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AKA :
PartyPåg
Released At :
Pågadata 2024
Achievements :
C64 Demo Competition at Pågadata 2024 : #1
Credits :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Copyfault on 21 August 2024
mankeli: this alone is worth cheering! But when HCL does something, probability is high (as in: f**king close to '1' ;) ) that it comes with features never seen and done before!
Guess sooner or later new charts of all the loaders out there will appear again, and I keep my fingers crossed that this BoozeLoader will be among them!
Thanks again @ BoozeDesign for the splendid demo! | User Comment Submitted by mankeli on 21 August 2024
Copyfault: Maybe the special feature is the fact it's actually developed by HCL himself as opposed to being some 3rd party middleware :D | User Comment Submitted by chatGPZ on 20 August 2024
No EoD-soundtrack remix this time? I am disappoint :( | User Comment Submitted by Copyfault on 20 August 2024
Great demo, but how could it be different when you guys even fed The Sarge with your Booze? ;)
Curious about that BoozeLoader 2.0: the advertisment screen at the beginning makes me think it has some special features beating the other loaders out there... Care to share some info on the specs? Anyways, deep respect for sticking to your very own loader and packer! | User Comment Submitted by Clarence on 14 August 2024
Sorry, I meant 'grey dot cloud' in previous comment. | User Comment Submitted by Clarence on 14 August 2024
Kudos for putting out a quality demo again. Didn't see the ghostbyte cloud thing on real thing, I wondered why that fx is out so long. :)
Btw, the Swedish 'a' in the filename had to be renamed in order to work with drag n drop on Vice here. | User Comment Submitted by HCL on 13 August 2024
Haha.. yes you're right @Oswald.. I just checked my own code and it's not exactly hard to optimize :D. ..but we *did* get the demo out just barely before the deadline this time, i guess that's a win in itself :). | User Comment Submitted by Oswald on 13 August 2024
HCL, I've been thinking 6 cycle is no problemo, just some clever usage of selfmodded line kernels. maybe 4 could work with cleverly interleaved 8 wides? | User Comment Submitted by HCL on 12 August 2024
@Oswald: You want *more*? Next time i'll try to do 10 cycle splits :D | User Comment Submitted by Oswald on 12 August 2024
always a joy watching a Booze release, technically and visually creative and cool effects in a very nice package, but 8 cycle wide 3fff splits ? I expected more from mr HCL :) | User Comment Submitted by Pad on 12 August 2024
Awesomeness! And JEAY! for Pernod being back on the screen! | User Comment Submitted by Jucke on 12 August 2024
Now thats the difference. Everything is just so smooth and you guys make it look like its so easy and at the same time I find myself sometimes having no clue what is going on. Lovely pace. Rave Guru's music feels like a cherry on top, possibly a c64 music compo winner if it would have participated there. | User Comment Submitted by Scrap on 11 August 2024 User Comment Submitted by hedning on 11 August 2024
Trap: Or Vice.. Or your old Pentium 90. :D | User Comment Submitted by Trap on 11 August 2024
Cool demo. Thanks guys.
I wonder why your loader causes the audio to degrade in Vice. I haven't experienced this with any other loader. It must be the booze. | User Comment Submitted by Yogibear on 11 August 2024
Awesome gfx! Rest is also good! | User Comment Submitted by Raistlin on 11 August 2024
Oh wow, Booze is back! This is very very nice. And, as Trident says, those ghost fades! Levelled Up for sure. Amazing stuff. I love these short demos - but they also kinda make me crave for the new BIG Booze demo too. X2026 or sooner I hope :-)
Awesome work, guys!
Oh and, wow, The Sarge? You guys already have Mirage, one of my favourites, imagine if you swiped* The Sarge for Booze as well?? The would be a killing team.
* - I cannot condone such headhunter style grabbing of course. Nice groups don’t do that :p .. though, hmm, it -would- be killer. | User Comment Submitted by trident on 11 August 2024
oooooh yeah bozo desing be back! and with some serious support from a sarge too!
as we were watching the pågadata stream from trasher's beergola we started hearing the rumors that maybe there would be a booze demo in the compo and got increasingly excited as the evening progressed.
what a nice surprise, and what a cool demo!
highlights for me:
* fuck yeah ecm gray shimmer dots! they look sooo good when everything is moving, with the dots appearing almost to move in the reverse, somewhat reducing the impact of the cycle steps. and the logo dither dissolver is cool too.
* lovely ghostsquares, and amazing ghostvectors! the single pixel dithering does wonders. and their movement is ultra smooth too.
* mega cool claustrophobic sine wave color squeeze multiplex scroll in the last part!
* the 4x4 polar rotator is slightly pareidolic at times :O | User Comment Submitted by grip on 11 August 2024
Good stuff! Love these type of dither effects. And, always nice to see some code from Pernod! | User Comment Submitted by katon on 11 August 2024 User Comment Submitted by Jammer on 11 August 2024
Extremely fresh take on Trident's usuals. Excellent! <3 | User Comment Submitted by Digger on 11 August 2024
Sweet! Nice to see the boozed boyz out of the hungover again. Digging the sprite FPP and all :) |
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