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Credits :
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by jailbird on 21 October 2006
Agree with Groepi.
And Gnarls Barkley kicks some serious butts, it's a pity a Crazy-remix wasn't used as the music, I'd really love to hear a C64 version! | User Comment Submitted by chatGPZ on 28 May 2006
if you dont want this kinda stuff to win a compo, just make a better demo. it IS that simple. | User Comment Submitted by Street Tuff on 28 May 2006
in my opinion ~2000 lines of SOURCE CODE declare this as a demo. the datafile is just a little bigger!
always remember that the AUDIENCE votes at partys. so you "jak t rip" should blame them instead of whining around here... | User Comment Submitted by Jak T Rip on 28 May 2006
I very much agree with Ptoing. While this is nice to watch and (just as other anims by tri&red) entertains with brilliant musics, it is not a real demo and it is a shame to see stuff like this winning DEMO compos.
And yepp, complete credits would be nice... | User Comment Submitted by Stan on 21 May 2006
Tuff Tuff Tuff! No risk no fun... :))) | User Comment Submitted by Dane on 19 May 2006 User Comment Submitted by Street Tuff on 19 May 2006
just added versions for ide64/mmc64/the final replay netdrive. instructions are included in the archives.
enjoy! | User Comment Submitted by ptoing on 19 May 2006
Well if it's no secret you could have just mentioned it in before the demo starts or in the credits. No? | User Comment Submitted by Street Tuff on 15 May 2006
actually it's no secret that it's gnarls barkleys - crazy musicvid. i even asked linus before the party if he could do a remix of the tune but the time was to short... so he asked me to use the bruce lee remix instead.
i also showed ppl. at the party that asked for the source of the animation the music video so they'd know what they voted for. | User Comment Submitted by Radiant on 15 May 2006 User Comment Submitted by ptoing on 15 May 2006 User Comment Submitted by Street Tuff on 14 May 2006
this is the final version. i added the pre-buffering to it now. the whole code was done in just a week.
if the anim stops on a real c64 try the failsafe version. it's slower but should work on every setup. the "normal" final did work for me on a oc-118 and 1541-II drive. you also might try to remove your cartdrige.
i also did a version for ide-64. just PM me if you want it or write a mail to tuff (at) c64.org :) |
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