Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in 
Recycle   [2006]

Recycle Released by :
Focus

Release Date :
28 August 2006

Type :
C64 One-File Demo

AKA :
Under Your Skin

User rating:********__  8.3/10 (18 votes)   See votestatistics
*********_  8.5/10 (9 votes) - Public votes only.

Credits :
Code .... Hein of Focus, Onslaught, Vision
  Mirage of Focus
Music .... Hein of Focus, Onslaught, Vision
Graphics .... Hein of Focus, Onslaught, Vision
  Mirage of Focus


SIDs used in this release :
Recycle(/MUSICIANS/H/Holt_Hein/Recycle.sid)

Download :
http://csdb.dk/getinternalfile.php/29474/recycle.zip (downloads: 2731)
http://csdb.dk/getinternalfile.php/39413/eyetest.zip (downloads: 460)

Look for downloads on external sites:
 Pokefinder.org


Trivia Info
Submitted by Mirage on 22 August 2010
This is by no means a demo we put together from old parts (although i might have told certain people otherwise before, you know who you are! ;) . It's in fact about my own 'strugle' about coming to terms with new graphics formats.

Part 1: oldstyle focus logo, the old way, and the way i liked it -> calm music.

Part 2: emerge new graphics format (AFLI with underlying unexpanded multicolour sprites). threat->music gets distorted.
The top part of the picture is AFLI, middle part is a modified version of UFLI, lower part is plain bitmap. The 'lesser' gfx-formats surround the more superiour format.

Part 3: back to logo, white single-pixel butterfly/gfx-mode tries to take over multicolour logo, but the double-pixel multicolour butterfly resists and won't let the white butterfly touch the logo.

Part 4: Back to the 'UFLI' picture but with big pixels shrinking into the lower border. Question: how are you going to put those new gfx-formats/small-pixels in the borders. With interlace? (Hence the flickering spheres)

Part 5/6: Back to the struggle/question... The white butterfly seems to gain ground! Is there no way out?

Part 7: Multicoloured sprite has found hi-res woman face with multi-coloured eyes and can fly around without being limited by badlines or interrupting code. But the butterfly is still scared, so stays away from the face.

Parts 8/9: The butterflies come to terms and let eachother touch the old-skool focus logo.

Part 10: Music slows down so you can think about the question if new is better than old.

Part 11: The butterfly battle continues.

Part 12: Back to UFLI, is this what you want?

Part 13: Multicoloured sprite is gaining ground again and won't let the white butterfly touch the logo again.

Part 14: Or do you want UFLI?

Part 15: Multicoloured butterfly is allowed to touch womans face... Perfect hamony?

Part 16-end: Rinse and repeat until everybody's tired of the fight.
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (38)
· Production Notes (1)
Fun Stuff
· Goofs
· Hidden Parts
· Trivia (1)
Forum
· Discuss this release
Info on other sites
· Pouët
· YouTube
Sponsored links
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2019
Page generated in: 0.088 sec.