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Walk into the Green   [2006]

Walk into the Green Released by :

Release Date :
11 December 2006

Type :
C64 Graphics  (MultiColor)


User rating:********__  8.4/10 (27 votes)   See votestatistics
*********_  8.7/10 (14 votes) - Public votes only.

Credits :
Graphics .... Higgie of Kraze

Download :
http://csdb.dk/getinternalfile.php/35328/walkintothegreen.d64 (downloads: 815)

Look for downloads on external sites:

User Comment
Submitted by The Dark Judge on 23 August 2009
Somehow reminds me of http://www.joystiq.com/photos/3d-dot-game-heroes-ps3/2222180/
User Comment
Submitted by Motion on 20 March 2007
Yes, Higgie, I am talking about that logo. Never saw the preview. Your firewall was too tough to crack.... ;)
User Comment
Submitted by Jak T Rip on 9 January 2007
User Comment
Submitted by Jailbird on 15 December 2006
I was never a big fan of isometric stuff, especially as non-scene people mostly associate pixel-graphics with huge overstuffed cubical landscapes, but it's really nice to see a similar 3d style on C64. I love your works, Higgie! <3
User Comment
Submitted by Higgie on 15 December 2006
thanx again for the comments and votes!

@style: I wouldn't call it "gay", but you are right! I will put some more effort into hiding my signature if not leaving it out. :)

@motion: you are talking about this one (Farewell Crypt), aren't you? or are you one of the few people who have seen an early version of this pic, which in fact featured a crypt logo?

@sander: it's just too much!!! I need a break from isometric gfx after watching that eboy page for less than two minutes! ;) it's just PWP(tm) [Pixeling Without Purpose]! I believe in c64 demos beeing the natural environment for pixel gfx. :)

@helm: the term "fitting aesthetic" never came to my mind! but it is well appreciated! ;)
User Comment
Submitted by Style on 14 December 2006
awesome, awesome pic, but please stop signing your art as its gay and distracting.

User Comment
Submitted by Motion on 13 December 2006
I love this cuboid style and your warm use of colour! Loved your cube Crypt logo, too!
User Comment
Submitted by HCL on 12 December 2006
User Comment
Submitted by SanderFocus on 11 December 2006
Really nice indeed. I didn't see this one coming, having your previous picture in the back of my mind. And indeed isometics has been used in the 80ties, claimed by Eboy ( http://hello.eboy.com/eboy/index.php ) in the 90ties and still used in 2006 :) The technique remains wonderful. Some shameless plugs... Rewinder X and Singles Collection Volume 1.
However, this implementation of the technique, combined with the circle shapes does feel sort of fresh, unlike the above mentioned implementation. Gogo Higgie!
User Comment
Submitted by Tao on 11 December 2006
User Comment
Submitted by blackdroid on 11 December 2006
really, really cool stuff.
User Comment
Submitted by hollowman on 11 December 2006
User Comment
Submitted by Helm on 11 December 2006
Absolutely wonderful. Fitting aesthetic. I like this a lot.
User Comment
Submitted by Twoflower on 11 December 2006
Wow, very nice iso one.
User Comment
Submitted by Cruzer on 11 December 2006
eye candy
User Comment
Submitted by pernod on 11 December 2006
I love this picture. Great work!
User Comment
Submitted by Higgie on 11 December 2006
Wow! Thanx! I'm shocked! I didn't expect such an amount of positive reactions. It's overwhelming! :)

thanx for your comments:
MRT, Scout, icon, Zyron, Quetzal, tempest, Leon, oyiseer, ...

and much bigger thanx to those who made their votes public! PUBLIC VOTING IS A MUST!!!

@Ed: You got 100 points! Spindizzy is one of the games that I got first together with my c64 and it's one of the games I played most back then. but everybody who has seen my picture so far had different associations. to my luck mostly positive ones, as it seems! ;) ... oh, and I didn't notice the one by Spot/Triad. It's cool! And it's a shame that it is displayed for just a second in the respective demo!

@radiantx: Yes, I've heard of that kind of communities. I prefer the csdb community! <3 ... isometric demoparts will rule the scene for the next five years!!! :)

@JackAsser: We share the same vision! :) And believe it or not, the programming once started. but when the phantom (The Phantom) left crypt I lost interest in doing a demopart using this picture. btw: the pic you see now is quite different from the one that the phantom started to code with. ... and when is the S:T Lars meeting? ... you know: time is my master :( and I'm a very slow guy when it comes to gfx. ;)

@Devia: "What's this?" ... It's somebody walking from the grey into the green! :)

@Jucke: If I would have this game I couldn't give it to you, sorry! I would keep it for my first firstrelease which will happen when I finally managed to learn cracking. ;)

@Skate: Thanx! I wasn't feeling that optimistic myself during the last few days. But comments like yours made my day! :)

@Thunder.Bird: Thanx for posting on c64.sk! ... and who owns the trademark on megapixelFX? I want to buy it! ;)

@Frantic: Well, you're right! ;)
User Comment
Submitted by Ed on 11 December 2006
Great stuff dude!

Let me give you a link of emediate associations:

Ace Activision!
Macho Programming

Now where is that game Jucke is talking about. I think the FLT guys have a routine stacked up ready to re-use ;D

User Comment
Submitted by Radiant on 11 December 2006
Nice to see this style on the C64. Mostly seems to be employed at various "pixel" communities, otherwise... I'd like to see it animated - will probably have to code an isometric demopart later, because of this. :-)
User Comment
Submitted by MRT on 11 December 2006
He he he COOL!!
User Comment
Submitted by Scout on 11 December 2006
More than nice, I'd say!
User Comment
Submitted by icon on 11 December 2006
I love this one! 3D-block-Miner-Willy rulez!
User Comment
Submitted by Zyron on 11 December 2006
Very cool picture!
User Comment
Submitted by JackAsser on 11 December 2006
I love it and I vision a demo part with this picture with those cubes flashing in various patterns etc making it an ûber censor-part. :D

Say... you don't wanna to gfx for the next S:T Lars meeting invite? Isometric gfx is the main theme for S:T Lars. ;)
User Comment
Submitted by Devia on 11 December 2006
What's this? A 3D Under Water Teris Adventure?
Very nice!
User Comment
Submitted by Quetzal on 11 December 2006
That's incredible! Love the 3D blocks idea.
User Comment
Submitted by Tempest on 11 December 2006
User Comment
Submitted by Leon on 11 December 2006
cube roolz ;_)
User Comment
Submitted by oys on 11 December 2006
it's really really nice!
User Comment
Submitted by Jucke on 11 December 2006
If this was 1987 and I would be in a schoolyard and some kid would show me this screenshot and go -"i have this game - wanna have it?" I would eat dog turds to get a copy. Quite amazing picture. I love it.
User Comment
Submitted by Skate on 10 December 2006
Hey! That's really nice! I liked the technique and the optimistic feeling.
User Comment
Submitted by Thunder.Bird on 10 December 2006
Whow. Retro arts on a retro computer ;~) Stylish 3d and megapixelFX (tm)
User Comment
Submitted by Frantic on 10 December 2006

(A lot cooler than "Egypt".)
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