| |
Released At :
Breakpoint 2007
Achievements :
C64 Demo Competition at Breakpoint 2007 : #2
Credits :
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Dr.j on 26 March 2016
classic kick ass demo. superb gfx, music and code . the vectors are brilliant | User Comment Submitted by Mr Wegi on 10 February 2012
Inside cube - total face kick! Like the other vectors - amazing! Great demo worth for look watch and look... | User Comment Submitted by Ksubi on 20 August 2010
I keep coming back to this demo as an example of balance between code/music/graphics. The pace of the demo is perfect, fast, but long enough on each effect. And the dithered vectors are the smoothest around, really great work. | User Comment Submitted by Testa on 23 October 2008
what a nice demo, it gives me energy and motivates me to learn more about the c64 .. respect... | User Comment Submitted by Dylotic on 27 July 2008
Smooth demo! Perfectly linked together. GFX roxx.
I would say , more c64 wise than the winner at BP07.
| User Comment Submitted by El Topo on 27 June 2008
Short but sweet. Very nice pixeled graphics, some cool effects also. | User Comment Submitted by Britelite on 19 June 2008
Just rewatched the demo once again. Man, if I could have sex with those dithered vectors I most definitely would! | User Comment Submitted by Shadow on 19 June 2008
Absolutely brilliant demo. It really has something that appeals to all demolovers - the true hardcore (even recordbreaking! :)) code, the design and graphics + great music, and all put together with a nice tempo - never a boring moment.
And I must agree with earlier posters, those dither vectors are just plain awesome! | User Comment Submitted by Burglar on 25 January 2008
best demo of 2007 I'd say ;)
love the original fade-in, the skewing effect and the dithered vectors. endtune is brilliant and so are the gfx from oys. simply top! | User Comment Submitted by lbp on 12 December 2007
Fanta's main theme music shakes the earth when I play it. Incredible energy. | User Comment Submitted by ptoing on 15 May 2007
I still think this one should have won. Esp. the dithered vectors are very awesome, the whole thing is ace tho. | User Comment Submitted by tempest on 15 May 2007
great athmosphere in the endtune. | User Comment Submitted by HCL on 28 April 2007
Oh, is there a hidden part somewhere!? glenzvector!? <:). | User Comment Submitted by Morpheus on 26 April 2007
The glenzvectors were very cool. More of those - and bigger - in the next demo please. :) Great old school vibe in this one. | User Comment Submitted by vapourmile on 24 April 2007
My whole brain fell silent when I saw the dithered vector. Then I imagined sitting at a demo competition seeing this and not knowing whether to sit in awe or stand and cheer, immediately afterwards I realized emptiness as the true origin of my own mind.
As for the huge rotation/skewing effect: I am always dismayed at how many demo 'technical' achievements can be put down wholly to cleverly organised conjuring tricks. This though, this is just excellent programming.
And I'm a Commodore programmer of 1983, compliments from me are hard to come across. | User Comment Submitted by Style on 20 April 2007
dithered vector.... jaw dropping.... | User Comment Submitted by CreaMD on 19 April 2007
I must agree with Radiantx. Shaded vectors part is my favourite part right after "inside the cube". When watching the shaded vectors I'm wondering how was it done. Looks like some clever idea. | User Comment Submitted by Radiant on 19 April 2007
IM(very)HO the dithered flatshaded vectors near the end are among the greatest moments in C64 demo history. \o/ | User Comment Submitted by Motion on 19 April 2007
If anyone wants the .SIDS, I can send them to you, instead of harassing Steppe and Fanta! Just send me a PM... | User Comment Submitted by trizon on 19 April 2007
It is a very nice demo. The music by Fanta is sweet! I love all of his stuff. What are the two songs called in this demo? How can I download the sids separately? | User Comment Submitted by fenek on 18 April 2007
I like this demo, especially inside-cube part by Axis :) | User Comment Submitted by Fanta on 17 April 2007 User Comment Submitted by icon on 17 April 2007
Big upz for the great music. The bassline has one of the fattest sound I ever heard coming from a SID. The vector part before the endcredits is just amazing. A truly pice of art. | User Comment Submitted by WVL on 17 April 2007 User Comment Submitted by SIDWAVE on 16 April 2007
I like this demo. and it has very good gfx and music. but it's too short! | User Comment Submitted by Jak T Rip on 14 April 2007
Oooooooo, it's so great to see Axis on track again, the same goes for Yazoo!! I've been missing you... And OYS, I still love the frog and the sky to pieces, and you took my breath away many times in this demo. rOXYing! | User Comment Submitted by Oswald on 12 April 2007
The guys have done it again, all effects in untouchable speed / resolution. Even made me to check how stuff is coded after quite a few years again, Thumbs up :) | User Comment Submitted by Optimus on 12 April 2007 User Comment Submitted by Clarence on 12 April 2007
It is great to see the true Oxy demo power again. Especially liked the inside vector part by Axis and the super-smooth flatshaded vectors by Graham with pretty gfxs and catchy music around them. :) | User Comment Submitted by Yazoo on 12 April 2007
@edhellon thanks for your nice comment :) you know - we almost said the same. we knew you would be winning the compo - but its much more fun to lose vs a very nice demo like desert dreams is, instead of winning an easy compo somewhere else. this year the BP compo rocked da house. congrats to you for winning the compo - you deserved it | User Comment Submitted by Edhellon on 12 April 2007
Graham does it again. :) After inventing so much new stuff on the C64 he kicks back with those vectors... Axis' plotrecord & supersmooth "inside vectors" are quite mindblowing aswell. Oys' and Yazoo's excellent graphics are just the icing on the cake for me. During the compo I told Oswald who was sitting next to me: you know Osw, if they win, I wouldn't mind it at all. Ok, maybe a little. :)
Edit: didn't realise the inside vectors were done by Axis. Doh! | User Comment Submitted by null on 10 April 2007
I already said it at the party, but I'll repeat.. wow... fucking awesome :D especially the vectors look totally rad :D | User Comment Submitted by Honesty on 9 April 2007
Oxyron is back! Finally. It´s been a long time, but it was worth it.
Also nice to see Yazoo and Axis back on c64.
| User Comment Submitted by Radiant on 8 April 2007
Just grows and grows on me. I think it's my favourite from the compo. | User Comment Submitted by Jayce on 8 April 2007
What Hein said, really nice combination of graphics and code. Job very well done. Actually it's on of the few oxyron demo's i really dig!.. (reloading it as i type :) )
| User Comment Submitted by Luca on 8 April 2007
Very fast and neat shadebobs, the lightsourced 3d by dithering are totally kewl! | User Comment Submitted by jailbird on 8 April 2007
Very nice graphics and smooth code. Watched it couple of times for now, I really enjoy it. | User Comment Submitted by HCL on 8 April 2007
Very nice to see Oxyron back!! Hate to see my own effects made by someone else though :(. Finally an Oxyron demo with nice gfx and some design ;). Thumbs up! | User Comment Submitted by oys on 8 April 2007
thank you for all the nice comments! :) | User Comment Submitted by Skate on 8 April 2007
Finally! I was waiting for this for a while. Now, it's Crossbow's turn ;)
Neat effects. Oxyron quality... | User Comment Submitted by Mirage on 7 April 2007
really liked the dithervectors and the wonderful gfx by Oys | User Comment Submitted by RaveGuru on 7 April 2007
Wicked vectors and sick shadebobs! Bamboochas to Fanta for Phat moog lines! | User Comment Submitted by Graham on 7 April 2007
this is yazoo typing... thanks for all yer comments. if you would like to know some more detailed creditz - check the production notes | User Comment Submitted by Motion on 7 April 2007
A welcome return and those graphics are sweet. I love that pixel style! An excellent production...
| User Comment Submitted by Deev on 7 April 2007
my favourite demo from bp, slick effects and nice graphics (with quite individual style) from Oys. I'm really liking the music also. | User Comment Submitted by tempest on 7 April 2007 User Comment Submitted by Ed on 7 April 2007
Wow. OYS doing some nasty gfx, cooping well with the fx. This one has some fancy stuff. Already reloaded it twice. | User Comment Submitted by ne7 on 7 April 2007 User Comment Submitted by Archmage on 7 April 2007 User Comment Submitted by Hein on 7 April 2007
My favourite entry of the BP compo this year. Smooth routines and especially the music had some suprising elements. | User Comment Submitted by hollowman on 7 April 2007
Graham, Axis and Oyiseer doing what would be expected from them, but they do it so good! | User Comment Submitted by CreaMD on 7 April 2007
After all I must admit that this demo *is* great! Most original c64 demo released at this year's Brepkpoint. Neat design, nice gfx and fresh coding from two of the legendary Oxyron coders (Graham and Axis). Good to see Oxyron kicking some major ass in 2007. |
|
|
|
| Search CSDb |
| Navigate | |
|
| Detailed Info | |
|
| Fun Stuff | |
· Goofs · Hidden Parts · Trivia
|
|
| Forum | |
|
| Info on other sites | |
|
| Support CSDb | |
|
| |
|