Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Tristate   [2008]

Tristate Released by :
Triad [web]

Release Date :
3 August 2008

Type :
C64 Demo

Released At :
St LCP 2008

Achievements :
C64 Demo Competition at St LCP 2008 :  #1

User rating:********__  7.9/10 (25 votes)   See votestatistics
*********_  8.5/10 (10 votes) - Public votes only.

Credits :
Code .... CMP of Triad
  iopop of Triad
Music .... ne7 of Rebels, Retroguru, Triad
Graphics .... CMP of Triad
  Twoflower of Triad
Design .... CMP of Triad
  iopop of Triad
  Taper of Triad

SIDs used in this release :

Download :

Look for downloads on external sites:

User Comment
Submitted by 4gentE on 18 May 2023
User Comment
Submitted by lemming on 31 October 2009
Youtube: http://www.youtube.com/watch?v=NfLS1d3LOps (cap from real deal, no emulator shite! :)
User Comment
Submitted by DeeKay on 28 August 2008
Mesmerizing! Hypnotic! And quite original, too! That style, the looping tune (and demo). I found myself watching it two times in a row, i was just unable to move, just staring at the screen! 8)
It's got something WD'ish to it (and for me that's a good thing! 8) and it could well be the precursor for a new trend in Demos on the c64...
Nothing awe-inspiring like that hugeass twisting scroller the Larsson Bros made, but it doesn't need this, since it's extremely homogenic and well worked out from beginning to end!
User Comment
Submitted by Oswald on 13 August 2008
daring and cool design, my fave is the balls bouncing on the "dycp" screen. its quite something we havent seen so far. but the $3fff bug quite ruins it, why wasnt it set to #$00 ?
User Comment
Submitted by Nemezis on 9 August 2008
Pretty impresive music!
User Comment
Submitted by Paul Bearer on 5 August 2008
Another nice Triad demo for the collection. I would have liked to see some of the effects without the distortion, but hey, that's the concept.
User Comment
Submitted by Tao on 3 August 2008
@oys: well, it was =)
User Comment
Submitted by oys on 3 August 2008
so very nice effects, but felt very "rushed".
User Comment
Submitted by pernod on 3 August 2008
This one worked extremely well on the big-screen. Congrats!
User Comment
Submitted by Ed on 3 August 2008
le balls
User Comment
Submitted by Sander on 3 August 2008
Some really amazing screens! Especially the one with transforming/scrolling letters, loved it.
User Comment
Submitted by Clarence on 3 August 2008
Very good concept. I think the originality of this demo made it a winner. However at around the halfway, the demo felt repetitive and got a bit boring. Btw, nice to see Iopop back.
User Comment
Submitted by Skate on 3 August 2008
interesting effect choices. we have seen similar effects like bouncing balls in 90s. it seems like using effects which haven't been used for 10+ years worked this time. I really enjoyed these effects.
User Comment
Submitted by Archmage on 3 August 2008
Not that it matters much, but this being the winner of the compo leaves me with a feeling of "I don't get it" - even though I like distortion effects as much as the next guy. I can see that there are some cutting edge elements here, but I don't think it has the graphics and especially not the music to match. Had this been voted second or third, it would have made more sense to me. But there you go. Democompos. ;)
User Comment
Submitted by Jucke on 3 August 2008
I voted this #1 because of its daring and innovating style and atmosphere, and i guess it was influenced by a hole bunch of good demos like Borderline, Industrial Breakdown, etc, that i already adore. I didnt expect this one to win really, just like Borderline didnt win on LCP 2004, but it did. For once the crowd had a sense of justice. Thanks CMP. Thanks again iopop.
User Comment
Submitted by Mirage on 2 August 2008
What rambones said.
User Comment
Submitted by Jammer on 2 August 2008
bouncing balls are awesome ;)
User Comment
Submitted by linde on 2 August 2008
Excellent effects and perfect sync.
User Comment
Submitted by Matt on 2 August 2008
this demo rules.
I'd love to see some crdits too.
but I just luv it, even the repetitive soundtrack kicks ass
User Comment
Submitted by SIDWAVE on 2 August 2008
the soundtrack is a disgrace, the demo is colourless, only the balls are worth watching, and the splines drag on for far too long. i voted this last.
User Comment
Submitted by Radiant on 2 August 2008
The part with the sine and the bouncing balls is just excellent.
User Comment
Submitted by Burglar on 2 August 2008
innovation = progress

well done!
User Comment
Submitted by Hein on 2 August 2008
Precise industrial demo.
User Comment
Submitted by blackdroid on 2 August 2008
I really liked this one, my personal #2 from St.LCP
User Comment
Submitted by Richard on 2 August 2008
Cool and very unusual :)
User Comment
Submitted by dalezy on 2 August 2008
nice work guys!
User Comment
Submitted by Dane on 2 August 2008
Very Industrial Breakdown 2. I love it.
User Comment
Submitted by null on 2 August 2008
Nice demo, nice effects. I liked the distortion stuff.

( added .gif screenshot )
Search CSDb
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (28)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
· Discuss this release
Info on other sites
· YouTube
· YouTube
Sponsored links
Support CSDb
Help keep CSDb running:

Funding status:

About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2023
Page generated in: 0.089 sec.