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Final Fantasy 7 Racing Chocobos [2009] |
User rating: | awaiting 8 votes (8 left) |
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User Comment Submitted by Jammer on 13 February 2009
well, original is also simple in the area of sounds ;) | User Comment Submitted by Radiant on 13 February 2009
Original (for comparative purposes).
Very simple sounds, but cool that you're coding your own player. | User Comment Submitted by Medicus on 13 February 2009 User Comment Submitted by Mace on 13 February 2009
PSID executable and screenshot added. | User Comment Submitted by CreaMD on 12 February 2009 User Comment Submitted by DRAX on 12 February 2009
Nice little composition.... Sounds a bit like Tim Follin ;) ... Keep 'em coming! | User Comment Submitted by Stainless Steel on 10 February 2009 User Comment Submitted by Mace on 10 February 2009
Please add some background information in the Production Notes.
That'd be nice :-) | User Comment Submitted by chatGPZ on 10 February 2009
Quote:There is pops, clicks and missing notes if I try non-zero release values.
talk to one of the composers that have written their own player and let them explain various methods of "hard restart" to you. thats what you are probably missing. | User Comment Submitted by Bregalad on 10 February 2009
No I do not have an editor just .db statements (it's not that bad after you've done the good definitions).
The engine is multi-platform, this is a port of a SNES version.
I'd need a way to have correct handling of enveloppes. There is pops, clicks and missing notes if I try non-zero release values. So I have to fix that and add other features (arpeggio). | User Comment Submitted by Linus on 10 February 2009
Yep, this sounds really great. | User Comment Submitted by chatGPZ on 10 February 2009
complete credits would be nice too =) (i created a scener entry etc, feel free to add more details) | User Comment Submitted by Jammer on 9 February 2009
lead part sounds like follin ;) great, did you create your own editor? | User Comment Submitted by Bregalad on 9 February 2009
Some test for some sound engine I make. It doesn't push it to its limit because there is still many bugs for enveloppes and pitch slides. |
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