Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
SID Illustrated   [2010]

SID Illustrated Released by :
Carrion, HCL, Jammer, Valsary

Release Date :
16 March 2010

Type :
C64 One-File Demo

User rating:********__  8.2/10 (17 votes)   See votestatistics

Credits :
Code .... HCL of Booze Design
Music .... Jammer of EXclusive ON, MultiStyle Labs, Samar Productions
Graphics .... Carrion of Crest, Elysium
  Valsary of Elysium
Idea .... Carrion of Crest, Elysium
Charset .... Valsary of Elysium

SIDs used in this release :

Download :

Look for downloads on external sites:

User Comment
Submitted by ChristopherJam on 18 May 2020
Oh this is lovely. Gorgeous pics and cracking tune. Props for the memory wrangling to get it to all fit too.
User Comment
Submitted by The Shadow on 20 May 2015
Gorgeous surreal art :)
User Comment
Submitted by Valsary on 2 June 2010
@Digger, @Frantic: These fonts were actually done around 1994 i think, first time used in DS intro

User Comment
Submitted by Digger on 27 March 2010
@Frantic: the blocky hires font actually looks like an improved version of the one I've commited about 20 years ago (was used in Visual Obsession and Satan OK)
User Comment
Submitted by DRAX on 27 March 2010
What an awesome tune!!!
User Comment
Submitted by Jammer on 27 March 2010
dkay, you no good you! people thought it was rocket science and you've just ruined everything! /o\
User Comment
Submitted by DeeKay on 23 March 2010
Dudes! FLI Profi V1.0 is from 1993! Yes, that's fucking 17 years ago, that's about as old as Knoeki! <:-)
Colorful FLI gfx is ancient. What's more of a task is actually writing a converter for it, ask Bitbreaker how much fun he had with the NUFLI FLIbug gfx! ;-)
And no, interleaving 2 pics across 3 banks through bankswitching isn't rocket science either, sorry to burst your bubble! ;-D Now that scrolling Royal Arte pic was some truely novel shit.... BACK THEN! 8)
As for the production: Really nice! Gotta say that the music isn't my cuppa tea and neither is the Easy Rider flicker-transition. But the pics are fantastic, i absolutely love Valsary's, it's one of the best he ever made! He still knows the true fine MCol-Pixelart that only so few people can do (Mirage, Hein, Mermaid, Archmage)... So looking forward to more! ;-D
User Comment
Submitted by Jammer on 19 March 2010
37x24 ;)
User Comment
Submitted by Joe on 19 March 2010
Great concept, music and artwork! I really like this!
I'm still a bit bothered that the full potential of FLI was somewhat neglected in the remaining 37x25 chars of the screen.
It's a 10 none the less.
User Comment
Submitted by HCL on 18 March 2010
It is very much like the interlaced one in Royal Arte, just more colors in the FLI-bug area. At least Valsary's picture has alot more colors, but technically it's the same. Plus this one also changes $d800-colors.
User Comment
Submitted by Jammer on 18 March 2010
i bet that hcl had to do bank switching in every line in the beginning and between flibug and proper bitmap area thus sprites were in separate 3rd bank, right? :) and music player was placed on a border :D
User Comment
Submitted by WVL on 18 March 2010
I think the main difference is the possibility to switch between 2 pictures..

A FLI pic uses the whole VIC bank, so a 40 col wide picture must use more than 2 banks to make room for the sprites.

I'm guessing it's a pretty nasty puzzle to fit 2 FLI pics + sprites into the memory :)

(then again.. prolly it's not that hard.., just an added complication)
User Comment
Submitted by Ksubi on 18 March 2010
Jammer and Clarence: cheers for the explanations...thought I had seen something similar, but not like this. If HCL or others could shed some light on the code behind this?
User Comment
Submitted by Clarence on 18 March 2010
Nice prod. Like those floating trees.

Ksubi, some kind of 40 chars wide full FLI pic was done already in Royal Arte a long time ago. Don't know if this one is technically different... HCL?
User Comment
Submitted by null on 17 March 2010
No offense, but I think putting "no copy" on your picture looks stupid and takes up unneccisary amounts of pixels.

Other than that, nice release.
User Comment
Submitted by Linus on 17 March 2010
What Twoflower said. Pretty awesome Jammer´s high standard sounds, as usual. I don´t really dig the lead work too much tho, I am afraid :P Still, fat shit.
User Comment
Submitted by Twoflower on 17 March 2010
Nice, somewhat surrealistic, graphics from both Carrion and Valsary. That Antic-fade by HCL makes it even more surrealistic. Nice production alltogether.
User Comment
Submitted by Oswald on 17 March 2010
algo, all of us using the term know that, and to shorten the lengthy description of yours lets call it 40 chars fli, just as we did.
User Comment
Submitted by algorithm on 17 March 2010
Its not really 40 char FLI but uses sprites as an overlay on the flibug area. + unlike hires, you can place displayable pixels on the bitmap in the fli bug area
User Comment
Submitted by Frantic on 17 March 2010
Nice. I also like the scrolling font in the intro. Looks clean somehow. Is it an old one?
User Comment
Submitted by Oswald on 17 March 2010
oh, so its 40 char wide fli! I was wondering wether its FLI, becuse there seemes to be too many color, but the 40 char width made me think its koala. :)
User Comment
Submitted by Valsary on 17 March 2010
Thank you all for the good words. It lacks some modern design but we tried to keep it oldskool. What can i say more...HCL did a hell of a job with 40colFLI :) -no copy- of course.
User Comment
Submitted by booker on 17 March 2010
Good stuff mates!
User Comment
Submitted by plagueis on 17 March 2010
I liked the intro best too! Still everything else was a real treat for my eyes and ears. Great stuff!!!
User Comment
Submitted by FATFrost on 16 March 2010
My GOD! I love you guys!
User Comment
Submitted by WVL on 16 March 2010
Nice, good to see you're back Val :)
User Comment
Submitted by Cresh on 16 March 2010
Top notch.
Great to see Valsary back.
User Comment
Submitted by Jammer on 16 March 2010
yes, mirage's 'space invaders' and 'mrs pacman'. however his fli-bug areas weren't as much developed as here. at least to my eyes. i suppose mirage didn't use sprite layer with multiplexer, hcl probably did ;) well, i wonder about the amount of sprites over fli :D
User Comment
Submitted by Ksubi on 16 March 2010
Really great collaboration between some of the scenes big guns. Has something for every category. As a n00b coder I'm scratching my head about the 40 chars fli mode... has this been done before?
User Comment
Submitted by Richard on 16 March 2010
Great graphics and superb music. :)
User Comment
Submitted by NecroPolo on 16 March 2010
Such a release is so much more than that typical 'signal-free' IRQ player + some text onscreen stuff. I hope that's the shape of things to come. This tune indicated two great pic. This pack together is more than the tune or the pics separately.

The tune is not really for me / :) / but with objective ears:

Good stuff. 10/10
User Comment
Submitted by Ed on 16 March 2010
Intro and graphics plus the funky tune gives it a classic touch.
User Comment
Submitted by Oswald on 16 March 2010
quality stuff, love it!
User Comment
Submitted by daison on 16 March 2010
That tune f-ing rocks! The bass sound is of a true headnodding quality. Yeah!

Nice graphics also. Great concept of releasing stuff in the form of a shaped product. It certainly proves added value. Tnx!
User Comment
Submitted by leonofsgr on 16 March 2010
WoW! nice!
User Comment
Submitted by deizi on 16 March 2010
...plz send your gfx/mzx ?
User Comment
Submitted by Mace on 16 March 2010
Indeed, a combination of gfx and msx like this is very cool.
We could use more like this ;-)
Crap, I hadn't even noticed the 40 col FLI! Nice!
User Comment
Submitted by Yazoo on 16 March 2010
well done guys ;-) good pictures. i see, the concept of not just uploading pictures to csdb as single entry is a good one.
User Comment
Submitted by Archmage on 16 March 2010
Quality stuff!
Search CSDb
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (39)
· Production Notes (2)
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
· Discuss this release
Info on other sites
· YouTube
Support CSDb
Help keep CSDb running:

Funding status:

About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.104 sec.