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Hawkeye 2 Teaser   [2010]

Hawkeye 2 Teaser Released by :
Onslaught [web]

Release Date :
3 October 2010

Type :
C64 Game Preview

Released At :
X'2010

User rating:**********  9.8/10 (13 votes)   See votestatistics

Credits :
Code .... Ninja of The Dreams
  White Flame of Onslaught
Music .... Hein of Focus, Onslaught, Vision
Graphics .... Deev of Onslaught
  Hein of Focus, Onslaught, Vision
  James Svärd of Wrath Designs
Design .... James Svärd of Wrath Designs
  Jazzcat of First Blood Entertainment, Onslaught, Onslaught-Antiques, Vandalism News Staff
  White Flame of Onslaught
Storyboard .... Jazzcat of First Blood Entertainment, Onslaught, Onslaught-Antiques, Vandalism News Staff
Linking .... White Flame of Onslaught
Help .... Ninja of The Dreams


SIDs used in this release :
One Flew Over the Hawk's Nest(/MUSICIANS/H/Holt_Hein/One_Flew_Over_the_Hawks_Nest.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Asphodel on 18 December 2021
With the C64 having a second life nowadays. Are there any plans to use this engine in a (commercial) project?
User Comment
Submitted by Compyx on 31 May 2017
I had expected a _lot_ of speedcode, making this unusable for an actual game. But at first glance, the speedcode is quite minimal. But I might have missed stuff.

One hell of a presentation though, code, gfx and music, all top notch.
User Comment
Submitted by Pixman on 29 August 2015
Holy shit, this is the most impressive game engine I've ever seen. :)
I absolutely love this!

2 thumbs and 2 toes up!
User Comment
Submitted by Joe on 18 October 2012
This was a fantastic experience for me as a graphic artist. I was forced to get into the thinking of something I didn't comprehend and to think economically about the building material.
It was very much about architecture, which I might know something about. Although it wasn't exactly that of any Sir John Soane or Lord Richard Rogers ;)

It was a heavy workload, and as for the involved persons, a very long discussion, a whole spring-summer and autumn went by, resulting just as a simple backdrop. I would also like to continue the project if it was to be re-set in the future... Re-Set or continued with new energy.
Everything was there back then, part just for some graphics missing and minor code.

What White Flame did was marvelous, even with his online video-tutorials on how to use his specific editor to draw and so forth. The comments and help from the team, supporting the general idea.

--- Although just getting a glimpse of Hein Holts artwork, it was splendid and never finished for the demo, I know this could have been so much more!
User Comment
Submitted by Ksubi on 29 September 2011
Any news on this? Looks great, really looking forward to this release.
User Comment
Submitted by DRAX on 22 December 2010
Would have loved to hear a new Jeroen tune for this game - not that Hein's music is bad (it's good) - but for nostalgic reasons! ;)
User Comment
Submitted by Jammer on 18 December 2010
technical diamond. the guy in the title reminds me of karl urban.
User Comment
Submitted by Sledge on 10 October 2010
Wow! This was a very pleasant surprise. Looks wonderful! :D
User Comment
Submitted by Frantic on 9 October 2010
Amiiiiga!
User Comment
Submitted by der_ton on 9 October 2010
fantastic presentation, I love all that parallax scrolling, the one on the title screen with the "interlaced" overlay is a great idea!
User Comment
Submitted by Comos on 8 October 2010
Very nice work guys..keep it goin ! Finally it will be a cool game :)
User Comment
Submitted by enthusi on 8 October 2010
It looked even more beautyful on the big screen! It's rare that such a powerful engine is put to use - very excited about it. Good job :)
User Comment
Submitted by Viscid on 8 October 2010
...nice high-resolution. And remember, they even got Cycles left ;)
User Comment
Submitted by d0c on 3 October 2010
great stuff, looking forward to the finished game :-)
User Comment
Submitted by Ed on 3 October 2010
Ahhh. The bricks in the background! :) Good luck with the production!
User Comment
Submitted by daison on 3 October 2010
Very promising! keep it up please!
User Comment
Submitted by Wile Coyote on 3 October 2010
@Hein well I never picked up on that before, the moustache in the original painting.
The more I look at the moustache, and the open mouth, the more I think opera singer :D
User Comment
Submitted by Hein on 3 October 2010
@willie: It IS a mustache. Oliver Frey painted the SLF with a pretty gay mustache.
User Comment
Submitted by Joe on 3 October 2010
For those who wonder, I made the level graphics in the preview.
User Comment
Submitted by Wile Coyote on 3 October 2010
Intro screen: Looks a little like he has a moustache :D
I liked the rawness of the scrolling Hawkeye logo over mountain-range.
The little sprite guys look like they are wearing white spandex shorts :D
Good audio, reminded of the fantastic original.
The scrolling in game graphics look very pretty.
User Comment
Submitted by FATFrost on 3 October 2010
Arrrgh! James now I see!!! Great stuff guys!
User Comment
Submitted by Hein on 3 October 2010
@Medicus: just an observation :)
User Comment
Submitted by Medicus on 3 October 2010
@hein: so?
User Comment
Submitted by Motion on 3 October 2010
Wicked intro pic, Deev!
User Comment
Submitted by Deev on 3 October 2010
Nice to see this is really starting to make progress now!

Just for the record, my own involvement in this, the intro pic (pixelled in ifli) and the intro logo is around 10 years old.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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