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HermIRES 1.28   [2013]

HermIRES 1.28 Released by :
Hermit

Release Date :
15 March 2013

Type :
Other Platform C64 Tool

AKA :
HermIRES with AFLI

Website :
http://sourceforge.net/projects/hermires/

User rating:awaiting 8 votes (1 left)   See votestatistics

Credits :
Code .... Hermit of Samar Productions, SIDRIP Alliance, Singular
Graphics .... Algorithm of Algotech, Onslaught, svenonacid
  Darth Plagueis of Artstate, Forces of Evil, KrionyX
  Duce of Extend, Phonics
  Hermit of Samar Productions, SIDRIP Alliance, Singular
  Mermaid of Genesis Project, Vision
Idea .... Hermit of Samar Productions, SIDRIP Alliance, Singular
Text .... Hermit of Samar Productions, SIDRIP Alliance, Singular
Bug-Fix .... Hermit of Samar Productions, SIDRIP Alliance, Singular
Docs .... Hermit of Samar Productions, SIDRIP Alliance, Singular
Test .... Bitbreaker of Arsenic, Nuance, Oxyron

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by grip on 2 May 2013
Really starting to fall in love with this little program. It looks so bland at first sight but it really does everything you want it to!
User Comment
Submitted by MacGyver on 25 April 2013
Hermit: Thanks for fixing. But please keep in mind that a file once uploaded should not be replaced. Rather make it a new version (e.g. HermIRES 1.29), create a new CSDb entry and upload the new file there.
User Comment
Submitted by Hermit on 25 April 2013
I corrected the 2 detected issues and uploaded the zip containing the corrected files (replaced the previous zip):
-The REUSE now works correctly in AFLI mode too (simply forgot to adjust it)
-Under linux drawing a circle which exceeds top-left corner made the app crash due to reading from negative array indexes of BMPDATA array.

Both corrections were made in 'CarefulPixel' function.
User Comment
Submitted by Hermit on 16 March 2013
I noticed one thing today having a little more time to test: in AFLI-mode the 'Reuse' clash-setting isn't 100% good, leaves some AFLI pixels non-displayable by C64 ('test' mode shows that'). Be aware about that, not to rely on it until the fix in an upcoming version...
The other clash-modes 'test','deny',and 'set' work fine in AFLI mode too...
User Comment
Submitted by xIII on 16 March 2013
Thx for updating my favourite tool !!
Good work !
User Comment
Submitted by Yogibear on 16 March 2013
Nice!
User Comment
Submitted by Fierman on 15 March 2013
I really like where this is going. One of the best PC gfx tools already,
I wonder how long it will take before there will be other gfx modes added as well. (mc :) )
User Comment
Submitted by hedning on 15 March 2013
Hermit: <3
User Comment
Submitted by Hermit on 15 March 2013
AFLI support has been added, which includes a lot of things, e.g:
-Detection/handling of AFLI-clashes based on 8x1 pixel-slices if AFLI-mode is selected with the new 'AFLI' button
-raw & Executable AFLI C64-exports (with Caption text editing)
-Enabled drawing onto the FLI-bug, executable will show it (using multicolor sprite-underlay enables $F coloured FLI-bug characters to be shown by the underlaying sprites)
-the FLI-bug area is displayed in AFLI mode (without CRT emulation on grid) as it will on real C64. colour-clashes are not accounted on FLI-bug because it has no actual colour density after a limit...
-etc. README.txt for more info.
I had no chance and time to test on real Windows, but it ran without problems under Wine. It must work with the system in the same way as before, because no OS-specific changes were made...
(This time I didn't include Linux binaries because practice shows it's not appropriate to do so due to differences between linux distros...)
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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