Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Hex Charset   [2016]

Hex Charset Released by :
Vent, Triad [web]

Release Date :
29 August 2016

Type :
C64 Graphics

User rating:awaiting 8 votes (4 left)   See votestatistics

Credits :
Charset .... Vent of Triad

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Digger on 1 September 2016
I could remember all char codes by heart while being a teenager :)
User Comment
Submitted by Smasher on 30 August 2016
@jackasser: http://nedbatchelder.com/text/hexwords.html -> enough for a dozen intros :)
...and a pity some genius said hexadecimal was better than eptadecimal, otherwise "F4CG" was allowed :P
User Comment
Submitted by JackAsser on 30 August 2016
zesmasher: :D "cafebabeb00bdead1337"?
User Comment
Submitted by Smasher on 30 August 2016
best char ever! I'll use it in a intro, so scrolltext finally will make some sense.
User Comment
Submitted by Vent on 30 August 2016
Thanks guys for the good comments. Yep, I suppose this was something too obvious to be released before. :-)

I decided to yet append the release with two additional versions of the charset:

Hexcharset1 is the original one.
Hexcharset2 has whitespace (0x20) with the dot only.
Hexcharset3 characters are 1px shorter and whitespace (0x20) is with the dot only.
D64 contains also previews so no need to bother copypasting the Basic.

@JackAsser: I tried first the inverted nybble approach, but I found it much less readable.
User Comment
Submitted by chatGPZ on 30 August 2016
wtf that idea is so obvious... nice!
User Comment
Submitted by JackAsser on 30 August 2016
@enthusi: Hahaha! :D I've never EVER thought about using the charset like that in that obvious way. I always end up with some shifting and ORing to get me the two characters needed per byte.
User Comment
Submitted by enthusi on 30 August 2016
I heavily used one for debugging the scheduler in Caren and the Tangled Tentacles. I chose #$ff as empty though to keep some clearity. It's very handy when you print out several variables, registers on screen.

The font I made is smaller, though, I use the same for Above & Beyond
User Comment
Submitted by Oswald on 30 August 2016
nice idea, but not really useful.
User Comment
Submitted by JackAsser on 30 August 2016
Instead of having the little dot in the lower left, may I suggest having the high nybble inverted?
User Comment
Submitted by GI-Joe on 30 August 2016
Yes, indeed, nice idea. I think i will need it sometimes, thx !
User Comment
Submitted by Digger on 29 August 2016
Nice one :) At least this one is at least legible.
User Comment
Submitted by Didi on 29 August 2016
Nice idea.
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries (1)
· User Comments (13)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.081 sec.