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Forums > CSDb Entries > Release id #177147 : DirMaster V3.1.2
2019-04-26 21:06
TheRyk

Registered: Mar 2009
Posts: 2101
Release id #177147 : DirMaster V3.1.2

pity it still misbehaves on Win7, atm I downgraded to 2.0 from Feb 2008
2019-04-26 21:12
iAN CooG

Registered: May 2002
Posts: 3141
Dirmaster buggy? NO, REALLY? ;)
2019-04-27 00:15
Bacchus

Registered: Jan 2002
Posts: 154
By No means perfect but now better, but that is under Windows 10 of course.

Pontus "Bacchus" Berg
* FairLight Council *
2019-04-27 10:50
hedning

Registered: Mar 2009
Posts: 4619
I have posted some wanted feats to the coder:

* Sixpack support (ZipCode and Lynx already supported)
* 40-track formats support (DolphinDos etc)
* Converting 40 track g64 to d64 does not work properly.
2019-04-27 11:52
Bacchus

Registered: Jan 2002
Posts: 154
@hedning On 40 tracks g64 - what do you mean not properly? G64 can contain a lot of things that the d64 can, so a working g64 can contain errors that make protected games work but moving it to a structurally correct d64 will inevitably yield a non-working image.

If I take a working d64 and convert it to g64 in another program and then let DirMaster copy it back to d64 - will that create a different d64 than the original one?

Pontus "Bacchus" Berg
* FairLight Council *
2019-04-27 12:15
hedning

Registered: Mar 2009
Posts: 4619
Quote: @hedning On 40 tracks g64 - what do you mean not properly? G64 can contain a lot of things that the d64 can, so a working g64 can contain errors that make protected games work but moving it to a structurally correct d64 will inevitably yield a non-working image.

If I take a working d64 and convert it to g64 in another program and then let DirMaster copy it back to d64 - will that create a different d64 than the original one?

Pontus "Bacchus" Berg
* FairLight Council *


I don't mean protected disks; of course they can't be transferred to d64 without loss of info. I mean standard 40-track disks. I played around with our demo Rivalry, which is on 40-track disks (d64). I was able to sixpack and later unzip the disks to g64, and these g64-files works perfectly fine, except when trying to make 40-track d64 in DirMaster (nibtools convert works fine - so there is nothing wrong with the g64-files).

I can of course keep on using nibtools convert when needed, but it would be nice to use DirMaster only.
2019-04-28 12:43
Luca

Registered: Apr 2002
Posts: 178
First x64 only build ever, am I right?
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