Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
You are not logged in - nap
CSDb User Forums


Forums > CSDb Entries > Release id #53365 : Gauntlet [german]
2007-09-21 14:00
wreg
Account closed

Registered: Mar 2004
Posts: 679
Release id #53365 : Gauntlet [german]

SIDs used in this release :
Gauntlet (/MUSICIANS/D/Daglish_Ben/Gauntlet.sid - c64.org)

im not quite sure, but doesnt this more sound like 'axel f.' ?? :-)
 
... 13 posts hidden. Click here to view all posts....
 
2007-09-21 21:16
chatGPZ

Registered: Dec 2001
Posts: 11116
for the same reason that we don't want to mix up crack credits with game credits.

how much sense would it make to add credits for the triad intro to every triad release? none. moreover, regarding the crack its irrelevant who coded the crack intro, just like its irrelevant who made the music in the actual game.
2007-09-22 01:37
TDJ

Registered: Dec 2001
Posts: 1879
A possible solution to prevent this would ofcourse be making it impossible to even set certain types of credits for certain types of releases.

It shouldn't be possible to add the 'crack' credits when dealing with demos, it shouldn't be possible to add 'music' or 'code' when dealing with cracks.
2007-09-22 01:49
chatGPZ

Registered: Dec 2001
Posts: 11116
tdj: thats an excellent idea actually, i'll forward that to perff
2007-09-22 09:30
bugjam

Registered: Apr 2003
Posts: 2479
Quote: for the same reason that we don't want to mix up crack credits with game credits.

how much sense would it make to add credits for the triad intro to every triad release? none. moreover, regarding the crack its irrelevant who coded the crack intro, just like its irrelevant who made the music in the actual game.


My opinion: the intro is integral part of a crack, isn´t it? And the smallest part of crack intros were released as stand-alone releases, isn´t it? So either we lose the information on the intros, which I think we agree on are absolutely essential for C64 scene history, or we artificially produce new releases which actually never were released as stand-alone productions (not to talk about the work someone has to do to rip all the intros).
And the TRIAD intro is of course the most extreme example, as they always used the same intro; for other groups that´s very different. And if e.g. a music is recycled in another production, does this make sense? I mean, it was not made for that specific production either, and we don´t argue about that. And I think it IS interesting to see how often a certain scener is credited for a crack intro, even it is reused - it still means it was reused because of its quality.
But, as I seem to be the only one of that opinion, I wouldn´t mind if there could be another solution found, like linking cracks to specific intros, which would have to be ripped and added here; of course a lot of them could be transferred fully from intros.c64.org, but then again someone has to do the work. I still find my solution the only simple and practicable one, but if someone wants to find another one, go ahead. But please, don´t let this information be lost for the database!
2007-09-22 09:37
Rough
Account closed

Registered: Feb 2002
Posts: 1829
Why ripping intros from C64 cracks anyhow?? In 2007 nooone gives a fuck if the file is 20kb or 180kb? And don't tell me someone's gonna transfer all the ripped intros to his floppy disks....
2007-09-22 09:41
bugjam

Registered: Apr 2003
Posts: 2479
Sure, you could one complete crack, but only credit the intro. But the again, that´s not very elegant. ;-)
2007-09-22 11:45
Rough
Account closed

Registered: Feb 2002
Posts: 1829
What kind of standards are that? The coolness of an intro fulfills with the entire so to say. And ripping intros of releases (which they werent intended to) that's what I call NOT ELEGANT.

2007-09-22 15:19
bugjam

Registered: Apr 2003
Posts: 2479
OK, so let´s wrap it up: we don´t want to seperate intros from cracks. We don´t want special "intro credit" categories. And we don´t want to give "normal" credits for the intro of a crack. Result: we have no information on the intro work AT ALL. Cool. Great. Fine. Saves a lot of work for sure. :-/
2007-09-22 15:27
Rough
Account closed

Registered: Feb 2002
Posts: 1829
thinks are hopefully in progress by the side-coordinators to find a ELEGANT solution
2007-09-22 16:28
bugjam

Registered: Apr 2003
Posts: 2479
I am very curious. I think we already excluded all the half-way simple solutions, but let´s see.
Previous - 1 | 2 | 3 - Next
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
Viti/Hokuto Force
Zeus
itsP/Nostalgia
Grue/Extend
DeMOSic/HF^MS^BCC^LSD
CA$H/TRiAD
Guinea_pig/Moonshine
iAN CooG/HVSC
jmin
DjS/Silicon Ltd
eryngi
Didi/Laxity
Guests online: 115
Top Demos
1 Next Level  (9.8)
2 Mojo  (9.7)
3 Coma Light 13  (9.7)
4 Edge of Disgrace  (9.6)
5 Comaland 100%  (9.6)
6 No Bounds  (9.6)
7 Uncensored  (9.6)
8 Wonderland XIV  (9.6)
9 Memento Mori  (9.6)
10 Bromance  (9.5)
Top onefile Demos
1 It's More Fun to Com..  (9.7)
2 Party Elk 2  (9.7)
3 Cubic Dream  (9.6)
4 Copper Booze  (9.5)
5 TRSAC, Gabber & Pebe..  (9.5)
6 Rainbow Connection  (9.5)
7 Wafer Demo  (9.5)
8 Dawnfall V1.1  (9.5)
9 Quadrants  (9.5)
10 Daah, Those Acid Pil..  (9.5)
Top Groups
1 Nostalgia  (9.3)
2 Oxyron  (9.3)
3 Booze Design  (9.3)
4 Censor Design  (9.3)
5 Crest  (9.3)
Top Logo Graphicians
1 Sander  (10)
2 Facet  (9.7)
3 Mermaid  (9.4)
4 Pal  (9.4)
5 Shine  (9.3)

Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.047 sec.