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Forums > C64 Pixeling > P1
2006-08-29 10:23
Oswald

Registered: Apr 2002
Posts: 5017
P1

Project One V0.5

post bugreports, questions, feature requests here, should be a better place than the comment area of the release.
 
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2007-02-23 16:54
algorithm

Registered: May 2002
Posts: 702
I believe each type of graphic mode needs a different type of user interface particularly in comparison with standard/interlaced/sprite overlay modes. Therefore would be better to concentrate on (for example) non interlaced non sprite overlay modes as one GUI program, etc etc

Most interlace editors have 1 hires pixel per color, but this would look different on the c64 two hires pixel rectangular color sections would overlap, etc

2007-02-23 20:55
Oswald

Registered: Apr 2002
Posts: 5017
mace, on the bottom of the file dialog you can see that how is the directory filtered, if its *.jpg and you cant select any mode that shows all picture files then its my mistake :)
2007-02-23 20:58
Oswald

Registered: Apr 2002
Posts: 5017
algo, all native c64 editors represent interlace as 320x200 so no prob with doing it like that imho.

and yes modes with sprites would need a gui which makes it easy to decide wether the user wants to set a sprite or bitmap pixel.
2007-03-12 21:24
Archmage

Registered: Aug 2006
Posts: 185
Ok, I'm totally new to c64-gfx so excuse my ignorance. I've just done a logo in FLI, but when I save it as .prg and try to run it in VICE the screen is dark. Ok. From skimming this thread I understand that this is how it is and should be, and that an executable/showable .prg mode is on its way. At present, though, is there any other easy way of making my FLI executable? Any helpful hints are appreciated. I really love P1 btw, and I really want to get on with transfering my gfx to disk. Thanks!
2007-03-13 07:13
Oswald

Registered: Apr 2002
Posts: 5017
archmage, executable prgs are on the todo list (since a year or so:). All c64 format prgs are saved in the binary non executable format you can find in P1's helpfile. Send me your pic and I'll make it executable :)
2007-12-14 07:10
null
Account closed

Registered: Jun 2006
Posts: 645
Some ideas...

1) Line tool... please?

2) Hires save files are currently screwed up with colourbanks, although there is a quick hack available.

3) Selection tool occasionally screws up, especially when zoomed out. Also an option for this to choose between copy and move would be nice :_)

4) Wine support... maybe some .dll errors can be included with the app? ( it crashes with a .dll error... )


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http://zomgwtfbbq.info
2007-12-14 10:12
chatGPZ

Registered: Dec 2001
Posts: 11116
knoeki: P1 works fine in wine.... install "winetools", and then install *everything* it has to offer (not the additional applications ofcourse). to make it work right you will atleast need all the fonts, a dozen dlls, some frameworks, and probably IE too =P (yes its a mess, windows hooray)
2007-12-14 11:14
Stainless Steel

Registered: Mar 2003
Posts: 966
Lines, boxes, circles etc would be a great improvement.

Also as knoeki said move/copy and if the selection would be visible not only in superzoom mode.

2007-12-14 21:44
Oswald

Registered: Apr 2002
Posts: 5017
@knoeki

1,2: todo list.
3: how ? I know only of the bug that it garbages the display

atmo, I'm quite unmotivated so dont expect anything. atmo it is 'halfway' through supporting plus4/vdc and editing more than 1 pic at a time.
2008-03-08 19:12
null
Account closed

Registered: Jun 2006
Posts: 645
Another feature request and a bug report...


Feature request: would be nice if the move tool would support selecting a few pixels at the time, instead of only whole characters.

Bug: if you try to import something that is not an image, the program will crash.

Also, sometimes when you scroll ( using the scrollbars on the bottom and right ) only the grid scrolls, not the whole picture.


Plus/4 support and multiple pictures sound cool! I hope there will be a new version soon :_)


oh, btw, in the current version, with the converter I miss the option to disable colours ( which was in an earlier version ). I know it is possible to make palettes, but it doesn't really work the same.

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http://zomgwtfbbq.info
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