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Magnar
Registered: Aug 2009 Posts: 60 |
Merging content from 2 koala pictures
Hi,
This seems like a straight forward request:
I have one koala picture with a logo.
I have another koala picture with another drawing+logo.
Both of these covers about 25% of the screen, and I want to merge these to top and bottom as a new koala picture.
I tried do this in Project One, but the copy and paste function there just crapped up and made some wierd copy and paste results. Not exactly what I expected, but then I tried some other tools like Zoomatic etc, but none of these original C64 tools actually have the function to put the first picture in memory (clipboard type), and then paste it when you load a new picture afterwards. So, again.. I failed.
Anyone done this successfully and know a (preferable PC program) that does this easily for you?
Otherwise, I can always program and combine the bitmaps and colorRAMs myself, but that just seems ridicolous - there should be someone in the last 25 years of C64 that thought of this before me :)
Anyone? |
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Total Chaos
Registered: Mar 2006 Posts: 74 |
(removed, missed the second to last line of your post ;) )
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Danzig
Registered: Jun 2002 Posts: 436 |
3 Transfercommands in monitor are enough to reach that goal. So maybe nobody coded what you expect?!
Like 1. Pic (Koala) loaded to $2000-$4711 and the 2. Pic loaded to $6000-$8711. We assume that 2. Pic the lower half is to be copied in the 1. Pic:
T 6fa0 7f40 2fa0 # copy bitmap
T 8140 8328 4140 # copy screen ram
T 8528 8710 4528 # copy color ram
Save the result as pic3 from $2000-$4711 and you are done.
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ready.
Registered: Feb 2003 Posts: 441 |
Face Painter does exaclty what you need:
Face Painter V1.0
I also used it to merge 2 Koala pics recently. You can have two Koala pics in memory at the same time and copy&paste between them. |
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Pantaloon
Registered: Aug 2003 Posts: 124 |
If you are a windows user i've made a commandline tool that does this:
https://dl.dropbox.com/u/2531291/BitmapInject.exe
usage:
bitmapinject.exe KoalaToInsert KoalaToInsertInto MaskBitmap ResultKaola.
The MaskBitmap should be a 40x25 bitmap, where each pixel should either be white or black, white means that the 8x8 block from the KoalaToInsert will be used.
it requires direct-x so just download that from microsoft. |
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Magnar
Registered: Aug 2009 Posts: 60 |
Pantaloon, I think your tool is the one I am looking for. Can you make it with a GUI :))))) |
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bugjam
Registered: Apr 2003 Posts: 2570 |
Just for the records: AMICA Paint is also able to hold two bitmaps in memory and copy/paste between them. |
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yago Account closed
Registered: May 2002 Posts: 332 |
You can use 2 bitmaps in paintmagic, and use the 2nd bitmap as brush.
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LHS
Registered: Dec 2002 Posts: 66 |
Drazpaint has 2 buffers for 2 pictures. You can (in fullscreen mode) copy a block of chars, switch to second buffer and draw the copied block. |
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STE'86
Registered: Jul 2009 Posts: 274 |
on the PC...
er Photoshop or Gimp?
followed by a quick import and to and koalasave from P1. |
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Urban Space Cowboy
Registered: Nov 2004 Posts: 45 |
Quoting MagnarThis seems like a straight forward request: Yeah, they all do. But seriously, the Advanced OCP Art Studio is another program that'll do what you ask: Load one image then Merge the other. |
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