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Forums > C64 Coding > 4x4 FLI questions..
2023-10-13 07:51
ws

Registered: Apr 2012
Posts: 230
4x4 FLI questions..

So, Onslaught Design uses a gfx mode which I have never consciously observed before, and i was amazed that it actually seems to be all characters, no bitmap, no sprites.

So, do i get this right: like this you can get any of 16 colours next to eachother in a 4x4 pix matrix with only 2x 1k (minus the fli bug gap) ? Or are there neighbouring restrictions, too?

Question2: is there a crossplatform converter for this already, like PNG or BMP to 4x4 Charmode FLI?

Question3: can you point me at a plasma that uses this mode?

Thanks!
 
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2023-10-17 21:51
Digger

Registered: Mar 2005
Posts: 422
Quote: I'm not quite sure what you guys mean in the latest few posts.. splitting color RAM.. Couldn't find that in Incoherent Nightmare or ComaLight 13, perhaps i didn't look enough :).

Splitting color RAM was dedicated a whole chapter in Edge of Disgrace.. 3-4 parts in a row! At least that's what i call splitting color RAM..


@HCL: You mean HCB? And HCB-like plasmas?
2023-10-17 22:42
chatGPZ

Registered: Dec 2001
Posts: 11149
I was referring to double height "chars", allowing to double buffer color ram. Which i think is what mankeli implied :)
2023-10-18 01:03
mankeli

Registered: Oct 2010
Posts: 110
Quote: I was referring to double height "chars", allowing to double buffer color ram. Which i think is what mankeli implied :)

Yeah, that's what i meant. :) Didn't know the cl13 greetspart uses that too! It's not visible at all.
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