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Forums > C64 Coding > why not 39 column mode ?
2006-10-30 11:24
Oswald

Registered: Apr 2002
Posts: 5028
why not 39 column mode ?

if hiding 1 row is enough for doing vertical scrolling why do we have 38 column mode for horizontal scrollin, why not 39 ?

(and besides anyone can give me a simple random generator ? register readouts doesnt count)
 
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2006-10-31 10:01
JackAsser

Registered: Jun 2002
Posts: 1994
@Style: Screenshot...
2006-10-31 10:46
Style

Registered: Jun 2004
Posts: 498
never mind, i think its a Vice glitch - Ive mucked around with the code a bit, and now it shows a solid black area on the bottom (26th) row instead of chars....

Anyhoo, on with the show.

2006-10-31 11:28
JackAsser

Registered: Jun 2002
Posts: 1994
@Style: Well you CAN get 26 char lines, but only with 25 bad lines. The 26th line is just a duplicate of the 25th, i.e. no new badline.
2006-10-31 11:47
Devia

Registered: Oct 2004
Posts: 401
An example of 26 text lines: Broken Ass!

..any other examples?
2006-10-31 11:48
Devia

Registered: Oct 2004
Posts: 401
wow! 13337! ;-)
2006-10-31 13:06
JackAsser

Registered: Jun 2002
Posts: 1994
The scroller in my part of Panta Rhei also uses the 26th char row... just because I could. ;) But as I said before, it's no new badline condition.
2006-10-31 13:15
MRT
Account closed

Registered: Sep 2005
Posts: 149
Quote: I'm just guessing here, but I think it's because they didn't want the screen to be off center. When shrinking to 24 lines, you lose 4 lines at the top, and 4 at the bottom, keeping the screen centered. To get the same effect with 39 columns, they'd have to remove 4 pixels on each side. This would be really hard to do, as that would change the vic timing by half a CPU cycle. They could have shrunk it by 8 pixels on either the left or the right side, but that would leave the screen off center. Thus they went with 8 pixels on each side, leaving the screen centered.


Ehr... This is exactly what I was trying to say... :)
2006-10-31 13:21
Devia

Registered: Oct 2004
Posts: 401
why would adding 4 pixels on each side be any more difficult than adding 7 on one side and 9 on the other?
2006-10-31 13:22
MRT
Account closed

Registered: Sep 2005
Posts: 149
Quote: The scroller in my part of Panta Rhei also uses the 26th char row... just because I could. ;) But as I said before, it's no new badline condition.

actually...
It is a new badline condition, just no fetch of new memory ;-)
2006-10-31 13:28
Oswald

Registered: Apr 2002
Posts: 5028
actually you should read the vic article
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