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Last Post
Who made first what?
Oswald
31
5296
2006-10-18
19:41
/ Danzig
VICE: PAL-N Support
Durandal
5
1012
2006-10-18
13:18
/ Tao
How to load/start TASM on c64 (VICE) ?
danulk
8
7643
2006-10-12
23:06
/ The Phantom
png graphics format
Pitcher
7
1501
2006-10-01
22:54
/ Jammer
Who really invented 4x4 mode?
trident
31
5323
2006-09-26
09:10
/ Oswald
Raster Line?
Pitcher
11
2713
2006-09-23
16:19
/ chatGPZ
Test-file generator?
tlr
7
844
2006-09-23
00:36
/ Style
Right-most sideborder sprite bug
JackAsser
26
4215
2006-09-08
17:09
/ Oswald
New modes/VIC manipulation questions.
Jetboy
15
2761
2006-08-29
16:16
/ Viktor
FLI Bug
MRT
14
5187
2006-08-29
15:11
/ Jetboy
Best crossdev tools?
Viktor
13
3067
2006-08-29
12:47
/ chatGPZ
Hijacking LOAD, SAVE and the others
BastetFurry
8
1133
2006-08-24
06:06
/ chatGPZ
Creating angle/radius tables
Shadow
23
3212
2006-08-23
05:12
/ Style
coder required for some simple code :)
Wile Coyote
9
1002
2006-08-21
19:28
/ Wile Coyote
volksForth 3.8 re-released
cas
0
772
2006-08-19
22:40
/ cas
Timing with y-moving sprites
Mantiz
25
4178
2006-08-19
19:04
/ Mantiz
plasma/linedoubling
Trifox
26
4545
2006-08-14
14:57
/ chatGPZ
bitmap display/extraction
Trifox
32
5868
2006-08-12
11:42
/ Trifox
160x100 pixels screenmode
AmiDog
20
2767
2006-08-08
12:43
/ MRT
convert between MC sprite data and MC Font data?
Trifox
3
853
2006-08-05
16:34
/ Hein
How to players and trackers usually deal with these modulation issues? --> Bit-scaling? (sid related, but not nescesarily, not a question related to the battlestar galactica music btw;-)
stunt
26
5342
2006-07-26
21:25
/ stunt
Code, how to get started?
Sixx
32
10979
2006-07-26
16:55
/ Jetboy
Scan the keyboard
stunt
16
5757
2006-07-25
18:32
/ stunt
how to delete a file with rom routines?
Trifox
5
926
2006-07-19
22:27
/ TNT
3D projection on the C=64 (or...how do I divide?)
Scout
35
8530
2006-07-18
13:54
/ Krill
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