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Last Post
Hacking Questreader to work from any drive number
doctorfargo
12
2860
2011-08-21
08:37
/ Graham
Packing for lamers
Kristian
2
1700
2011-08-08
22:58
/ Kristian
Sync video and sprites issue
Kaizen
3
1487
2011-08-07
22:55
/ Kaizen
8 or 16bit muls/divs
Luke
39
7355
2011-07-31
08:57
/ Graham
Sane or bad decimal format (sharing?)
terric
9
1794
2011-07-28
10:31
/ Perplex
Sidplay64 sd2iec
6R6
23
11754
2011-07-26
20:28
/ 6R6
NTSC video sync differs on Power64 and VICE X64
Kaizen
11
2220
2011-07-25
17:29
/ Nafcom
full screen sprite mux scroller
ready.
30
5619
2011-07-22
10:01
/ WVL
Cartridge coding questions (Retro Replay hardware)
Frantic
3
1385
2011-07-15
21:31
/ Count Zero
cleaning up between demoparts
H.O
26
6005
2011-07-14
14:31
/ Stainless Steel
$d013 sync ??
andym00
16
5201
2011-07-14
07:20
/ ready.
Trace editor
LHS
0
854
2011-07-07
18:48
/ LHS
64tass v1.45 bug
ready.
27
6347
2011-07-05
09:18
/ WVL
C64 Codebase
Frantic
137
36329
2011-05-26
18:43
/ MagerValp
Taming the 6510
TDJ
22
4188
2011-05-25
08:18
/ TDJ
Serial Buss Behavior
Fungus
6
1570
2011-05-22
02:31
/ Fungus
FASTER 3D GRAPHICS
Stingray
195
50054
2011-05-19
20:04
/ chatGPZ
Screen blanking: "curtain" effect
ready.
15
4455
2011-05-12
10:52
/ Mace
action replay freeze function
Testa
2
1379
2011-05-09
19:51
/ Testa
Short lines DMA access to VIC registers.
Kisiel
5
2899
2011-05-09
09:29
/ PopMilo
NUFLI Sprite Layer
Sabbi
15
6857
2011-05-05
08:41
/ Sabbi
Rasterroutine found in the good old days :)
madman68
6
1692
2011-05-03
16:44
/ madman68
KickAss & Mac
Case
8
2607
2011-04-30
21:22
/ McKrackeN
What demo had rotating colored cube in hires ?
PopMilo
7
1578
2011-04-29
16:00
/ Cruzer
reading flags
ready.
14
3046
2011-04-17
16:59
/ ready.
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