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Forums > C64 Pixeling > PC Gfx Program for c64
2007-02-07 07:57
spindizzy
Account closed

Registered: Feb 2007
Posts: 18
PC Gfx Program for c64

Hi,

first I wanna say is that his is the best c64 base i've ever seen ;).
Well, this is my first day here and i have 2 questions:

1.
Do you know a good drawing program on the pc i could use to make c64 graphics. A program i could draw in the same resolution , the same curser like in Koala or Pain Magic and the sahme colors like the c64.
I tried it with phs but it is too big, i also know Congo but this is more a converter than a drawing program.
Did you have experiences with Paint Shop for example?

1.
Did you have experiences with the c-one is it really good for Demo coders and will my codes made on a c-one run on an original c64 without problems ?

;)
regards
CrocodileBuck
2007-02-07 08:01
JackAsser

Registered: Jun 2002
Posts: 1989
Welcome!

1:
Project One by Oswald/Resource: http://noname.c64.org/csdb/release/?id=23635

Timathes by Mirage/Focus:
Timanthes

WDStudio by Oxidy/Wrath Designs:
Timanthes

2: Never used c-one personally...

/JackAsser

2007-02-07 08:23
spindizzy
Account closed

Registered: Feb 2007
Posts: 18
Quote: Welcome!

1:
Project One by Oswald/Resource: http://noname.c64.org/csdb/release/?id=23635

Timathes by Mirage/Focus:
Timanthes

WDStudio by Oxidy/Wrath Designs:
Timanthes

2: Never used c-one personally...

/JackAsser



WoW thx for your quick replay >>> JackAsser <<< great proggies !.
Not only C-One i mean 64 - platforms in general ;)

Spindizzy
2007-02-07 09:05
Scout

Registered: Dec 2002
Posts: 1568
Quote:
WoW thx for your quick replay >>> JackAsser <<< great proggies !.


We all have a template for questions like this :-P

As for the C-One, not really.
It's too expensive and the current (PAL) C64 kernal is far from finished yet.

Better get one of those C64DTV's and mod it. Way cheaper and some experiments are already done with that.
See it as a cross-breed between the C64 and the Amiga... (C65 i might say...;-)
2007-02-07 10:12
Oswald

Registered: Apr 2002
Posts: 5022
Spindizzy, there's a newer version of Project One, try this link: Project One V0.5
2007-02-07 11:06
jailbird

Registered: Dec 2001
Posts: 1576
Quote: Spindizzy, there's a newer version of Project One, try this link: Project One V0.5

How newer? Are higher resolutions than 320x200 implemented now? :)

PS: I <3 you Oswald!
2007-02-07 11:26
Oswald

Registered: Apr 2002
Posts: 5022
I had some serious flu...
2007-02-07 14:40
spindizzy
Account closed

Registered: Feb 2007
Posts: 18
There's also GangEd ;)

spindizzy
2007-04-23 06:47
Archmage

Registered: Aug 2006
Posts: 185
I have had good fun using Project One. You're sure to get that cool "hey, I'm actually pixelling"-feeling. The interface is just as elaborate as it needs to be. Timanthes is also highly recommended.

Looking forward to the updated "save as executable"-function in both these otherwise excellent programmes! Hi to Oswald and Mirage btw! I'm checking for updates every morning! ;)

Arch
2007-04-23 07:16
JackAsser

Registered: Jun 2002
Posts: 1989
Quote: I have had good fun using Project One. You're sure to get that cool "hey, I'm actually pixelling"-feeling. The interface is just as elaborate as it needs to be. Timanthes is also highly recommended.

Looking forward to the updated "save as executable"-function in both these otherwise excellent programmes! Hi to Oswald and Mirage btw! I'm checking for updates every morning! ;)

Arch


@Archmage: Meanwhile just send the binaries to your fellow groupmates and we'll make them executable. :D

/Andreas
2007-04-23 07:24
Archmage

Registered: Aug 2006
Posts: 185
Hehe, thanks mate! Mind you I'm also trying to apply some gentle pressure on the manufacturers in the name of public pixel-welfare here. ;)
2007-04-23 11:08
Oswald

Registered: Apr 2002
Posts: 5022
I have restarted working on P1. Executable saving is amongst the highest priority todo, but first let me clear up some of the most obvious and irritating bugs I have found.:)
2007-04-23 18:19
Mirage

Registered: Jan 2003
Posts: 113
archmage: timanthes 3.0 (which sander gave you at that party) has everything you'd want: saving of executables (also bigger than 320x200), support for 256 colours, configurable colourramps, support for animation, support for UFLI, it doesn't crash and more... not sure what else you are waiting for :)
2007-04-23 20:21
Bizzmo
Account closed

Registered: Mar 2005
Posts: 82
...a preview window?
2007-04-23 20:52
Mirage

Registered: Jan 2003
Posts: 113
... where?
2007-04-23 21:01
Bizzmo
Account closed

Registered: Mar 2005
Posts: 82
...my point exactly!
2007-08-23 09:26
art|work
Account closed

Registered: Jun 2007
Posts: 3
@Mirage:

Any chance of Timathes 3.0 being released to the public ?
I`m currently restarting doing stuff for the C64 again (after nearly 15 years!) and i`m currently using the 2.3 version of Timanthes and Project One.
2007-08-23 18:42
Raf

Registered: Nov 2003
Posts: 343
BTW can Timanthes be run on W98? I have .net 2.0 and Timanthes terminates with error during startup...


www.vulture.c64.org
2007-08-23 20:41
Mirage

Registered: Jan 2003
Posts: 113
'it's done when it's done'

and no, it won't run on win98
2007-08-24 10:12
Oswald

Registered: Apr 2002
Posts: 5022
mirage, do you have instant vsp / linecrunch displayers for pix >320x200 ? ftw ?! :)
2009-01-08 08:56
FrenchFlair
Account closed

Registered: Mar 2006
Posts: 7
hello, does anyone have a valid link to download Project One v0.5 ?? impossible to find one, thanx a lot !!
2009-01-08 09:07
cba

Registered: Apr 2002
Posts: 933
Quote: hello, does anyone have a valid link to download Project One v0.5 ?? impossible to find one, thanx a lot !!

Check my ftp site:

ftp://ftp.scs-trc.net/pub/c64/Tools/Graphics/Project1_V0.5.zip
2009-01-08 13:08
FrenchFlair
Account closed

Registered: Mar 2006
Posts: 7
great, thanx a lot cba!!
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