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Forums > C64 Pixeling > Hires overlay sprite editor?
2010-07-21 21:36
bugjam

Registered: Apr 2003
Posts: 2477
Hires overlay sprite editor?

Hi all,
any recommendations for a hires overlay sprite editor, that ideally shows 2 or 3 sprites next to each other?
Thanks!

Bugjam
2010-07-21 22:03
JCB
Account closed

Registered: Jun 2002
Posts: 241
I think there's some talk about this on lemon too? If you can't find anything suitable maybe just doing them in photoshop with layers so you can draw then output 2 bitmaps (one mc, one hires), then a simple bitmap to sprite grabber to convert at the end. Only problem is I'm not sure PS is the greatest for doing the double pixel stuff (don't think there's any 2:1 grid) but maybe someone has some tips on that.
2010-07-21 22:06
Clarence

Registered: Mar 2004
Posts: 119
Hires on Multi Sprite Editor V1.0 is a pretty good one.
2010-07-21 22:40
TWW

Registered: Jul 2009
Posts: 541
I can't resist recommending the No. #1 Hires sprite overlay editor on the C-64 platform:

MSL Editor

Cheers!

:-D
2010-07-21 23:26
doynax
Account closed

Registered: Oct 2004
Posts: 212
I've got a little tool you might wish to try if you feel like working in a regular bitmap editor.

Basically you feed it a sprite sheet in BMP format and it spits out a binary file along with some debugging bitmaps to show you the resulting layers and highlight any impossible colour choices. Oh, and you have to fill in the desired palette in the border of each sprite.

http://sites.google.com/site/doynax/overlay.zip
2010-07-21 23:27
STE'86

Registered: Jul 2009
Posts: 274
well u can make photoshop do 2:1 drawing by forcing its pixel aspect ratio on the CS versions. but it wont help because then u can't do a 1:1 layer in the same document.

so for christ sake somebody do a pc one :)

Steve
2010-07-22 00:42
Deev

Registered: Feb 2002
Posts: 206
Quote: well u can make photoshop do 2:1 drawing by forcing its pixel aspect ratio on the CS versions. but it wont help because then u can't do a 1:1 layer in the same document.

so for christ sake somebody do a pc one :)

Steve


Timanthes lets you set layers to different types, so you can create one layer for multicolour sprites, then another on top for hires sprites. It will also manage your colour usage, has options for animation and you can change the canvas size to suit how ever many sprites you're working with.

Not sure how it exports the data back to c64 formats as I've only ever used it for bitmaps.
2010-07-22 01:14
Moloch

Registered: Jan 2002
Posts: 2893
Sprite Masker V1

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