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Forums > Requests > Retro Remakes: request for resources
2009-05-22 09:57
Stormbringer
Account closed

Registered: May 2009
Posts: 10
Retro Remakes: request for resources

Hi to all!

I'm looking for resources for cracktros (fonts, tune reference, logos, etc) for remaking Win32 versions of these old C64 wonders.

Any help is appreciated here or at http://www.retro-remakes.net

Best regards,

Stormbringer
 
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2009-05-22 14:50
Stormbringer
Account closed

Registered: May 2009
Posts: 10
ok... being a "lazy bum" I started to look for some ripping tools and found this:

http://www.studiox64.com/c64ripr.php

works like a charm...
2009-05-22 22:02
iAN CooG

Registered: May 2002
Posts: 3132
Quote: no worries mate. I do not expect to find ripping slaves here.. just in case somebody has/knows something, to let me know. For the SIDs it's quite a huge task to find a tune among the 35'000+ available tunes only by listening to it ;)

Only by listening would be rather impossible. =) There's not even the need to listen to them, just search for hex patterns. Depending on the used tool, filesystem and HD speed it takes a couple of minutes to scan the entire HVSC the first time, less than a minute once it's all in cache.
2009-05-22 22:08
Stormbringer
Account closed

Registered: May 2009
Posts: 10
@iAN: good point! I used a similar brute force technique to rip stuff from the PSP games. Time to write a batch ripper and post less requests that piss off people ;)
2009-05-22 22:15
chatGPZ

Registered: Dec 2001
Posts: 11112
apropos, i think there was some tool that can save sprites/charset etc from emulator snapshots (dont recall wether it was vice or ccs64). ofcourse i dont recall how the tool was named either, so.. =P
2009-05-22 22:24
Stormbringer
Account closed

Registered: May 2009
Posts: 10
@Groepaz: just posted a link to the mentioned tool a few lines above ;)
2009-05-23 15:51
LOGAN
Account closed

Registered: Aug 2003
Posts: 71
Hmm the program posted need ccs64 freeze files and can 'only' rip charsets and sprites. Would it not be cool to have a charset, music, sprite, font and what's left ripper?
2009-05-23 16:14
Stormbringer
Account closed

Registered: May 2009
Posts: 10
that would be great indeed... and will save me time also :D
2009-05-23 22:07
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
find a charset, then look at it, how it looks, with I command, with I* in AR. then load other programs, and look for similar pattern. after 5 demos, you should know what a charset looks like. now you can rip them.

do same with sprites.

all kinds of data, always looks 'the same'. learn how they look!
2009-06-04 19:40
Stormbringer
Account closed

Registered: May 2009
Posts: 10
ok ... a few remakes later, I dare to ask for help again but from a musician experienced with some SID tracker.

What I'm looking for is very simple.... I need a sound in SID format that sounds like the GAMES\M-R\Radius_1987.sid (in the HSVC archive).

I'm rewrote the TinySID replay for Win32 (initially it was for PSP). TinySID does not play correctly this one and I'm looking for an alternative since a lot of old cracktros use it (or a variation).

My music skills are close to zero.... so if a musician around wants to help, I thank him in advance.
2009-06-04 20:15
LOGAN
Account closed

Registered: Aug 2003
Posts: 71
instead of making a conversion of a SID I suggest you use a different/better player that is able to reproduce a better sound.

The simplest solution for all your troubles is of source use a solution that packs the emulator and c64 file together as a single binary.
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