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S.P.R.E.R.O.   [2021]

S.P.R.E.R.O. Released by :
Protovision [web]

Release Date :
16 January 2021

Type :
C64 Game

AKA :
SPRERO

Released At :
Only Sprites Compo

Achievements :
C64 Game Competition at Only Sprites Compo :  #2

User rating:**********  9.5/10 (49 votes)   See votestatistics
**********  9.8/10 (13 votes) - Public votes only.

Credits :
Code .... Oziphantom of Protovision
Graphics .... Oziphantom of Protovision
Test .... Bieno of Commodore Plus, Onslaught, Onslaught-Antiques
  Deev of Onslaught
  MCM of MCM Designs, Onslaught

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Burglar on 23 January 2021
I wouldn't have thought there would be a serious contender to beat Sprite Invaders, but this is coming mighty close. Really an awesome job!
User Comment
Submitted by Raistlin on 22 January 2021
Wow, this is beautiful! Amazing that it's all done in just sprites - I'm gobsmacked.

It's just a shame you were up against Mirage, I guess. This game deserved to do better than #2 - but, damn... next time!

Fantastic work here, truly.
User Comment
Submitted by Bob on 19 January 2021
can't believe it is only made in sprites.
Amazing achievment I must say!.
need to study this more in close ..
User Comment
Submitted by AMB on 18 January 2021
Once you get used to the timmings, you can play and enjoy this game quite well. Congrats for this amazing coding achievement.
User Comment
Submitted by psych on 18 January 2021
Well done!
User Comment
Submitted by Richard on 17 January 2021
Good game
User Comment
Submitted by TheRyk on 17 January 2021
awesome job ozi! <3 it
User Comment
Submitted by Neo-Rio on 17 January 2021
Nice conversion, although the heli rotor takes ages to spin up so you die cheaply on the next flick-screen. Makes it less playable than the original sadly :(
User Comment
Submitted by chancer on 17 January 2021
one of my fave games on many formats. impressed its sprite . @ptoing do you dislike the original gameplay ? it's clever how you can float over the cliff edge etc.
User Comment
Submitted by Ksubi on 17 January 2021
Awesome work Ozi!
User Comment
Submitted by KAL_123 on 16 January 2021
Now that i have played it a little bit longer - flying up/down could be a little bit faster, for example like it is in the original version. Apart of this, good game.
User Comment
Submitted by KAL_123 on 16 January 2021
Wow a good new version from one of my alltime classic-games. :) 10 points!
User Comment
Submitted by Sentinel on 16 January 2021
10/10
User Comment
Submitted by Hypnosis on 16 January 2021
Brilliant!
User Comment
Submitted by Shine on 16 January 2021
Straight 10/10! <3
User Comment
Submitted by Smasher on 16 January 2021
masterpiece!
User Comment
Submitted by oziphantom on 16 January 2021
Moving sprites vertically is expensive. So I had to limit vertical movement. The trick with the rotar is don't let it stop, keep topping it up and prime before you switch screens.
User Comment
Submitted by ptoing on 16 January 2021
Cute, but I have to agree with Groepaz. The physics are really janky and it plays way worse than the original.
User Comment
Submitted by chatGPZ on 16 January 2021
Cool. I have to nitpick on the slow physics though, it doesn't play quite right :)
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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