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Too Old to Ror and Rol [2013] |
Released At :
Datastorm 2013
Achievements :
C64 Demo Competition at Datastorm 2013 : #2
Credits :
Code | .... | Bjørn Røstøen of Offence, Panoramic Designs |
| | Killsquad of Accept, Offence |
| | Kribust of Offence |
| | Pantaloon of Fairlight |
| | Perplex of Offence |
| | Stein Pedersen of Offence, Panoramic Designs, Prosonix |
| | Zaphod of Antimon, Offence |
Music | .... | freQvibez of Offence |
| | Groms of Offence |
| | Kribust of Offence |
| | OMP of Offence, Panoramic Designs, Prosonix |
| | Wiklund of Fairlight, Retroguru |
Graphics | .... | Bjørn Røstøen of Offence, Panoramic Designs |
| | Kribust of Offence |
| | Pal of F*A*I*C, Fairlight, Offence |
| | Perplex of Offence |
Design | .... | Bjørn Røstøen of Offence, Panoramic Designs |
| | Pal of F*A*I*C, Fairlight, Offence |
| | Pantaloon of Fairlight |
| | Stein Pedersen of Offence, Panoramic Designs, Prosonix |
Linking | .... | Pantaloon of Fairlight |
Bug-Fix | .... | Pantaloon of Fairlight |
Loader | .... | Krill of Plush |
Help | .... | Lemming of HiRMU, Nostalgia, Offence, Orange, Späggession |
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by PAL on 22 January 2015
So vote for the demos you like then - with votes on demos someone used so much time on they will think it was more worth while and create new demos... more... you see? | User Comment Submitted by aNdy on 22 January 2015
Damn missed this until today.
Best. Credits. Ever. 8) | User Comment Submitted by Mace on 25 November 2014
Oi, I seem to have missed this one!
Nice! | User Comment Submitted by Sith on 25 March 2014
This demo has some gobsmackingly good parts. The Sergio Leone intro made me smile. The greetings voice was highly entertaining and the blue ping-pong balls, pendulum and monochrome Pong balls were awesome. Oh and the turn disk girl looks gorgeous. Awesome work guys! | User Comment Submitted by Rough on 28 September 2013
Unlike the Censor demo with the ridicolous Matrix theme ("Do we all live inside a computer?") and Bob wasting his coding talent, this is an outstanding demo in all ways. Already the first part, the 3d platform screen makes it a "Wow!" top notch demo. However I don't how much rastertime's left but this could be a great stage design for a game. ... and the greetings part... Haha. Marvellous! That monster is just too lovely. | User Comment Submitted by PAL on 28 September 2013
Thanx for the nice comments dudes... it really warms our hearts... we love making demos and that is why we do them... it is fun! And we just do them like we want them to be, i know that a lot of you want demos to be all in one shape or design, we kinda do not like that so much as we like the mixed candybags the more than just salt sild or strawberry gums... we like all the colors and shapes and ideas... | User Comment Submitted by Jak T Rip on 5 July 2013
Wonderful demo!!!!! Caught me from the beginning. The TV tower is superb.
What an honour to be greeted by such an AWESOME digitized voice! Great parts and thank you for defining the right number of bobs for me.
Plus you win the "best name for a demo" award. | User Comment Submitted by Mr Wegi on 22 April 2013
Thanx a lot. Very good demos and some very nice parts :) | User Comment Submitted by Saphir on 24 March 2013
Really a killer demo, sound, graphic and effect wise, Looking forward for your
next awesome productions :D | User Comment Submitted by Sledge on 3 March 2013
Wow! This demo is awesome :)
| User Comment Submitted by ZZAP69 on 18 February 2013
Great. I love it. My favorite part is that chess board, parallax-scroll-, uhm thing. :) | User Comment Submitted by Axis/Oxyron on 18 February 2013
Great western style intro. I hoped you keep that style/topic through the whole demo.
Also 2 awesome physic parts. Damn, had that in my book of things to do.
Unlimited bobs, muhahaha. | User Comment Submitted by Monte Carlos on 15 February 2013
Does this release use the same loader as trick and treat? Seems it does not run on C128D metal.
| User Comment Submitted by BHF on 13 February 2013
A very good demo, again in just a few months ! Wow !
Has something for everyone, hardcore code, humor, good variations of music and graphics. :) Yihaa , you guys rock !
| User Comment Submitted by bepp on 12 February 2013
Wow, this demo truly has some great parts, especially in the physics department. The "Censor-inspired" sphere scroller is a feast for the eye. Great feel in the western intro. Greetings and bob part made me laugh - thanks for bringing the humour! Awesome pixels topped with music from the Nordic Elite. Could have been #1 ;-) | User Comment Submitted by Devistator on 12 February 2013
Awesome atmosphere created with the flow of this demo, coherent or not it works great, man.. that greets section. spooky as fuck. <3 | User Comment Submitted by Magnar on 12 February 2013
Guys, teamwork is a too little of a word: What you've done is a miracle! ;) The Offence squadrone combined with Pantaloon's cleverness is a killer combination! And again you are able to deliver effects with punch, crisp music and overwhelming graphics. I don't even dare thinking about how much time Pål puts into pixeling.. I'm floored, again! You guys rocks! ;) | User Comment Submitted by hedning on 12 February 2013
I woke up this morning after having had a dream about Monkey Island 2, and by some reason the animation and style of the Voodoo-head in MI2 reminded me of the speaking greetingshead in this kick ass demo.
| User Comment Submitted by Response on 12 February 2013
I have myself a new favorite-demo now :) | User Comment Submitted by DeeKay on 11 February 2013
Wow, another demo gem from the holy trinity! 8) As usual, very varied in the effects, lots of new ideas, also with new takes on Bob's classic colorram-movelist scrollers. I loved the physics parts with the pendulum and the pong ball with the little balls inside, and ofcourse the amazing spoken greetings - including mouth deformation! heavy on the gfx, as usual! I'm having a hard time deciding on my personal #1. the first four are just so good!.. BD has probably the most hardcore code of them all, and really nice gfx, too. I will however go with the public's opinion and choose Triad, for the sheer seamlessness and 2f's amazing art direction! ;-D | User Comment Submitted by Yogibear on 11 February 2013 User Comment Submitted by Cruzer on 11 February 2013
Fun, enternaining, and full of creative ideas. I really admire your productivity! | User Comment Submitted by psych on 11 February 2013
Very original effects, great concept for loading parts. Solid work!
Agree with Drax, great the end tune. | User Comment Submitted by Clarence on 11 February 2013
Solid work, indeed amazing how you can create a big demo like this in a few months. I liked the perspective scroller, the various physics effects, and greetings the most.
(On a sidenote, the demo crashes on c128 right before the blue bobs part, seems like a $d030 write) | User Comment Submitted by taper on 11 February 2013
I'll have a drink in the saloon with these guys any day! :) | User Comment Submitted by HCL on 11 February 2013
Quote:the team produces an ACE demo in NO TIME after the X-Party Yes, it's fucking amazing. And when i read my own comments i often feel i'm such an idiot. This is the best demo from the compo in many ways, full of wonderful parts and innovative effects. Still i can not say that 3AD don't deserve the 1st place.. well, who am i to decide anyway? You guys are totally amazing, that's what i want to say!
| User Comment Submitted by Oswald on 11 February 2013
physics part are great as are the censor scrollers. cool gfx too :) intro is while cool, feels long. Generally I'd like to see more in your face demos. Who needs always some this or that theme, and fancy transitions etc. Give me effects, fast pace, hit me in the stomach :) many demos lately feels like we're stuck under the bar and not leaping over it. | User Comment Submitted by blackdroid on 11 February 2013
Wow the greetings part was a suprise, nice one :)
Quite a few well executed parts here, and the tune before the end was awesome. | User Comment Submitted by Paul Bearer on 11 February 2013
Lots of great ideas in this one. | User Comment Submitted by Bob on 11 February 2013
Unlimited Bobs :)
Planet scrollers
Censor Scrollers ala Carte... and even better than ours...
more Eddies :)
What Can I Say ;)
WHAT A FUCKING WONDERFUL "CENSOR" DEMO 8)=)
AMAZING DEMO BOYS......
and ofcoz I love this :)
and what is even more amazing is that the team produces an ACE demo in NO TIME after the X-Party... we where on our knees and bleeding in order to make a demo in time for DS... it was uncertain until the last minutes..
crashes etc..
You guys R true Power House of the C64 demo scene... does the impossible...
lovely music (as usually) gotta have a tune from U guys.. just gotta.....
my out most admiration for this prod, it does make me extra proud of its censor themed content. ;)
that meant alot! *sniff*
now we simply have to beat this ;) hmm lets think...
...think....
timeout...
damn.. couldn't come to mind of anything new.. you have already done it :(
Well I need a holiday after this exhaustion of demo coding for both X-Party and DS.
| User Comment Submitted by HCL on 11 February 2013
For once ;D i agree with Groepaz.. Some very nice effects and especially original ideas in here, but totally lacks consistency. | User Comment Submitted by Stainless Steel on 11 February 2013 User Comment Submitted by joker_ on 11 February 2013
wonderfull demo and great credits part,i love it. | User Comment Submitted by chatGPZ on 11 February 2013
"I was so excited when the cowboy intro ran and I thought "They're making a western-themed demo!!!" but the theme kind of disappeared."
yeah indeed - what a pity. while there are a bunch of awesome ideas executed very well in this demo, it really suffers from inconsistancy | User Comment Submitted by Pantaloon on 11 February 2013
Burglar, this time im almost innocent. Perplex coded the balls at side a, and Killsquad the green one on side b.
However i did code the bouncing balls on planes thingy.
I also coded the intro and the scrollers. | User Comment Submitted by Burglar on 11 February 2013
the effect of the party was the physics engine in at least 3 parts (many blue balls, those 3 connected balls, and the part with the dice/balls inside the sphere). I suspect Pantaloon for that fabulous piece of code. awesome!
also liked how you guys beat Censor at their own game with those scrollers ;)
overall there was the usual amount of splendid gfx and music, the end pic is great!
still my #2 as it lacks the consistency triad's demo has.
oh, and don't forget The Good, the Bad and the Ugly ;) | User Comment Submitted by grasstust on 10 February 2013
Ah, this one grows on me. Lots of nice effects and I also have to emphasize the different tunes, just top quality all the way! One small thing though, I was so excited when the cowboy intro ran and I thought "They're making a western-themed demo!!!" but the theme kind of disappeared. Anyway, love you guys, and please - more western themed parts in the future! Great work! | User Comment Submitted by Sixx on 10 February 2013
Could have easily have won the compo, pure class. Top Notch 8-bit bonanza as usual from this bunch. ;) | User Comment Submitted by spider-j on 10 February 2013 User Comment Submitted by Morpheus on 10 February 2013
There's some really fantastic ideas in this one! The loading screen is a bad filler, but the pendulum, the two sphere scrollers, the bounching circle with the dice in it and the wobbly scroller is pure art. The end font is pretty darn yummy! | User Comment Submitted by Jazzcat on 10 February 2013
The clear winner for me at the demo compo. Great ideas in this one and the right balance of everything, thanks guys! | User Comment Submitted by Cresh on 10 February 2013 User Comment Submitted by Dr.j on 10 February 2013
What a Kicking Ass demo!. seems like the best demo in Datastorm 2013.
the Ball Scroller is one the best effects i saw in the c64. very innovative and stylish demo. i like it very much. "They" did it again ! great performance guyz.. thanks a lot
| User Comment Submitted by dink on 10 February 2013 User Comment Submitted by hedning on 10 February 2013
I love it! Great work, guys! <3 | User Comment Submitted by Skate on 10 February 2013
new ideas, improved parts, clean executions. overall feeling is extremely positive. congratulations dudes. you are very productive for last a few years. hope you all stay that way. | User Comment Submitted by DRAX on 10 February 2013
I love that pic on the end screen... Also the end tune is pretty neat... Interesting chords and lead! | User Comment Submitted by FATFrost on 10 February 2013
AWESOME!! Unlimited Bobs is so funny.... end part pic is a wonderment... and the side border scroller is ace too c(what a nice font!!))
also nice proof that that game is possible on c64...
(^_^) OFFENCE WE LOVE YOU!! (^_^) | User Comment Submitted by Linus on 10 February 2013
Leone style credits! <3 Awesome! | User Comment Submitted by Joe on 10 February 2013
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