Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Incoherent Nightmare   [2016]

Incoherent Nightmare Released by :
Arsenic

Release Date :
29 October 2016

Type :
C64 Demo

Released At :
X'2016

Achievements :
C64 Demo Competition at X'2016 :  #5

User rating:**********  9.5/10 (93 votes)   See votestatistics
**********  9.8/10 (33 votes) - Public votes only.

Credits :
Code .... Axis of Arsenic, Censor Design, Oxyron, Stonehead
  Bitbreaker of Arsenic, Nuance, Oxyron, Performers
  Cruzer of Arsenic, Camelot, CML Sports, F*A*I*C, Oxyron
  Kronos of Arsenic, Future Concepts
  Lotus of Ancients, Arsenic
  Peiselulli of Arsenic, Oxyron, PriorArt, Tristar & Red Sector Inc., VICE Team
Music .... Fanta of Arsenic, Chorus, Oxyron, Plush
  Linus of Arsenic, Artstate, Camelot, MultiStyle Labs, Oxyron, Performers, Resource, Viruz
Graphics .... Bitbreaker of Arsenic, Nuance, Oxyron, Performers
  Mactron of Arsenic, Stonehead
  Sphinx of Arsenic, Oxyron
  Yazoo of Arsenic, Censor Design, Oxyron
Original Supply .... Liesbeth of Arsenic
Charset .... Yazoo of Arsenic, Censor Design, Oxyron
Linking .... Bitbreaker of Arsenic, Nuance, Oxyron, Performers
Loader .... Bitbreaker of Arsenic, Nuance, Oxyron, Performers
Test .... Liesbeth of Arsenic


SIDs used in this release :
Donkey Kong(/MUSICIANS/L/Linus/Donkey_Kong.sid)
Incoherent Nightmare (note)(/MUSICIANS/L/Linus/Incoherent_Nightmare_note.sid)
Incoherent Nightmare (tune 1)(/MUSICIANS/L/Linus/Incoherent_Nightmare_tune_1.sid)
Incoherent Nightmare (tune 2)(/MUSICIANS/L/Linus/Incoherent_Nightmare_tune_2.sid)
Incoherent Nightmare (tune 3)(/MUSICIANS/L/Linus/Incoherent_Nightmare_tune_3.sid)
Incoherent Nightmare (tune 4)(/MUSICIANS/L/Linus/Incoherent_Nightmare_tune_4.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


Production Info
Submitted by Bitbreaker on 9 December 2016
Some in detail technical information on the 50fps spritevector (some glance member feel free to add more :-D):
http://www.codebase64.org/doku.php?id=base:spritevectors
Production Info
Submitted by Bitbreaker on 30 October 2016
Some creditz:

the game
--------

donkey kong arcade
code: peiselulli
gfx: veto
music+sfx: linus

the demo
--------

general creditz:

all demo-musics were composed by linus + fanta

thanks to you guys as you had to save our ass with the music, just 2.5 weeks before the deadline!
(we did plan with another musician at first. you guys have done a great job!)

linking slavery, bug-fixing, deglitching, loader, dir-art, molesting and penis and boobs support by:
bitbreaker

public relations by liesbeth!

basic fadeout
-------------

code: axis
sprites: sphinx

the intro
---------

code: lotus
gfx+charset: yazoo
additional code: axis

the menu
--------

code: kronos
charset: yazoo

demo opening
------------

code: axis
gfx + anims: yazoo

plottunnel
----------

code: axis
gfx: yazoo

cubic bobs
----------

code: cruzer
gfx: sphinx

rotozoombars
------------

code: cruzer
sprites: yazoo

keftales
--------

code: axis

ship / waves
------------

code: kronos
gfx: bitbreaker
additional gfx by sphinx

ship picture
------------

code: bitbreaker
gfx: bitbreaker


bubbles+kraken
(fka saufen!)
-------------

code: bitbreaker
math code: axis
gfx: bitbreaker

blackmail
---------

code: bitbreaker
polishing the truetype font a bit: yazoo

doubletwister
aka eddie in jail
-----------------

code: kronos
gfx: sphinx

captain pic
-----------

code: kronos
gfx: yazoo

turn disk
---------

code: kronos
gfx: yazoo

morph credits
-------------

code: axis
gfx+chars: yazoo
photo retouching by sphinx

the bat-tunnel
--------------

code: axis
gfx: mactron
additional gfx by yazoo

complex vector
--------------

code: axis
gfx: sphinx

the cube
--------

code: bitbreaker
gfx: bitbreaker

steampunk-pic
-------------

gfx: sphinx

add-filler
----------

code: cruzer
gfx design idea by cruzer
gfx: sphinx

moving crosses
--------------

code: bitbreaker

fpp tunnel
----------

code: axis

arsenic pic
-----------

gfx: yazoo
code: bitbreaker
partially based on our t-shirt motif, originally created by sphinx

scroller-flood
--------------

code: peiselulli
gfx+chars: yazoo

twister/cycler
--------------

code: axis
gfx: yazoo
memory footprint: 0.25 bob
angry: bob

sprouts end
-----------

code: cruzer
gfx: yazoo

note
----

code: axis
gfx: bitbreaker
chars: yazoo
music: linus
text: your mother!
additional code by bitbreaker

transitions
-----------

all the ubersmooth transitions were brought to you by:
axis
bitbreaker
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (66)
· Production Notes (2)
Fun Stuff
· Goofs
· Hidden Parts
· Trivia (1)
Forum
· Discuss this release (8)
Info on other sites
· Pouët
· YouTube
· YouTube
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.126 sec.