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C64 65XE NES Debugger V0.64.58.2   [2020]

C64 65XE NES Debugger V0.64.58.2 Released by :
Slajerek

Release Date :
24 December 2020

Type :
Other Platform C64 Tool

Website :
https://sourceforge.net/p/c64-debugger/

User rating:**********  10/10 (9 votes)   See votestatistics

Credits :
Code .... Slajerek of Samar Productions
Graphics .... Isildur of Samar Productions
Idea .... Bacchus of Fairlight
  Brush of Elysium
  Digger of Elysium
  Dr.J of Delysid, Finnish Gold
  Isildur of Samar Productions
  Mr Wegi of Elysium
  Slajerek of Samar Productions
  Slammer of Camelot, Starion
  Stein Pedersen of Offence, Panoramic Designs, Prosonix
Test .... Bacchus of Fairlight
  Brush of Elysium
  Digger of Elysium
  Don Kichote of Avatar, Caution, Reliance, Samar Productions
  Dr.J of Delysid, Finnish Gold
  Golara of Desire, Samar Productions
  Isildur of Samar Productions
  Scan of Desire, House Designs
  Slajerek of Samar Productions
  Slammer of Camelot, Starion
  Yugorin of Samar Productions
Help .... Yugorin of Samar Productions

Download :

Look for downloads on external sites:
 Pokefinder.org


Production Info
Submitted by Slajerek on 24 December 2020
Enjoy! Some new features shown running Christmas Megademo: https://youtu.be/hh3B1eYZzkg

Note: as this is tradition already, also our sign certificate for MS Windows builds is not ready as it was year ago :-) so I am going to re-upload signed MS Windows binaries soon.

v0.64.58.2 (2020/12/24) X-mas release!
Added C64: Key shortcut to insert next disk from current folder (Ctrl+Alt+8)
Added C64: Bitmaps, screens, charsets and sprites sheet in All Graphics layout at Ctrl+Shift+F7 (thanks to Digger/Elysium for the idea)
Added C64: SIDs layout with piano keyboard at Ctrl+Shift+F8 (thanks to me and Alex Goldblat for the idea and pushing this forward)
Added C64: C64/Drive Memory debugger layout at Ctrl+Shift+F9 (thanks to Brush/Elysium for the idea)
Added C64: Setting to skip drawing of VIC sprites (thanks to Isildur/Samar for the idea)
Added C64: Show raster breakpoints and VIC IRQs as lines in VIC Display (shown using BADLINES switch)
Added C64: Drag-drop of *.REU files on debugger window
Added: New command line option -fullscreen (requested by Gary Metheringham)
Added: M command (print memory) and tweaks for D command in monitor, Enter key continues memory and disassemble
Added: Setting to select decimal or hex representation of raster and sprite positions (default is hex now)
Added: Setting to restart audio engine on emulation reset, needed when selected audio out device changes its properties (thanks to Brush/Elysium for the hint)
Bug fixed: Backwards stepping (Alt+F10) was not pausing code when it was running
Bug fixed: Rewinding to not available frame (f.e. negative time) using keyboard caused video refresh to be blocked (thanks to Alex Goldblat)
Bug fixed: Mouse scroll and multitouch zoom on a raster/zoomed C64 screen (Ctrl+Shift+F1, Ctrl+Shift+F2) was not receiving zoom events
Bug fixed: When C64 emulation speed was below 100% then C64 Debugger crashed on startup (thanks to Steve West)
Bug fixed Linux: Open/Save file NFD library was crashing in new GTK3, replaced default method to use Zenity instead (thanks to Compyx for help)
Changed: Updated *.dbg parser to reflect new KickAss label format (thanks to Yugorin/Samar for checking this)
Changed: Performance tweaks for images re-binding mechanism
Added Windows: Remember window position and size
Added macOS: Automatic update of audio out routing on change device event when 'Default' audio out device is selected
Added macOS: Big Sur support, thanks to Steve West and Brush/Elysium for extensive testing
Added NES: NestopiaUE v1.50 integrated, new views added, NES Debugger first alpha release!
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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