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Retro Debugger V0.64.70 [2024] |
AKA :
C64 Debugger
Website :
https://github.com/slajerek/RetroDebugger
Credits :
Code | .... | Slajerek of Samar Productions |
Idea | .... | Bacchus of Fairlight |
| | Brush of Elysium |
| | Digger of Elysium |
| | Dr.J of Genesis Project, Roli's Artworx |
| | Golara of Desire, Samar Productions |
| | Isildur of Samar Productions |
| | Mojzesh of The Great Reset |
| | Mr Wegi of Morning |
| | Slajerek of Samar Productions |
| | Slammer of Camelot, Starion |
| | Stein Pedersen of Offence, Panoramic Designs, Prosonix |
Test | .... | Bacchus of Fairlight |
| | Boogaloo of Horizon |
| | Brush of Elysium |
| | Dano of Padua |
| | Digger of Elysium |
| | Don Kichote of Avatar, Caution, Joker, Reliance, Samar Productions, sidDivers |
| | Dr.J of Genesis Project, Roli's Artworx |
| | Isildur of Samar Productions |
| | Jetboy of Elysium |
| | LukHash of Megastyle |
| | Mojzesh of The Great Reset |
| | Mr. Mouse of Genesis Project, Propaganda Magazine Staff, Xentax |
| | Raistlin of C64GFX Staff, Genesis Project, Propaganda Magazine Staff |
| | Scan of Desire, House Designs |
| | Slajerek of Samar Productions |
| | Stein Pedersen of Offence, Panoramic Designs, Prosonix |
| | Trap of Bonzai, Performers |
| | Yugorin of Samar Productions |
Help | .... | Yugorin of Samar Productions |
Download :
Look for downloads on external sites:
Pokefinder.org
Summary Submitted by Slajerek on 24 December 2024
Retro Debugger v0.64.70 (Xmas 24 Dec'24 release)
Added: Remote debug WebSockets server on port $0DEB (thanks to Mojzesh for thorough testing, bug fixing and valuable assistance)
>>>> Check out the library and a great example of usage in Go, created by Mojzesh: https://github.com/mojzesh/c64d-ws-client
Added: C64 mouse support (thanks to Anthony Savva for pointing this out)
Added: Display current value (hex, dec, binary) in Memory/Data Dump views (thanks to Brush/Elysium for pointing this out)
Added: Support of Windows ARM64 architecture
Bug fixed: selecting C64 Vice border mode in Settings was not refreshing Screen and VIC Editor texture boundaries (thanks to DKT/Samar for reporting)
Bug fixed: searching for label was not finding it (thanks to Stein Pedersen for reporting and a fix)
Bug fixed: VicEditor's automatic grid lines were not updated on startup
Bug fixed: crash when scrubbing timeline when EasyFlash with state was attached
Bug fixed (Linux): fixes for CMake files, PR #50 (thanks Uffe Jakobsen)
Changed: Adjusted label resolution to prioritize +N labels over -N when closely positioned, especially for 16-bit pointers (thanks to Brush/Elysium for reporting)
Changed: More user-friendly message for not found ROMs, PR #68 (thanks to jumpjack)
Changed: Use project-relative paths in Visual Studio project files, PR #63 (thanks to Stein Pedersen)
... and a lot of refactoring and other various bug fixes.
Enjoy my first ever DJ Set created for New Year's Eve EOY 2024/25 party! Play here: https://youtu.be/LZF44uOo1_g |
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