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Credits :
Code | .... | BYB of Hokuto Force |
Music | .... | 505 |
| | A-Man of Xenon |
| | Danko of Fairlight |
| | Deek of Crest |
| | DJ Space of Hokuto Force |
| | Drax of Bonzai, Camelot, Crest, Maniacs of Noise, Vibrants |
| | FΛDE of Exceed, MoonShine, Onslaught |
| | Fegolhuzz of Fairlight |
| | Flex of Artline Designs |
| | Flotsam of Phonics, Pretzel Logic, sidDivers, Soundstorm |
| | G-Fellow of CODE7 |
| | Hairdog of BOOM!, Dream |
| | Iron Cat |
| | Jason Page of MultiStyle Labs |
| | Jeff |
| | Laxity of Bonzai, Maniacs of Noise, MultiStyle Labs, Vibrants |
| | Linus |
| | Michiel Soede |
| | Mutetus of Artline Designs, Onslaught |
| | Narcisound of Commodore Plus, Onslaught |
| | ne7 of Rebels, Retroguru, Triad |
| | Nordischsound of Hokuto Force, PET SCIIENTISTS, Pixelbrei, Quantum, RetroBytes |
| | Picrard of Mayday! |
| | psych858o of Censor Design, Genesis Project, MultiStyle Labs |
| | Response of Darklite, Dekadence, Hoaxers |
| | Shogoon of Elysium, MultiStyle Labs |
| | SIDWAVE of Ancients, Protovision, The Supply Team, WaveFX |
| | SMC of Pretzel Logic, The Imperium Arts |
| | Spider Jerusalem of Mayday!, Slackers, svenonacid, The Solaris Agency, Tristar & Red Sector Inc. |
| | Stinsen of Genesis Project |
| | The Syndrom of Crest, Pretzel Logic, The Imperium Arts |
| | Vincenzo of Lethargy, Molecoola, Singular |
| | Warlord of phObos team |
| | Xiny6581 of Dees Productions, Digital Sounds System, Genesis Project, Gheymaid Inc., Pretzel Logic, The Solution |
| | Youth |
| | Zyron of Genesis Project, Judas, Nostalgia, Oxsid Planetary |
Ripping | .... | BYB of Hokuto Force |
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
Production Info Submitted by BYB on 31 December 2024
At first there was much to ripp (VN75 included). Each song has to be listened to because to check the playtime.
It ended in a complete playtime of 2h 17m.
Next step was to do a full recording for Youtube and i recognized that OBS couldn't record in good quality (missing codecs i think).
OBS was using any mp3 codec but i had to compress it with high bitrate AAC in the end, so it's better to take the captured audiostream by the U64 Streamer.
Audio and Video Stream had to be dubbed to get same length. Wavelab was the choice to do.
The video quality is still bad, but who cares (sound is perfect).
By existence of this audiostream, it was easy to edit fade out's and splitting it to single files.
So the mp3 collection was created. The audio is recorded in pseudo stereo.
The Ultimate64 was playing the sound with dual Ultisids, maybe any dual Sid System (ArmSid/FPGA Sid) could differ in sound. |
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