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Bike64 Project - 0xAA Version   [2006]

Bike64 Project - 0xAA Version Released by :
Level 64 [web]

Release Date :
2 July 2006

Type :
C64 Misc.

Released At :
Codex Alpe Adria 2006

Achievements :
Mixed Competition at Codex Alpe Adria 2006 :  #1

User rating:awaiting 8 votes (6 left)   See votestatistics

Credits :
Code .... Ready. of Level 64
  Zed Yago of K2, Level 64
Music .... _V_ of 64ever, Padua, Raiders of the Lost Empire, Viruz, Warriors of the Wasteland
  6R6 of Blues Muz', Nostalgia, Onslaught, SHAPE
  Andre of Antic
  DaFunk of Industry, Onslaught, TempesT
  Dane of Booze Design
  Drax of Bonzai, Crest, Maniacs of Noise, Vibrants
  Eco of Excess
  Goto80 of Hack n' Trade, Oxsid Planetary, Phantasy, Up Rough
  Hein of Focus, Onslaught, Vision
  Imaic of Axelerate, Commo Bam
  Jammer of EXclusive ON, MultiStyle Labs, Samar Productions
  Phobos of Samar Productions
  Zabutom of Fairlight
Graphics .... Ready. of Level 64
Design .... Ready. of Level 64
Idea .... Ready. of Level 64
Text .... Ready. of Level 64
  Zed Yago of K2, Level 64
Concept .... Ready. of Level 64
Loader .... Doc Bacardi of The Dreams
  Ninja of The Dreams

SIDs used in this release :
02 Andre(/MUSICIANS/A/Andre/02_Andre.sid)
A Neverending Dream(/MUSICIANS/E/Eco/A_Neverending_Dream.sid)
Axis of Evil(/MUSICIANS/Z/Zabutom/Axis_of_Evil.sid)
Castlevania 64 Mixes(/MUSICIANS/S/Sonic/Castlevania_64_Mixes.sid)
Club 69(/MUSICIANS/B/Blues_Muz/Gallefoss_Glenn/Club_69.sid)
Eager to Play(/MUSICIANS/J/Jammer/Eager_to_Play.sid)
In Spite Of(/MUSICIANS/D/DRAX/In_Spite_Of.sid)
Pick It Up(/MUSICIANS/M/Mitch_and_Dane/Dane/Pick_It_Up.sid)
Rainy Night(/MUSICIANS/D/DaFunk/Rainy_Night.sid)
Seven Moons(/MUSICIANS/M/Merken_Vincent/Seven_Moons.sid)
Star Flake(/MUSICIANS/D/DRAX/Star_Flake.sid)
Stayin' Alive(/MUSICIANS/H/Holt_Hein/Stayin_Alive.sid)

Download :

Look for downloads on external sites:

User Comment
Submitted by bugjam on 8 June 2016
Hehe, you will have to make a nice photo-story or something how to build that interface. :-)
User Comment
Submitted by ready. on 8 June 2016
my fault about the RESTORE key crashing the program :( one of my first steps into assembler coding, forgive me, pls!!!
User Comment
Submitted by ready. on 8 June 2016
Actually you can use keys + and - to change speed. C key for tune selection and F1 to load selected tune. About the schematic, I don't think I have anything. Still have the interface thou, which should work, even if it's been almost 10 years since I used it last.
User Comment
Submitted by TheRyk on 3 June 2016
Quite interesting and nice music. Pity you can't play it but "only" use it als music collection in this state without special hw. Shouldn't be impossible to do a joystick version?

PS: Added all ingame music credits, next time doing this yourself would be great, hope I got everything right, maybe sb feels like adding intro music
User Comment
Submitted by bugjam on 3 June 2016
How about providing the schematics to build the interface? Would be cool. :-)
User Comment
Submitted by ready. on 19 August 2007
Entries restored.
User Comment
Submitted by Jak T Rip on 4 July 2006
...and please supply some information on what exactly IS this project... poor little stupid JTR is ignorant error.
But as I like Bikes, this cannot be bad.
Maybe the bike can be emulated? ;)
User Comment
Submitted by ready. on 3 July 2006
Ok, I'll try to upload the hardware, but I'm not sure my internet connection can support such a HEAVY stuff, it's not a carbon made bike, it's simply heavy and cheap steel!!!
User Comment
Submitted by TDJ on 3 July 2006
Upload hardware and be a real hero!
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· User Comments (9)
· Production Notes
Fun Stuff
· Goofs (2)
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