Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
You are not logged in - nap
CSDb User Forums


Forums > C64 Coding > ACME assembler – official branch?
2016-02-15 09:46
Frantic

Registered: Mar 2003
Posts: 1627
ACME assembler – official branch?

I was told that there are now multiple branches of the ACME assembler.

https://github.com/meonwax/acme
https://github.com/martinpiper/ACME

...are both of these are updated within just a few weeks time, and then there is a sourceforge repository which hasn't been updated since 2013:
https://sourceforge.net/projects/acme-crossass/

...and I seem to remember that there are other versions of ACME floating around as well (I might confuse it with DASM). There is even a javascript port of ACME 0.91 at github. :)

My question is which of these ports that would be considered more "official" than the other, if any, and if there is really a good reason to maintain them as separate branches in the first place? Anybody knows more?
2016-02-15 10:42
AlexC

Registered: Jan 2008
Posts: 293
As stated in other thread I'm not an ACME user but I believe - judging from git logs - martinpiper version is different and has some improvements over original. Can't help you further but I guess other ACME users will be more helpful than me.
2016-02-15 11:37
Majikeyric

Registered: Sep 2002
Posts: 83
I believed official ACME releases were here now : http://www.emu64.de/acme/
2016-02-15 13:52
Frantic

Registered: Mar 2003
Posts: 1627
@Majikeyric: That was just a complied windows binary. Dunno what sources it would be based on. The page you mentioned linked to an ACME page on a german wiki, which, in turn, linked to that old sourceforge repository that hasn't been updated since 2013 that I mentioned in the first post of this thread. But yes.. that sourceforge repository is probably the "official" one, although development has stagnated.
2016-02-15 14:44
Martin Piper

Registered: Nov 2007
Posts: 636
Feel free to do anything with the C64 sources in my repos. I think that version of ACME has programme database output added so you can remote debug code running in VICE with full source code. It's rather useful when debugging.
2016-02-15 18:48
Count Zero

Registered: Jan 2003
Posts: 1825
Why are there branches anyhow? The original coder (Marco Baye) is available and active afaik. Msged him with a link to this thread.

https://sourceforge.net/projects/acme-crossass/ IS the public repository and https://sourceforge.net/p/acme-crossass/code-0/HEAD/tree/trunk/ shows August 2015. Don't believe some front page there I suppose.
2016-02-15 20:15
iAN CooG

Registered: May 2002
Posts: 3136
why... because for a coder is usually faster applying their own mods than begging the authors to make the wanted changes.
2016-02-16 10:19
chatGPZ

Registered: Dec 2001
Posts: 11127
i have yet to see someone who wouldnt apply your patches if they even vaguely make sense :)

that said, Marco has merged most changes from branches he is aware off.

Martin: what tool are you using for this remote debugging?
2016-02-16 12:48
Martin Piper

Registered: Nov 2007
Posts: 636
Quote: i have yet to see someone who wouldnt apply your patches if they even vaguely make sense :)

that said, Marco has merged most changes from branches he is aware off.

Martin: what tool are you using for this remote debugging?


The one here: https://github.com/martinpiper/ACME/tree/master/VICEPDBMonitor

It interprets the PDB files (program database) spat out by the ACME tweaks in the repo. It then remotes connects to VICE.

It is so I can use the full source code while debugging like this:
http://snag.gy/ibXEU.jpg

Or mix source and disassembly like this:
http://snag.gy/FeUih.jpg

It also knows how to handle labels going in and out of scope within macros. (Check the top few lines of the label view on the right, it's displaying macro scoped labels.)
2016-02-16 23:55
TheRyk

Registered: Mar 2009
Posts: 2076
Martin: I hope you're in touch with Mac Bacon/Marco! If any change makes sense, he's normally quite fast to include it in updates :)
2016-02-17 03:28
Martin Piper

Registered: Nov 2007
Posts: 636
I sent emails, no reply though.
2016-02-17 10:08
Mac Bacon

Registered: Feb 2016
Posts: 6
Hi all!
Basically, what Count Zero and Groepaz said: The official repo is at https://sourceforge.net/projects/acme-crossass/ and the 2013 date on the front page is not the date of the latest source changes.
The windows binaries at http://www.emu64.de/acme/ are "official", they were stored there because the windows port maintainer initially had no write access to the project page (my fault), and later he just kept on doing it this way.

I know of several forks, but only because I accidentally found them. Some of the changes have been merged, for example Martin Piper's "--msvc" switch (found it as an archive, not a repo) and also "symbol dump in VICE format" (Martin, was that also done by you?).
Other changes are still waiting to be merged, like Eloraam's virtual "65EL02" CPU (see http://www.eloraam.com/nonwp/redcpu.php), though that project might be abandoned now.

Martin: Sorry if I have overlooked your mails, when did you send them and to which address?

I'll check out the two forks given in post #1 for further changes, thanks.

I hope this helps. Have fun!
2016-02-17 10:43
Martin Piper

Registered: Nov 2007
Posts: 636
I did do a VICE label dump a well. Emails were sent over two years ago. Don't recall which email address.
2016-03-19 18:41
Testicle
Account closed

Registered: Sep 2002
Posts: 131
OS X binaries from ACME (and other assemblers) are available at http://www.popelganda.de/relaunch64.html
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
wil
E$G/hOKUtO fOrcE
csabanw
Exile/Anubis
TheRyk/MYD!
Airwolf/F4CG
Guests online: 169
Top Demos
1 Next Level  (9.8)
2 Mojo  (9.7)
3 Coma Light 13  (9.7)
4 Edge of Disgrace  (9.6)
5 Comaland 100%  (9.6)
6 No Bounds  (9.6)
7 Uncensored  (9.6)
8 Wonderland XIV  (9.6)
9 Memento Mori  (9.6)
10 Bromance  (9.5)
Top onefile Demos
1 It's More Fun to Com..  (9.7)
2 Party Elk 2  (9.7)
3 Cubic Dream  (9.6)
4 Copper Booze  (9.5)
5 TRSAC, Gabber & Pebe..  (9.5)
6 Rainbow Connection  (9.5)
7 Wafer Demo  (9.5)
8 Dawnfall V1.1  (9.5)
9 Quadrants  (9.5)
10 Daah, Those Acid Pil..  (9.5)
Top Groups
1 Nostalgia  (9.3)
2 Oxyron  (9.3)
3 Booze Design  (9.3)
4 Censor Design  (9.3)
5 Crest  (9.3)
Top Original Suppliers
1 Black Beard  (9.7)
2 Derbyshire Ram  (9.5)
3 hedning  (9.2)
4 Baracuda  (9.1)
5 Jazzcat  (8.6)

Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.047 sec.