Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
 Welcome to our latest new user nc513 ! (Registered 2017-07-20) You are not logged in 
CSDb User Forums


Forums > C64 Coding > LOAD "BASIC",8?
2017-02-08 21:55
JackAsser

Registered: Jun 2002
Posts: 1219
LOAD "BASIC",8?

When doing a LOAD "basic",8 where basic is a prg-file with basic-content, what does the BASIC and KERNEL really do?

I try to inject such a file into memory myself in some emulator stuff I'm testing. I checked the KERNEL-load at $E168 ([perform] load, http://unusedino.de/ec64/technical/aay/c64/rome168.htm) and it looks like it's just doing a simple $ffd5-load and store the end-adress at $2d/$2e then calls $a52a (insert basic text). I do the same and I can see the listing properly when doing LIST, but when I do RUN i get "SYNTAX ERROR" directly. Very weird.

Any ideas?
 
... 7 posts hidden. Click here to view all posts....
 
2017-02-08 22:54
JackAsser

Registered: Jun 2002
Posts: 1219
Quote: how can you know? are you a pro?

pro-lifer btw? no, not really.
2017-02-08 22:57
Groepaz

Registered: Dec 2001
Posts: 8096
do you even know superpoker???
2017-02-08 23:00
JackAsser

Registered: Jun 2002
Posts: 1219
Quote: do you even know superpoker???

secret pokes? yes.
2017-02-09 00:22
ZeSmasher

Registered: Feb 2003
Posts: 193
watch out JackAsser: haven't you heard about the new cracking rules?
you started a topic on the forum about a basic program, which you failed to load properly. that makes at least -1000 points and 7 yrs sceneban!
:)
2017-02-09 03:30
JackAsser

Registered: Jun 2002
Posts: 1219
Quote: watch out JackAsser: haven't you heard about the new cracking rules?
you started a topic on the forum about a basic program, which you failed to load properly. that makes at least -1000 points and 7 yrs sceneban!
:)


I'm part of the scene
2017-02-09 07:04
ZeSmasher

Registered: Feb 2003
Posts: 193
You are in the wrong place then. No scene here, csdb is just a database, nothing more nothing less. SQL drop table - and we are all gone!
:)
2017-02-09 10:04
JackAsser

Registered: Jun 2002
Posts: 1219
Quote: You are in the wrong place then. No scene here, csdb is just a database, nothing more nothing less. SQL drop table - and we are all gone!
:)


You just have to realise that it can be BOTH a database and a release site. If you fuck up your upload that fuck up is permanent. The reason is simple, somebody did download that file you just uploaded and the checksum should match an entry on this database. When you bugfix you simply create a new entry. If you need a "front page" for your release then host your own page somewhere and use the webpage-field on the releases. Also, when obsoleting an old release add a comment or something. :D It's totally fine. When it comes to crackers and the cracking scene and first releases etc I'm quite puzzled. What's the fun chasing first releases nowadays? I guess they find some purpose that I do not understand... What ever make them happy. :D
2017-02-09 22:46
ZeSmasher

Registered: Feb 2003
Posts: 193
well, some people go fishing to have fun, some do practice yoga, some more collect stamps, etc.
so even if I feel as puzzled as you I guess it's alright to see people in this world who nowadays have their fun to use this site as source for "originals", introlink and re-release those small games made by sceners for the scene.
No problem for me with that practice, but that practice just needs a new name coz that's not "cracking" at all, sorry. Those are not "cracks", those are not "1st-releases". IMHO it's like you use a demo-maker and you call yourself a coder.
the name of my group contains the word "cracking" and we really know its meaning (I'm not talking about myself as I'm a bigmouth pseudo-lamer, but some group mates of mine did the cracking business seriously!), this is why we don't introlink. if perhaps you notice we did that too once in the past then it was done by mistake, it was lame, we stopped.
2017-02-09 23:11
Groepaz

Registered: Dec 2001
Posts: 8096
that was pretty much the reason for us to stop....almost 20 years ago :)
2017-02-09 23:43
ZeSmasher

Registered: Feb 2003
Posts: 193
except a few "recent" releases in the A4 coop, f4cg also stopped cracking on c64 20 yrs ago. which is way too late I think, because cracking was cool/funny/reasonable/whatever from middle 80s till very early 90s. then game companies left for faster machines and bigger profits; consumers left even before for amiga/atari-st/snes/etc... ok, no need to tell you a story we all know :)
but today is not exactly the same as 20 yrs ago. 20 yrs ago you still could find some new "commercial" games even if not from the big names, while today, as said, it's all sceners coding games for the scene. which is fantastic! we could feed ourselves forever and let c64 never die!
but touching those games and pretending to call them "cracks" doesn't make much sense to me.
Previous - 1 | 2 - Next
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
Perff/No Name
ptoing
nc513
Sokrates
Jammer/TooMany
Dipswitch/Up Rough
Guests online: 47
Top Demos
1 Uncensored  (9.7)
2 Edge of Disgrace  (9.7)
3 The Shores of Reflec..  (9.6)
4 Coma Light 13  (9.6)
5 Lunatico  (9.6)
6 Comaland 100%  (9.5)
7 Incoherent Nightmare  (9.5)
8 Wonderland XII  (9.5)
9 Comaland  (9.5)
10 Wonderland XIII  (9.5)
Top onefile Demos
1 Dawnfall V1.1  (9.5)
2 Daah, Those Acid Pil..  (9.5)
3 Treu Love [reu]  (9.4)
4 Dawnfall  (9.3)
5 SidRok  (9.3)
6 Achtung 5 Years Mayd..  (9.2)
7 One-Der  (9.2)
8 Tunnel Vision  (9.2)
9 Globe 2016 [reu]  (9.1)
10 Safe VSP  (9.1)
Top Groups
1 Booze Design  (9.4)
2 Censor Design  (9.4)
3 Oxyron  (9.4)
4 Crest  (9.3)
5 Arsenic  (9.3)
Top Logo Graphicians
1 Pal  (9.5)
2 Yazoo  (9.3)
3 Mermaid  (9.2)
4 Elko  (9.2)
5 Jailbird  (9.1)

Home - Disclaimer
Copyright © No Name 2001-2017
Page generated in: 0.351 sec.