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Forums > C64 Coding > Kick Assembler Thread 2
2009-07-21 17:20
Slammer

Registered: Feb 2004
Posts: 416
Kick Assembler Thread 2

The previous thread took a little long to load, so this is a new fresh one..
 
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2015-03-24 17:32
Slammer

Registered: Feb 2004
Posts: 416
I guess Groepaz is the kind of person who goes down to the store to buy a tool so he can cook an egg. The clerk sells him a frying pan and the next day he comes back complaining that the pan is a terrible pot and that he can't get the egg hard-boild!

Groepaz: I think you mean an assembler that does not support scoping, not an assembler that supports scoping properly.
2015-03-24 18:24
chatGPZ

Registered: Dec 2001
Posts: 11123
i mean exactly what i said. and no, "not the right tool for the job" does not apply here at all. hardly any other assembler is broken like this.
2015-03-24 18:39
soci

Registered: Sep 2003
Posts: 474
Works as designed, it seems.
2015-03-24 18:56
chatGPZ

Registered: Dec 2001
Posts: 11123
i am not doubting that at all :)
2015-03-24 18:56
Oswald

Registered: Apr 2002
Posts: 5020
"I got a plenty of SMC labels like Something=*-1 so my code looks like ANYTHING else but CLEAN because of this :)

How you would create that kind of label touching code? I spent just several hours just because of this..."

I guess its a matter of habit what's comfortable & clean to you. I usually do this:

smod lda #$00
sta $d020

inc smod+1

this keeps the label and the instruction on the same line *-x wont fuck up, since you cant insert extra instruction inbetween, furthermure its obvious where the label points no *+ fucking, and one label is enough to reach lo/hi / instruction.

if the branch is really close then just:

inc $d020
jmp *-3

lda #$03
adc $02
sta $02
bcc *+3
inc $03

but I only use it in very simple cases like this. if you insert an instruction and forget to update the * you're fucked.
2015-03-24 19:02
soci

Registered: Sep 2003
Posts: 474
Oswald, that was a good example why using *+ and *- is really error prone:
bcc *+3
inc $03
2015-03-24 19:05
chatGPZ

Registered: Dec 2001
Posts: 11123
hey, that way debugging never becomes a bore! =)
2015-03-24 19:11
Oswald

Registered: Apr 2002
Posts: 5020
Quote: Oswald, that was a good example why using *+ and *- is really error prone:
bcc *+3
inc $03


*+4, got me there. I use those without knowing what happens, now I got exposed. i never know if the * refers to the instruction or the operand... and just too lazy to think about it for a minute O:-) I only use them to avoid the 125th skip label.
2015-03-24 20:11
soci

Registered: Sep 2003
Posts: 474
The current location symbol (*) is traditionally the location at the beginning of the line in many assemblers. That is before any bytes are output for opcodes and other stuff.

Unfortunately the handling of this is broken in this assembler (e.g. in v3.34), or at least it's hard to defend the way it works.

Simple stuff is fine, e.g.:
jmp *
results in (assembled to $2000):
00 20 4c 00 20

But let's see something else:
.word *, *
results in:
00 20 04 20 04 20
while the expected result is:
00 20 00 20 00 20

Yes, I also got this wrong too in some special cases in a different way just until 3 years ago.

For those hundreds of skip labels I use "anonymous" labels. Of course moderately, as copy-pasting skip label containing code in between is a sure way to get a long lasting debug session ;)
2015-03-24 20:54
Oswald

Registered: Apr 2002
Posts: 5020
well, 16 bit addition like that sort of works like a macro from my head, unless I get rusty like now. Editing is a bit easyer if you dont have to carry around the anonymous label definition ("+") too, just have the *+. :)
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