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Forums > CSDb Entries > Release id #122077 : Pixcen
2013-10-13 00:51
CRT

Registered: Oct 2012
Posts: 80
Release id #122077 : Pixcen

Hi all!

I'm opening this forum for Pixcen. Please post your feature requests and bug reports here if possible to keep the comment section clean(er).

As of this weekend (2013/10/12) I have hopefully fixed a crash (as reported by Dr.Science & Bamse), changed some menu items and implemented mirror/flip, shift and rotate on selected areas. To be uploaded.
 
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2016-03-10 11:11
Dr.j

Registered: Feb 2003
Posts: 204
Hey CRT , i am sorry you divorced and had issues in your life, anyway real life is always (!) before C64 mate so all is really Ok!. i have some more "nice 2 have" features and some more "friendly" implemention f.e: "Imap" (what about char/screen suffix? more readable i think) anyway without all the improvements, your tool today is a killer ! good luck !!
2016-07-07 05:39
CRT

Registered: Oct 2012
Posts: 80
So I got a report Pixcen misbehaves under Windows 10 but a non XP compatible build with Pixcen do behave well.

I'm planning to push a small update, not lots of requested features but with bug fixes, stability and performance improvements mainly.

At the same time I was thinking of leaving the 32 bit version XP compatible but the 64 bit version not, instead of having to add more binaries.

Objections?
2016-07-07 12:26
Isildur

Registered: Sep 2006
Posts: 167
Leave the XP at all :)
2016-07-09 06:53
CRT

Registered: Oct 2012
Posts: 80
Ilsidur: I heard there are plenty of weirdos here still hanging on to obsolete computers and operating systems :-|

XP users will have to run the 32 bit version. Performs well and the next update will be even faster. Windows10 users are most likely running a 64 bit OS and should use a 64 bit Pixcen.

The oddballs are the Windows10 32 bit OS users (might actually be worse than still holding on to Windows ME).
2016-07-09 09:57
soci

Registered: Sep 2003
Posts: 293
Slightly off topic, but why not just release 32 bit versions only?

As I remember 64 bit windows has gigabytes of compatibility stuff installed for 32 bit programs by default, and I don't think you need the address space or the possibly minor performance difference for this sort of program.

But I don't do much windows programming (beyond cross-compiling sometimes), so there might be other pressing reasons for needing a 64 bit version.
2016-07-10 01:21
CRT

Registered: Oct 2012
Posts: 80
soci, you are right about the performance, 32 is good enough in this case.

It was just my principles that generated the 64 bit version. I think new software should be 64 bit.

There is a performance advantage with 64 bit apps. The AMD64 instruction set contains more registers for the optimizer to play with. In this case, a GUI app, the majority of the time is spent waiting for user input.

But with the latest Visual Studio tool chain the XP compatibility have to be explicitly set but this seems to cause issues in Windows 10. And the two versions actually comes in handy.
2016-07-16 22:06
CRT

Registered: Oct 2012
Posts: 80
So it's time for some brave souls to test out the new Pixcen before I dare to trigger the push update. I might have broken stuff.

Even though there are not a lot of new features. A lot have been done for bug fixing, stability and performance.

XP users must download the 32 bit version or it wont run.

http://censordesign.com/pixcen/pixcen-0.7-preview.zip

http://censordesign.com/pixcen/pixcen64-0.7-preview.zip

-Support for 1x2, 2x1 and 2x2-fonts in Character Mode (under view).
-Bug fix loading unrestricted.
-Crash fix for flipping selection in unrestricted mode.
-Bug fix saving selection with unrestricted.
-Bug fix importing to sprites.
-Much faster rendering.
-Bug fix switching mode to char.
-Prevent tool windows from closing when pressing ESC (bug introduced with new MFC version last year).
-Much faster loading/import and saving/export. Especially if you work on large images.
-Faster flip/shift/rotate (again especially for large selections).
-Cell- and pixel grid-lines color picker (under view).
2016-07-21 18:23
CRT

Registered: Oct 2012
Posts: 80
It is live..

0.7.0.9
* Support for 1x2, 2x1 and 2x2-fonts in Character Mode (under view).
* Cell- and pixel grid-lines color picker (under view).
* Bug fix loading unrestricted.
* Crash fix for flipping selection in unrestricted mode.
* Bug fix saving selection with unrestricted.
* Bug fix importing to sprites.
* Much faster rendering.
* Bug fix switching mode to char.
* Prevent tool windows from closing when pressing ESC.
* Much faster loading/import.
* Faster flip/shift/rotate.
2016-07-21 19:52
Isildur

Registered: Sep 2006
Posts: 167
Working great! Thank you.

All my pictures since 2013 were made in your tool... partially. Partially because I have to use also P1 for speed dithering and now Multipaint for some unique features , modern look and its user friendliness (but it lacks prv window, file requester doesn't remember last path and some other things).

I have a dream... a dream where all these features are implemented in one badass application ;)

Please, consider adding these feats in the future :):
- dithering like P1 or Multipaint eventually(less flexible)
- remember/set default color palette (globally)
- remember zoom/position of all windows
- remember zoom, grid states on/off
2016-07-23 00:46
CRT

Registered: Oct 2012
Posts: 80
From this point on, there will be no official Pixcen news or support from me going on in this thread.

This thread is bound to Pixcen legacy version 0.6

For up to date news I recommend the Pixcen group on Facebook. There is also a sleepy Lemon thread (see Pixcen help menu).

https://www.facebook.com/groups/pixcen
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