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Sasq
Registered: Apr 2004 Posts: 155 |
Wanted: Source codes (for badass)
In order to improve my assembler it would be great to try it on existing projects.
So if you have sources for demos/intros/games that you don't mind sharing it would be kind if you could send them my way, and I'll try to get them working in bass.
They need to be buildable the normal way (Kickass, Acme or whatever) so I can compare the output binaries...
(this also means that if your type of demos requires special tools there is a greater chance I will include such functionality in bass).
-- sasq64@gmail.com |
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Walt
Registered: May 2004 Posts: 47 |
5 released projects shipped to you, written using Kick Assembler.
Beware of random() data generated when comparing btw :)
Have fun :) |
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TheRyk
Registered: Mar 2009 Posts: 2099 |
A bunch of our releases include source codes and binaries here on CSDb, all in ACME syntax, check out
https://csdb.dk/release/download.php?id=190692 Trafolta (Trackmo)
https://csdb.dk/release/download.php?id=187582 Fallen Stars (Trackmo)
https://csdb.dk/release/download.php?id=180706 MYD Show (Trackmo)
And as Trackmos might be a little over the top for your purposes, here's also
https://csdb.dk/release/download.php?id=226237 Zoolook Stars ReMeistered (4K intro)
Cheers
Ryk
PS: Enjoy the spaghetti :) |
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Peiselulli
Registered: Oct 2006 Posts: 81 |
Source code of "Krawall Deluxe" is open:
https://bitbucket.org/streetuff/krawall-deluxe-final/src/master/ |
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Conrad
Registered: Nov 2006 Posts: 838 |
My SID Dualux sourcecode here (KickAssembler):
https://csdb.dk/release/download.php?id=167312
"start.asm" is the one to call via commandline.
If you want to try a 64Tass example, I can also give you the sfx routine for Prince of Persia:
https://codebase64.org/doku.php?id=base:sound_fx_routine |
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tlr
Registered: Sep 2003 Posts: 1728 |
I have released source codes for mainly native tools I did, some examples:
DTVMON V1.2
Format II
DMA loader II |
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Six
Registered: Apr 2002 Posts: 288 |
https://github.com/sixofdloc/2018intro tmpx format, intro source
https://github.com/sixofdloc/cyofa tmpx format, adventure book engine
https://github.com/sixofdloc/netlib network library, dasm format |
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Sasq
Registered: Apr 2004 Posts: 155 |
Thanks a lot everyone, I have stuff to do now :) |
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Krill
Registered: Apr 2002 Posts: 2855 |
Some small'n'easy stuff:
Zoompinski [512 bytes]
Fontesquieu 256b |
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Copyfault
Registered: Dec 2001 Posts: 467 |
Following the path of TheRyk, I'm absolutely fine if you want to use the source-codes of any release I did the code for (in case I had one included). Should at least be the case with The Other Lines, Sideborder Sprite Data Fetch TestProg (both ACME) and Scene Farts (Kickass). |
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Isildur
Registered: Sep 2006 Posts: 275 |
Some sources from Golara/Samar/Desire + my graphics:
https://gitlab.com/pseregiet |
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