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Forums > C64 Coding > level data for testing
2007-10-13 18:32
Oswald

Registered: Apr 2002
Posts: 5017
level data for testing

I need level maps, with their tile layout / color tables, charset, tile/charmap, etc, for testing purposes. Tilesize/mapsize tiled or not, etc doesnt count. only it needs to be charbeased. I'm interested in all solutions, fex. getting info on how to extract them from a game is fine aswell. I'd prefer quality maps like turrican or mayhem ;)
2007-10-14 10:01
Kenho
Account closed

Registered: Jan 2003
Posts: 26
Probably not the answer you like to have but with CharPad V1.0 you can make your own.
2007-10-14 17:40
Oswald

Registered: Apr 2002
Posts: 5017
nice editor, but thats indeed not what I need :) guess I'll have to dig through some games :/
2007-10-14 17:52
Spinball

Registered: Sep 2002
Posts: 87
The Turrican3 Sources include the leveleditor+levels.

http://www.smash-designs.de/releases/c64/t3sourcerelease.zip
2007-10-14 18:01
cadaver

Registered: Feb 2002
Posts: 1153
If you can stomach slightly lowquality graphics, Metal Warrior 2 & 3 have color-per-char level-gfx. Check their source archives at http://covertbitops.c64.org/games.htm and the file "bgedit.txt" in the tool collection http://covertbitops.c64.org/tools/c64tools.zip for fileformat explanations.
2007-10-14 18:48
Oswald

Registered: Apr 2002
Posts: 5017
nice! thanks guys :)
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