Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
2 Megapixels   [2013]

2 Megapixels Released by :
Camelot [web]

Release Date :
16 March 2013

Type :
C64 Graphics

Released At :
3-Color-Logo Competition 2013

Achievements :
C64 Graphics Competition at 3-Color-Logo Competition 2013 :  #65

User rating:******____  6.1/10 (37 votes)   See votestatistics
******____  6/10 (18 votes) - Public votes only.

Credits :
Graphics .... Cruzer of Camelot, CML Sports

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by spider-j on 18 March 2013
Nice. Best looking one from the big logos!
User Comment
Submitted by Shaun C on 18 March 2013
Well, i enjoyed that wild fly-by over the camelot logo mothership. All it needs is dozens of tiny logos buzzing around it. ;)
User Comment
Submitted by chatGPZ on 17 March 2013
yep, what burglar said... from all the huge one i like this one best. the only way to improve it would be using stars for filling in the upper half =P
User Comment
Submitted by Glasnost on 17 March 2013
Probably the most important release for several years. :)
User Comment
Submitted by Burglar on 17 March 2013
I concentrate on the pixelart, and this is the first clean big-ass-logo. the emboss effect works.

still, its unreadable ;)
User Comment
Submitted by chatGPZ on 17 March 2013
yes it improved a lot in recent versions thanks to a rather unexpected discovery.... protip: sound fragment size=very small :)
User Comment
Submitted by iAN CooG on 17 March 2013
scrolls fine with no bleeding at all here, Options/dx disabled unticked (hence dx enabled), Settings/video settings/render to dx primary surface unticked; double size, double cache video cache all ticked. Must be thanks to the gfx card, anyway VICE was never so smooth before, for me =)
User Comment
Submitted by chatGPZ on 17 March 2013
i have infact saved this into my testprograms directory - it shows *very* nicely how much scrolling on non synced display (aka emu) sucks donkey balls =)
User Comment
Submitted by Digger on 17 March 2013
@Yogibear: What? Glitches? From Cruzer? Impossible. Your emu sucks ;-)
User Comment
Submitted by Yogibear on 17 March 2013
Apart from a coding problem (glitches) it's cool!
User Comment
Submitted by Mr. SID on 16 March 2013
Largest logo ever! I approve... :)
User Comment
Submitted by Cruzer on 16 March 2013
@DGGR: There you go, although I think it kinda ruins the fun :)
User Comment
Submitted by Digger on 16 March 2013
@Cruzer: Please add the full png too :)
User Comment
Submitted by Zierliches Püppchen on 16 March 2013
Sadly too big ... u cant read the Letters anymore ...
User Comment
Submitted by Joe on 16 March 2013
Yeah! Diagonal rasterbars ;)
User Comment
Submitted by Didi on 16 March 2013
Maybe I should add a special "biggest logo" award to the compo. ;)
It is valid concerning the rules. But as this is a graphics compo, voters should concentrate on the "pixel art" part of the release.
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (16)
· Production Notes (1)
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.088 sec.