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3th Dimention   [2013]

3th Dimention Released by :
Camelot [web], F*A*I*C, Senex

Release Date :
14 July 2013

Type :
C64 One-File Demo

Released At :
CHCC in the Sun 2013

Achievements :
C64 Demo Competition at CHCC in the Sun 2013 :  #2

User rating:*****_____  5.1/10 (18 votes)   See votestatistics

Credits :
Code .... Cruzer of Camelot, CML Sports, F*A*I*C
Music .... ZZAP69 of MaZZA, Onslaught, Senex, Vandalism News Staff
Graphics .... grip of F*A*I*C, Istari, Senex
Text .... grip of F*A*I*C, Istari, Senex
  Macx of Chromance, F*A*I*C, MaZZA, Offence, Onslaught, Senex, Vandalism News Staff
  ZZAP69 of MaZZA, Onslaught, Senex, Vandalism News Staff


SIDs used in this release :
3th Dimention(/MUSICIANS/Z/Zzap69/3th_Dimention.sid)


Contains information on the following event(s) :
CHCC in the Sun 2013  

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by ChristopherJam on 10 April 2022
Pleasantly surprised to see the sprites remaining centered when their z-bit changes! Such polish, clearly robbed.
User Comment
Submitted by Burglar on 17 July 2013
best cruzer code ever \o/ 10/10 u rock!
User Comment
Submitted by Cruzer on 17 July 2013
Yeah, I'm quite happy with the font too. Considering submitting it to Font Creation Competition 2013 as "1x1 PETSCII font".
User Comment
Submitted by Duck LaRock on 15 July 2013
Congratulations on your choice of font for the (smooth anti tech-tech) scroller!
User Comment
Submitted by HCL on 15 July 2013
@Monte Carlos: the perspective calculation has a 1-bit result :D. Minimalistic and awesome :)
User Comment
Submitted by hedning on 15 July 2013
User Comment
Submitted by JackAsser on 15 July 2013
I don't get it... how do you do raster bars moving upwards when the raster beam move downwards?!? Nifty trick! Me confused... Only Cameltoe makes it possible! <3
User Comment
Submitted by Dr.j on 15 July 2013
its really a Camelot release?
User Comment
Submitted by Monte Carlos on 15 July 2013
What zoom?
User Comment
Submitted by Perplex on 15 July 2013
The binary zoom is awesome!
User Comment
Submitted by Cruzer on 14 July 2013
Fuckings to people who don't think this demo deserves a place at #1 on top 10.
User Comment
Submitted by macx on 14 July 2013
Change Ian Coog scener type to "fake".
User Comment
Submitted by grip on 14 July 2013
I am of course somewhat biased in my positive views towards this release, but I can assure everyone of you that there is nothing "fake" about this demo.
User Comment
Submitted by Total Chaos on 14 July 2013
Old geezers and Camels in co-op, can't be beat!
User Comment
Submitted by iAN CooG on 14 July 2013
change rel type to "fake demo" :P
User Comment
Submitted by hedning on 14 July 2013
Finally! Camelot must be thrilled! <3
User Comment
Submitted by macx on 14 July 2013
\o/ Senex and Camelot in cooperation! The demos of the future will be decent like a well stuffed pipe.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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