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Black Cathedral: The Wild Wood Level 3 [2018] |
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Released by : Hend
Release Date :
27 November 2018
Type : C64 Graphics
(MultiColor)
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Credits :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by hedning on 5 January 2024
Added screenshot. Sigh. There was one before, but with wrong aspects, thus deleted. | User Comment Submitted by Raistlin on 5 January 2024
Very cool!
Why no screenshot though..? And a locked entry :-( | User Comment Submitted by KAL_123 on 14 January 2022
Superb picture with lots of details to see. | User Comment Submitted by bugjam on 11 December 2018
Wow - I really wish you good luck with the game project! This is just mouthwatering.... | User Comment Submitted by Hend on 4 December 2018
Wow! So pleased that this piece is well liked, many thanks for all the positive comments.
Black Cathedral: The Wild Wood. Is a Teaser pic for a game I am putting the assets together for. In this case you can choose a route through the game... down the rabbit hole to the Cathedral Catacombs, or through the Graveyard to the Main Cathedral itself. The game is a platformer with rpg elements.
If any coder out there thinks they may like to get involved/know more, then please pm me. :) | User Comment Submitted by Hammerfist on 1 December 2018
Agreed, this is incredible! I love the detailing and would so play a game that had these graphics! My favorite bit is the angel statue in the graveyard. | User Comment Submitted by Shine on 30 November 2018
The atmosphere is very strong in this one! Great!!! :D | User Comment Submitted by Joe on 29 November 2018 User Comment Submitted by Cruzer on 29 November 2018 User Comment Submitted by Exploding First on 29 November 2018 User Comment Submitted by Thierry on 29 November 2018 User Comment Submitted by rail slave on 29 November 2018
Really nicely pulled off and also in a kind of old school way. | User Comment Submitted by The Phantom on 29 November 2018
I dunno... I think it needs more cowbell. | User Comment Submitted by Zirias on 28 November 2018
Just great! Yep, the right-hand path looks a bit "blocky", but I would have never noticed that if it wasn't for the previous comment. The amount of detail is astonishing, the atmosphere is great -- this is AT LEAST the level of the DOTC pics :) 10/10 | User Comment Submitted by Smasher on 28 November 2018 User Comment Submitted by G-Force on 28 November 2018 User Comment Submitted by Digger on 28 November 2018
Great artwork. Reminds me of Defender of the Crown theme. | User Comment Submitted by Adam on 28 November 2018 User Comment Submitted by Jok on 28 November 2018 User Comment Submitted by cadaver on 28 November 2018
Amazing Cinemaware-like graphics, but more grim! | User Comment Submitted by Jammer on 28 November 2018 User Comment Submitted by Firehawk on 28 November 2018
This is an amazing piece of art. The level of detail and precision is staggering. 10/10 - no doubt. | User Comment Submitted by ChristopherJam on 28 November 2018
Oh very nice work. Perfect pixel positioning on the windows, nicely organic tree, and lovely composition.
Left hand grey path's a little blocky where it approaches the building, but no other obvious character boundaries either :)
Oh, and the raven in the foreground's spectacular! | User Comment Submitted by St0rmfr0nt on 28 November 2018
Amazing. Wish (dream of) having such gfx in a game as for example Maniac Mansion II :)
Is there a chance to see some Workstages? | User Comment Submitted by Motion on 28 November 2018
Such a gift at handling pixels. Incredible work! | User Comment Submitted by Oswald on 28 November 2018
great, lovely technique feels like a slightly blurred pic. | User Comment Submitted by Kickback on 27 November 2018
Nice! Reminds me of Moloch's house ;-) | User Comment Submitted by Moloch on 27 November 2018 User Comment Submitted by Djinn on 27 November 2018 User Comment Submitted by psych on 27 November 2018
Great! All these details! | User Comment Submitted by Toggle on 27 November 2018 User Comment Submitted by DKT on 27 November 2018 User Comment Submitted by hedning on 27 November 2018
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