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The Year We Make Contact   [2010]

The Year We Make Contact Released by :
Onslaught [web]

Release Date :
3 October 2010

Type :
C64 One-File Demo

Released At :

Achievements :
C64 Demo Competition at X'2010 :  #7

User rating:********__  7.8/10 (10 votes)   See votestatistics
********__  7.5/10 (7 votes) - Public votes only.

Credits :
Code .... enthusi of Onslaught, PriorArt
Music .... Conrad of Onslaught, Samar Productions, Viruz
Graphics .... enthusi of Onslaught, PriorArt
  Meff of Acheron, Onslaught

SIDs used in this release :
The Year We Make Contact(/MUSICIANS/C/Crowley_Owen/Year_We_Make_Contact.sid)

Download :
http://csdb.dk/getinternalfile.php/92105/theyearwemakecontact.prg (downloads: 1514)

Look for downloads on external sites:

Production Info
Submitted by Conrad on 21 August 2011
Here's the story of why the tune in this demo is "unfinished".

Firstly, I was asked by enthusi back around Christmas 2009/early 2010 to make a cover of the Zak McKracken tune in my own style. I began working on it... around that time though, I was living in a bedsit apartment with no internet or wireless connection (the place was very old and hadn't been lived in for a good number of years). I only had access from my mother's home, so keeping in contact with the n2c was difficult. Originally, the Zak McKracken cover was for a small preview of the revamped game released at Breakpoint 2010... but due to little contact because of internet reasons, I failed to deliver on time.

Later on, around April, I was focusing on moving after finding a full time IT job that I enjoy (where I currently work now), which meant packing up my computer equipment. Usually though, when I pack up stuff, I tend to do a major clean-up on my hard drives, which has always been an instinct in my blood. The other problem with me, though, is that I never do back-ups on my SID music work. It may have been the case that I deleted the source file of the tune accidentally, leaving me only with the preview version as a .sid file. I was pretty pissed off with myself because of this. As I'm no hardcore PC expert, I didn't bother try to use HDD tools to extract deleted cluster that maybe allocated to the missing source file.

Since then, up to X'2010, I wasn't in the habit of recreating the remake, due to focusing on work, as well as other sid requests for diskmags like Attitude and VN, the music compos in Silesia 4, X'2010, etc... so I ended up delivering this unfinished version instead.

Later on in early 2011, I did eventually do another (and hopefully better) remake which was used in the final cartridge version of n2c's revamped versions of the two classic games.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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