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Forums > CSDb Discussions > What is Onefile Demo, what is Graphics...
2017-06-27 16:38
ptoing

Registered: Sep 2005
Posts: 271
What is Onefile Demo, what is Graphics...

I recently started to go through a lot of art on here to put on my SD card for enjoyment on real hardware purposes.

Then I came across Industrial Dawn which is just a picture with music. I don't see anything else going on. (That said, it is really nice, both music and pic).

It is entered as One-File Demo, while a lot of pictures with music (could link a whole bunch by Mermaid for example, but also loads others), which are just entered as Graphics.

I guess there is no super easy way to draw a line here. Any thoughts?

IMO, demo would include at least some kind of effect, or a scroller maybe. But then people had a discussion about this when I released my Headache pic in the gfx compo at X'10.
 
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2017-06-28 10:45
jailbird

Registered: Dec 2001
Posts: 1576
Quoting Ptoing
Jailbird: So stuff like border sprites and similar things on pictures you would also call demo?

As soon as you think you have to add any additional credits to your graphics release other than "graphics", you should call it a demo. Serious, exclusive programming or musical involvement in a release makes it more than just a single graphics release. I don't think it's too hard to determine when other than pure graphical skills had crucial parts in displaying a screen.
2017-06-28 11:54
ptoing

Registered: Sep 2005
Posts: 271
I can see that point and agree with it.

What about when there is already something out there that easily lets you do stuff, like Timanthes lets you make FLI including the FLI bug area, or I use vicpack to convert Asslace stuff. There was a coder needed to do the original leg work, but same goes for whatever graphics program you use.

So arguably if there was some really powerful editor that would allow flexible sprite overlays, rasters, and border sprites, then what would things made with that fall under?
2017-06-28 18:54
TheRyk

Registered: Mar 2009
Posts: 2069
about border sprites making gfx demo: doesn't make sense, as we've got ESCOS aka OSCAR as gfx format.
about "static" artwork only: then all FLI pics wouldn't count as gfx any longer :)

Seriously, I don't think, there is a solution which doesn't create new problems/make things even more complicated
2017-06-28 19:24
chatGPZ

Registered: Dec 2001
Posts: 11111
muc more important question is: why do we have "fullscreen graphician" but no "fullscreen graphics"? LAME
2017-06-28 19:24
Tao

Registered: Aug 2002
Posts: 115
Quote: about border sprites making gfx demo: doesn't make sense, as we've got ESCOS aka OSCAR as gfx format.
about "static" artwork only: then all FLI pics wouldn't count as gfx any longer :)

Seriously, I don't think, there is a solution which doesn't create new problems/make things even more complicated


That would fall under "demo maker production" :P
2017-06-28 19:58
ptoing

Registered: Sep 2005
Posts: 271
Quote: muc more important question is: why do we have "fullscreen graphician" but no "fullscreen graphics"? LAME

All those extra graphician options can just go imo. Yes there are people who just made fullscreen mcol and or hires pics, such as DocJM or Wayne Schmidt, and probably some people who also just made logos. But IMO it still is silly.
2017-06-28 23:22
chatGPZ

Registered: Dec 2001
Posts: 11111
Quote:
All those extra graphician options can just go

NOOOOOOOOOOOOO
2017-06-29 00:03
soci

Registered: Sep 2003
Posts: 473
If it's runnable it's code and true graphics releases need a separate shower ;)
2017-06-29 00:16
chatGPZ

Registered: Dec 2001
Posts: 11111
YOU need a shower perhaps =D (did you mean: viewer? =P)
2017-06-29 06:00
soci

Registered: Sep 2003
Posts: 473
No, I had already and also considered the joke possibility but refrained from using it.

http://csdb.dk/search/?seinsel=all&search=shower

Btw. the list of csdb "professions" is mostly based on disk magazine charts. After all this is an archival site and not another FB.
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