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Forums > CSDb Discussions > What is Onefile Demo, what is Graphics...
2017-06-27 18:38
ptoing

Registered: Sep 2005
Posts: 234
What is Onefile Demo, what is Graphics...

I recently started to go through a lot of art on here to put on my SD card for enjoyment on real hardware purposes.

Then I came across Industrial Dawn which is just a picture with music. I don't see anything else going on. (That said, it is really nice, both music and pic).

It is entered as One-File Demo, while a lot of pictures with music (could link a whole bunch by Mermaid for example, but also loads others), which are just entered as Graphics.

I guess there is no super easy way to draw a line here. Any thoughts?

IMO, demo would include at least some kind of effect, or a scroller maybe. But then people had a discussion about this when I released my Headache pic in the gfx compo at X'10.
2017-06-27 19:23
Compyx

Registered: Jan 2005
Posts: 272
Adding anything not required to displaying the graphics would make it a 'demo' in my opinion. So adding music, a scroller would make it a demo. Using a routine just to show the graphics (ie FLI needs a bit of code) is graphics.
2017-06-27 19:57
Groepaz

Registered: Dec 2001
Posts: 8271
i agree :) that'd transform a lot of "graphics" into "demos" :)
2017-06-27 22:32
ptoing

Registered: Sep 2005
Posts: 234
Indeed it would do that.

I guess as soon as you could put it under 2 separate types, ie. music and gfx, it would make a demo.
2017-06-27 22:37
TheRyk

Registered: Mar 2009
Posts: 418
Dejavu... Strictly nitpicking, we'd also move any music which does more than making noise into demo then ;)
2017-06-27 22:41
Groepaz

Registered: Dec 2001
Posts: 8271
actually... i remember back in the days, we called all those things "demos", even if its just a koala :)
2017-06-27 22:42
TheRyk

Registered: Mar 2009
Posts: 418
yeah whatever's not a game

koala = graphic demos :)
2017-06-28 08:36
jailpɹıq

Registered: Dec 2001
Posts: 1475
This question was brought up about two decades ago, in connection with multi-screen pictures.

IMO, anything that isn't a static image without sound and can't stand on its own as a standstill piece of graphic art (i.e. a coder is more involved than just helping with a simple displayer), is a demo. The same way I'm not too fond of extra graphics or effects added to single music releases (especially on competitions).
2017-06-28 10:55
bugjam

Registered: Apr 2003
Posts: 1288
@JB: regarding gfx in music releases, I reckon most parties solve that problem nowadays by switching the screen off during music compo anyway, so it does not influence the judgement of the tune. And then I do quite enjoy those neat presentations in some tunes, I have to say.
Regarding the topic, I'd concur with ptoing that I'd count gfx + music only as graphics release and whenever an effect is added as onefile demo, but I admit that this discretion is totally arbitrary.
2017-06-28 11:16
ptoing

Registered: Sep 2005
Posts: 234
bugjam: That is not really what I wrote. I can see how a pic with music would be considered a demo. But then I think at X they turned off the music for the pics, not sure though.

They did not however turn off the gfx for the music compo.

Jailbird: So stuff like border sprites and similar things on pictures you would also call demo? I dunno if I would go that far, but I sometimes wonder if separating "pure" modes from "hack" modes, if there are enough entries. But that might be a pain in the ass for the orgas.

Pure as in just Hires or MCOL, hack as in everything else.
2017-06-28 11:41
Sounx

Registered: Dec 2006
Posts: 25
A pic with some music added, but where the clear intention is the release of graphics, is just that... A graphics release. Total nonsense to consider this as onefile demo! Countless 'Logo for XXX' files should be considered onefile demos then. Anything else added but music, like for example scrollers and/or effects, make a onefile demo in my opinion.

A similar situation arises when people use sprites/borders to enhance their graphics. That's what I would surely call a onefile demo as it requires some neat coding and surely the graphics benefit from the added code. Which doesn't make it a standard graphics release anymore.

I find it quite stunning that pictures that use code to work around limitations or polish the pictures with FE. (border)sprites are and have been allowed to participate in 'normal' GFX competitions. It is plain wrong and quite frankly unfair to those graphicians that don't have a coder to back them up.
 
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