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DeeKay
Registered: Nov 2002 Posts: 362 |
VSP = HSP and HSP (Linecrunching) = VSP
I don't know what scene genius decided that VERTICAL SCREEN POSITIONING should describe the effect of moving the screen HORIZONTALLY (and vice versa with HSP/Linecrunching) but it's been bugging me like forever... Isn't it about time we used the correct terminology?
Discuss! 8)
P.S: In Crest, we barely ever called it VSP and HSP, Crossbow just calls the effects "Wanker" (yes, seriously, from german "wanken", meaning to sway left & right - our english wasn't all that great back then!) and "Linecruncher"! ;-) |
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Hein
Registered: Apr 2004 Posts: 933 |
Quote: But nobody calls it "Variable". Not even Wikiedia does (which has it the right way around btw! ;-)
Also, "HSP" would still not make sense..
https://de.m.wikipedia.org/wiki/MOS_Technology_VIC_II
Didn't it originate from this demo? VSP&IK+
Oh, [edit] Ian already mentioned it, the source :) |
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TMA
Registered: Mar 2002 Posts: 6 |
For a long time i thought that VSP stands for 'Variable Screen Position'.
But it make also sense that VSP means 'Vertical Screen Position' and HSP 'Horizontal Screen Position' aka Linecrunshing.
Together, VSP + HSP = AGSP (Any Given Screen Position).
But anyway, great stuff! |
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chatGPZ
Registered: Dec 2001 Posts: 11147 |
Apparently Ivo Herzeg (aka Mr.Cursor) used "VSP" and "HSP" in the Magic Disk Articles: https://dmhas.de/site/downloads/IRQ-Kurs_Magic_Disk.pdf - that explains the confusion. Kinda weird to not at least clear it up, years after the term was established. |
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HCL
Registered: Feb 2003 Posts: 717 |
The guys who could code when i was a lamer called it "D011-pusher".. probably since you used $d011 to "push" the screen sideways.. :P. |
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Krill
Registered: Apr 2002 Posts: 2854 |
Quoting HCLThe guys who could code when i was a lamer called it "D011-pusher".. probably since you used $d011 to "push" the screen sideways.. :P. Without the sideways bit i'd have assumed "D011 pusher" to mean FLD. =) |
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HCL
Registered: Feb 2003 Posts: 717 |
Yeah.. it could pretty much go for anything d011-related.. :D |
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Oswald
Registered: Apr 2002 Posts: 5028 |
if I was to name I would have named FLD screen tear up or STU :D it was exciting to see it is possible to tear distance between rows, from my perspective it does this :) |
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Boogaloo
Registered: Aug 2019 Posts: 21 |
When we (Exilon and I) made Bonanza, we called it simply "$d011-scroll". Actually, we still call it that. :-) |
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Martin Piper
Registered: Nov 2007 Posts: 645 |
Quote: For a long time i thought that VSP stands for 'Variable Screen Position'.
But it make also sense that VSP means 'Vertical Screen Position' and HSP 'Horizontal Screen Position' aka Linecrunshing.
Together, VSP + HSP = AGSP (Any Given Screen Position).
But anyway, great stuff!
I also used to use AGSP to refer to HSP+VSP. |
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Fungus
Registered: Sep 2002 Posts: 629 |
VSP was always Variable Screen Positioning to me, Linecrunching, and AGSP (any given screen position). FLD was flexible line distance, fli flexible line interpolation, FPP Flexible pixel positioning, also seen it called FPD, or flexible pixel display. Sprite crunching too.
I like wanker though, since all demos are wanking off. I'm with Crossbow on that one. |
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