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grennouille
Registered: Jul 2008 Posts: 222 |
Naming releases
For me a game WITHOUT trainer and WITH Dox should be name : nameofthegame +D. For a game with 1 trainer and docs it should be named : nameofthegame +1D. Any toughts about it? |
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Mace
Registered: May 2002 Posts: 1799 |
Has been discussed before, please refer to:
Counting trainers
Release Standards for Cracks Amendment Proposal
Automatic renaming of Database Entries?
New International Standard
And probably more, but you can 'UTFS' ;-) |
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cba
Registered: Apr 2002 Posts: 935 |
Currently at this DB it's nameofgame +D
For one trainer + docs, so well since it's like that
just stick to it.
And yup, it would be good to have some clear csdb
rules about this.
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Skate
Registered: Jul 2003 Posts: 494 |
Trying to solve this problem with just naming products with rules is the harder way I think. I know next CSDB version is already been planning for a long time and probably these kind of things are already planned or discussed.
Here is the correct way to do it:
We need new database fields like number_of_trainers, docs_included etc. When uploading a product, after user has selected the type of the product, new fields should be appeared like these ones. +1D or whatever can be autogenerated next to the name from reliable database fields. And also it can be added to the advanced search engine (search X-Out cracks with at least (>=) 3 trainers + documentation etc). |
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Mace
Registered: May 2002 Posts: 1799 |
One could also wonder: "Does it matter?"
If you see 'D', 'docs' or '%' in the filename, you know what's going on, don't you?
Same with +8, ++ or whatever.
Why do you need to know the exact number of trainers, without having a look at the file itself? |
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daison
Registered: May 2005 Posts: 90 |
Why could it matter?
Because you can then easily sort on the number of trainers for example. This way you could easily see what group did the most. Also the search options Skate mentioned might also come in handy for some people.
Still, it will be hard to maintain, especially for existing data and if you can't rely on it, you can still wonder what's it's worth then... |
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Mace
Registered: May 2002 Posts: 1799 |
Go to 'advanced search', type the name of your desired game and check the list.
I tried Terminator and found 'Exterminator', 'Terminator' and 'Terminator 2'.
Sorted... by number of trainers ;-)
So yeah, it's good to add some number of trainers, but it already works rather okay the way it is now.
IMHO, that is, of course ;-) |
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daison
Registered: May 2005 Posts: 90 |
Sorting It kind of works out as long as you put a space between the name and the + (always a plus).
Back at the original question. If you would put +1 instead of a plus, the current sorting might fail when there also ++ entries around.
select * from releases order by name
might then result in (for example):
Terminator
Terminator +
Terminator ++
Terminator +1
Terminator +1D
Terminator +2
Terminator +2
Terminator +D
It's obvious that the list is not very well sorted, mostly due to naming inconsistencies. So either be very strict in naming, or have the trainers, docs etc as separate db fields in order to be able to sort correctly.
I don't have a solid opinion on the importance of this all, I'm just pointing out that having release attributes like number of trainers, docs etc stored separately can be beneficial.
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Mace
Registered: May 2002 Posts: 1799 |
My point is that such lists as above are not too long.
You can figure out yourself what the release with the most trainers is just by looking at it :-)
But hey... I'm not that interested in this kind of information anyway, so perhaps I'm the wrong guy to join this discussion ;-) |
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tnu Account closed
Registered: Jan 2010 Posts: 42 |
..another thing that comes to mind is, when adding a release that has been trained in some way, my feeling is
[releasename] + ....when trainer is optional..
[releasename] trainer ...when game is released trained only...
..regardless what year it was release.... |
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Skate
Registered: Jul 2003 Posts: 494 |
@cc85: trained only? can you give me an example of that? I'm not saying it doesn't exist, I've just never seen such a crack. |
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