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blacky
Registered: Sep 2007 Posts: 41 |
VICE 2.1 has been released
VICE 2.1 has been released.
VICE is the Versatile Commodore Emulator, it emulates the Commodore C64,
C128, VIC20, PET, PLUS4 and the CBM-II, as well as the C64 DTV, and it
runs on Win32, Unix, DOS, RiscOS, OS/2, BeOS, QNX, SkyOS, AmigaOS and
GP2X systems.
VICE is *free* software released under the GNU General Public License,
and as such it comes with full source code.
Most important changes since the last version include:
* Changes in VICE 2.1
======================
** General
----------
- The VICEplus project has been joined with VICE. Thus, x64dtv is now
part of VICE.
- We can be contacted via IRC: #vice-dev on freenode
- Added a more accurate ReSID engine using floating point math (ReSID-FP).
- Added support for the USB HardSID.
- PAL emulation has been rewritten and optimized.
- Fixed the ACIA 6551 emulation. (x64/x128/xcbm2/xpet/xplus4)
- Monitor commands help text is now translated too
(in ports where translation is available at all)
- Monitor IO command now displays IO area even if it is currently
banked out.
- GCR file handling (.G64) issues an error message if the .G64 does not
have the expected structure. Before, VICE just silently ignored such
files.
- IRQ handling fix
** C64/C128 changes
-------------------
- Fixed the digimax sound generation.
- Added the RR clockport disable functionality at $DF00.0. Allows
to disable the RRnet.
- Improved REU compatibility and timing.
** C64 changes
--------------
- Added isepic cartridge emulation.
- Added Double Quick Brown Box cartridge emulation.
** VIC20 changes
----------------
- Improved the sound emulation.
- Fixed the lowest note bug.
- Improved VIC emulation (exact in-line color/reverse mode changes).
** C64DTV changes
-----------------
- New emulator.
** Unix changes
---------------
- XRandR fullscreen implemented
- Command line option `-fullscreen' is supposed to do something
useful.
- Vsync code imported from win32 (based on openGL extension).
see also doc/openGLsync-howto.txt.
- Vidmode (fullscreen support) is broken and therefore marked as
deprecated. It will be removed in the next release if no-one takes
responsibility to fix the broken code and is willing to maintain the
code.
- PAL Emulation (new implementation, improved speed) should be usable
again (it was broken on certain display depths).
- Log messages are always english.
- Only x11 keymaps will be installed when doing a 'make install'.
- MIDI cartridge emulation for x128, x64 and xvic.
** MS-Windows changes
---------------------
- Watcom generated executables are more optimized.
- MIDI cartridge emulation for x128, x64 and xvic.
- When specifying the target for the RS232 communication
(Menu Settings/RS232 Settings), the target can be specified by
name now. Before, you had to use the IP address.
- Fixed some minor errors with the RS232 communication via TCP
connections.
- RS232 can use real devices now, too.
To use this feature, you have to specify the COM port used in
Settings/RS232 Settings like:
\\.\com1: baud=57600 parity=N data=8 stop=1
The characters after the colon can be used to specify additional
settings for the COM port. The string must have the same form as the
mode command's command-line arguments:
[baud=b][parity=p][data=d][stop=s][to={on|off}][xon={on|off}]
[odsr={on|off}][octs={on|off}][dtr={on|off|hs}][rts={on|off|hs|tg}]
[idsr={on|off}]
The above example specifies COM1 with a baud rate of 57600, no parity,
8 data bits and 1 stop bit.
Note that the leading \\.\ is used to distinguish between TCP/IP
targets and real devices, thus, you have to use it.
(Sorry, no fancy UI yet.)
- vsid GUI reworked:
* infoline appears only by pressing "I"
* raises process priority. Otherwise, when in background,
looses cpu power and music is not played at correct speed
* drag&drop support; window also gets focus back on drop
* correct display of emulated sid model (when using -keepenv)
* changed colors
- fixed copy function from the VICE monitor window.
** AmigaOS changes
------------------
** OS/2 changes
---------------
- Fixed 24/32bit display depth problem.
** GP2X changes
---------------
- Fixed black screen problem.
- Pause emulation while the menu is open.
- Added experimental support for USB keyboard and joystick.
- Removed vsid.
** Mac OS X changes
-------------------
- x64a.app and x64dtv.app (Cocoa) are now feature complete
* added flip lists
* added netplay dialog
* added ROM resources
* added video settings dialog
* added record snapshot dialog
- Introduced new control window that replaces old peripherals drawer
* with tape control buttons
* attach/eject buttons for each drive
* drag & drop of disk/tape images
- Introduced Cocoa compile for Mac OS X 10.5 and greater with more features
(see extended Resource Inspector)
- Completely rewritten joystick driver that supports user-definable buttons
for fire and all directions.
- Copy & Paste support for emulator and monitor/log window
- Added x2, x3, x4 view scaling like in Quicktime Player
- Store visibility and size of all windows in user's preferences
- Added Keyset Joystick toggle to quickly disable keyboard joysticks
- Added MIDI support
The VICE 2.1 source archive is available at:
http://zimmers.net/anonftp/pub/cbm/crossplatform/emulators/VICE..
The VICE 2.1 WIN32 binary archive is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 DOS binary archive is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 Mac OS X 10.3/10.4 native Cocoa binary package is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 Mac OS X 10.5 native Cocoa binary package is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 Mac OS X X11 Gtk+ binary package is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 Mac OS X X11 Athena Widgets binary package is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 M68K Amiga OS 3.x binary archive is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 PPC Amiga OS 4.x binary archive is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 PPC MorphOS binary archive is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 Intel AROS binary archive is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 PPC AROS binary archive is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 AROS64 binary archive is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 SkyOS binary package is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 GP2X binary archive is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 RiscOS binary archive is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 Intel BeOS binary archive is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 PPC BeOS binary archive is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 QNX 4.x binary package is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 QNX 6.x binary package is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 OS/2 binary archive is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 Minix 3.x binary package is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The VICE 2.1 Atari Mint binary package is available at:
http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/..
The Solaris ports can be found at:
http://www.viceteam.org/solaris.html
The SCO openserver and unixware ports can be found at:
http://www.viceteam.org/sco.html
For more information check out the VICE home page at:
http://www.viceteam.org/
At the time this was written the VICE home page was not updated yet,
rest assured that it will be updated soon.
In the meantime, please use
http://vice-emu.sourceforge.net/
The VICE team wishes you all a Merry Christmas!
Signed, Marco van den Heuvel.
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chatGPZ
Registered: Dec 2001 Posts: 11350 |
the pal emulation seems to be broken with debug borders |
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spider-j
Registered: Oct 2004 Posts: 498 |
yes. same with win xp. debug borders only works correctly when turning pal emulation off. |
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SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
Quote: E.S., I don't understand you...
You create the weirdest shit on a C64, yet you are blown away when you get screens like the one you posted above!
;-)
Let Ed be weirdo! thats why we like him :-) |
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Rubi Account closed
Registered: Apr 2002 Posts: 48 |
Quote: the pal emulation seems to be broken with debug borders
The bug is fixed in current SVN trunk on sourceforge. |
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RaMoS Account closed
Registered: Aug 2003 Posts: 37 |
not works in emulation format track 41/42
Illegal Dir
Illegal Dir |
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Ed
Registered: May 2004 Posts: 173 |
To confuse even more...
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Mr. SID
Registered: Jan 2003 Posts: 424 |
That looks perfectly normal to me, except that you're missing a SIDPLAY icon there... :) |
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MagerValp
Registered: Dec 2001 Posts: 1074 |
And you've neglected to turn on PAL emulation in MacVICE.
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Mr. SID
Registered: Jan 2003 Posts: 424 |
Looks like it's on, but with different settings... |
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Ed
Registered: May 2004 Posts: 173 |
The Pal emulation is activated, only that the Mac version is slightly easier to work with since the settings are based on sliders, and not numbers alone. I simply tweaked it to look more like the monitor did once upon a time (Before Zed Yago inherited it for a small amount of fee :) )
I still lack the glow feature some monitors and televisions brought to the image and some other weird stuff that could happen, if the PAL emulation thing just had worked as it was supposed to (check Crest releases for recent examples), but I am guessing that the current state of the emulator, not perhaps the priority number one?
I find the binary builds are too demanding on some computers nowadays, and further the windows builds got worsened by a weird error refering to a new .h file that is not installed with the Direct X. Did anybody check into this?
The Mac version seem slightly more stabile and runs faster, although I have not really tried out everything just yet. It seem faster and also better in some areas, although I find it confusing trying to fix the key/joystick thing and those darn FN+F1 keys....
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