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clonK Account closed
Registered: Aug 2008 Posts: 65 |
Vice 2.1 audio skipping
Is it normal that every so often in Vice, you can hear audio hiccups/skipping, presumably due to the refresh-rate not being emulated solidly?
I normally use my real C64, but on the odd occasion that I fire up Vice to quickly check out downloaded stuff from csdb, I find it really annoying, especially because it's mainly music that I'm interested in.
I just wondered whether this was considered normal behaviour for listening to and even making music with Vice?
I have an RME Fireface800 soundcard, 3.6 ghz Intel quad core PC with 4 gigs ddr3 ram running Vista64.
Cheeeeeeeers
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GT Account closed
Registered: Sep 2008 Posts: 308 |
Check your soundcard buffers. Normally, that's the fault. Firewire on PC is not stable either, that's why many composers convert to MAC. Especially after Vista came out. Or I'd prefer a PCI soundcard, and XP on PC. |
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clonK Account closed
Registered: Aug 2008 Posts: 65 |
I use loads and loads of tracks and effects in Reaper and Cubase with no problem.
The RME drivers are solid. This is one of the reasons that this soundcard is used by professionals.
I especially chose my motherboard for the TI chip on it for my soundcard. |
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GT Account closed
Registered: Sep 2008 Posts: 308 |
I've heard of alot of troubles with these soundcards on PC, especially. You can still use this soundcard on the MAC, as the professionals do. It behaves differently in Cubase, since it's using the ASIO drivers. |
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clonK Account closed
Registered: Aug 2008 Posts: 65 |
Problems with the Fireface 800 were people without a TI chip on their motherboard.
I've been using it for 2 years with no problems whatsoever. It's been solid as a rock.
So... are you saying that nobody else gets these hiccups when using Vice? |
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GT Account closed
Registered: Sep 2008 Posts: 308 |
I don't get any hiccups. |
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GT Account closed
Registered: Sep 2008 Posts: 308 |
I'm 100% sure you've set a very low latency buffer setting in your soundcard software. That works fine in Cubase, depending on how many tracks of audio you use. But for other Windows GUI's this will not work. Try setting a higher buffer. |
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clonK Account closed
Registered: Aug 2008 Posts: 65 |
I just turned on WMM driver in settings->sound settngs and it seems to be totally stable now.
Why didn't I try that already!? *facepalm*. |
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GT Account closed
Registered: Sep 2008 Posts: 308 |
Quote: I just turned on WMM driver in settings->sound settngs and it seems to be totally stable now.
Why didn't I try that already!? *facepalm*.
Yeah, it is usually a user's fault. That's some of the cases I got bored working in the music business. :P |
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clonK Account closed
Registered: Aug 2008 Posts: 65 |
User fault?
Surely I should be able to use the Direct X driver?
FYI, when I use the Direct X driver, the audio sounds perfectly fine whether I use a souncard latency of 48 or 1024, so it doesn't seem to be a soundcard latency issue, but it seems to be Vice that is actually skipping frames. The audio isn't glitching, but the Vice framerate is.
This doesn't happen when using the WMM driver though. |
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GT Account closed
Registered: Sep 2008 Posts: 308 |
You didn't use the WMM driver, hence a user's fault. |
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clonK Account closed
Registered: Aug 2008 Posts: 65 |
:P
fair enuff |
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clonK Account closed
Registered: Aug 2008 Posts: 65 |
Quote: Yeah, it is usually a user's fault. That's some of the cases I got bored working in the music business. :P
hehe.. I work in the computer business as a web developer, so, let's just say... I feel what ur sayin :P |
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GT Account closed
Registered: Sep 2008 Posts: 308 |
You're welcome. ;-) |
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clonK Account closed
Registered: Aug 2008 Posts: 65 |
cheers |
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SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
Oddly, i get fewest hickups in vice sound, with the 2nd smallest soundbuffer.. 150ms |
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clonK Account closed
Registered: Aug 2008 Posts: 65 |
I should really have named this thread "Vice framerate skipping".
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SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
No, you should have named it: "Use a real C64, lamer!" |
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Stainless Steel
Registered: Mar 2003 Posts: 966 |
Oh please |
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clonK Account closed
Registered: Aug 2008 Posts: 65 |
lol |
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booker
Registered: Jul 2003 Posts: 334 |
Get yourself HardSid. :)
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clonK Account closed
Registered: Aug 2008 Posts: 65 |
Quote: Get yourself HardSid. :)
Seriously, I use my REAL C64's 99% of the time, especially when it comes to making music.
How is hardsid btw? Good?
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SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
HardSID is excellent as SID player with Acid64, but the VST is kinda stupid, when it comes to making sounds.
Still, its an ok VST to use in cubase/renoise/sonar etc., but its just not the best design.. |
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chatGPZ
Registered: Dec 2001 Posts: 11350 |
Quote:HardSID is excellent as SID player with Acid64
it still has its problems with timing though, and the SID doesnt run at the exakt pal (nor ntsc, but something in between) frequency. chances are that by now residfp gives you better results. |
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SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
Yes, hardsid goes at 1.0 mhz, so all music plays too fast :D not much, but enough so you can see it on a stopwatch.
Anyhow, it wasnt designed to play sids, but to act as a midi/vst instrument. |