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1.5 Million Pixels   [2013]

1.5 Million Pixels Released by :
Onslaught [web]

Release Date :
23 February 2013

Type :
C64 Graphics

Released At :
3-Color-Logo Competition 2013

Achievements :
C64 Graphics Competition at 3-Color-Logo Competition 2013 :  #57

User rating:*******___  6.5/10 (40 votes)   See votestatistics
******____  6.4/10 (17 votes) - Public votes only.

Credits :
Code .... Algorithm of Algotech, Onslaught, svenonacid
Graphics .... Algorithm of Algotech, Onslaught, svenonacid

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Raistlin on 9 July 2024
The full logo can be viewed here by the way: https://c64gfx.com/image/116079 .. very impressive, I’d say, that this was made in a single charset! This should’ve done much better in the compo, if only for technical merit!
User Comment
Submitted by Raistlin on 9 July 2024
Hmm, the title is a BLATANT lie! :p

I counted just 2,906,112 pixels (2.90mn) at 3784x768px. Or I guess 1,453,056 double pixels (1.45mn).

Cool stuff, anyway!
User Comment
Submitted by Britelite on 21 March 2013
Based on only the logo itself, I can't rate this very high.
User Comment
Submitted by TheRyk on 13 March 2013
I like Algo (and pixel pussy)!
User Comment
Submitted by celticdesign on 13 March 2013
:;: no worries. let them vote 1, that will others just make voting straight 10 :;:
User Comment
Submitted by Biz Kid on 13 March 2013
When seeing the preview piccy, I imagined this:

http://puckerclust.files.wordpress.com/2011/02/the-eye-of-sauro..

=)
User Comment
Submitted by Smasher on 4 March 2013
someone called guinness btw? :) really cool artwork!
User Comment
Submitted by enthusi on 26 February 2013
Pushing the limits WITH STYLE I'd say :)
There is no claim of this being the best logo ever. Just likely the biggest ;-)
User Comment
Submitted by Shaun C on 26 February 2013
Woah, that's biiiig. Wild! :)
User Comment
Submitted by Jazzcat on 25 February 2013
Wish there was a like button on comments here. I would have clicked it on Algo's recent comment, love it!
User Comment
Submitted by Hammerfist on 25 February 2013
Merely, he says. Wow :) Personally, I think all this boundary-pushing is what makes this competition so interesting. Hard to compare and vote though... Thumbs up!
User Comment
Submitted by spider-j on 25 February 2013
WOW! \o/
User Comment
Submitted by algorithm on 24 February 2013
Wow! Scores of 2, 3 etc :-) Why not a 1 out of 10. Anyone who does not like it, who cares, you can kiss my A$%$ :-) Go and code something in 10 mins and show me your blank screen with a pixel in it :-) - You know who you are :-). In order to get viewers to see the text in the logo, i had to scroll rapidly from up-down and scroll left to right in time to show the other characters and like i said, it was just done for the fun of thinks. Nothing serious. Its merely 48 screens in one charset :-)
User Comment
Submitted by Didi on 24 February 2013
I did not check the chars yet, but I guess it will be valid regarding the rules. But I'd like the voters to concentrate on the "pixel art" presented here, not on the code used to display it.
User Comment
Submitted by Burglar on 24 February 2013
at least this is dithered... but the movement is horrible
User Comment
Submitted by chatGPZ on 24 February 2013
i'd rather Best Moves. this is ugly.
User Comment
Submitted by BHF on 24 February 2013
Yeah, Iv said it before. Give that man some free proggytime. Lets say couple of weeks/months,
and I cant imagine all the nice things that would come out.

:) Great work.
User Comment
Submitted by metalux on 24 February 2013
10 minute coding? That's impressive!
User Comment
Submitted by Yazoo on 24 February 2013
well. i have mixed feelings. on the one hand i think its nice that people make the most out of the rules regarding size and so on.
on the other hand - when i just try to only see the logo itself i cannot vote it too high. and as its a logo-compo i try to only judge the beauty of the logo itself and not the technical background (xy screens in the memory, movement, whatever) of it.
its not bad or ugly, but some others pixelled their ass off to create some handmade art.

still - i love what some coders like algorithm, cruzer, pantaloon - whoever - make out of the rules. because that somehow is what the szene also is all about. make the most out of given restrictions in this or another way.

so i will not complain about attempts like this. thumbs up algorithm!!!
User Comment
Submitted by Urban Space Cowboy on 24 February 2013
Now this is a logo with some Impact (ahem).
User Comment
Submitted by Deev on 24 February 2013
haha nice one, there really should be a separate compo for largest logo with one charset!
User Comment
Submitted by Yogibear on 24 February 2013
Like it!
User Comment
Submitted by Raffox|HF on 24 February 2013
Wait a minute, do I see chicks here?
Haha! Humongus logo indeed!
User Comment
Submitted by Cruzer on 24 February 2013
Damn, a little larger than my one. Challenge accepted! :)
User Comment
Submitted by Dr.j on 23 February 2013
Algo this what you do after 10 mins code? LOL i wonder what would happen after 1 month of hard coding. you are unbreatable. really outstanding effect.
this is beyond my code how to perform such a nice scrolling of so many screens . wow
User Comment
Submitted by algorithm on 23 February 2013
Could be easily beatable :-) Was hoping for around a 100 screener using decompression or around 240 using tilemaps. As it stands,this particular displayer without barely any modification can do around 60 screens in ram at one time.
User Comment
Submitted by Digger on 23 February 2013
Haha that's a record. Unbeatable!
User Comment
Submitted by algorithm on 23 February 2013
A quick 10 minute coding session incorporating 48 screens using one multicolor char set
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