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E2IRA   [2022]

E2IRA Released by :
Arise [web]

Release Date :
29 May 2022

Type :
C64 Demo

AKA :
Deep Connection

Released At :
Moonshine Dragons 2022

Achievements :
C64 Demo Competition at Moonshine Dragons 2022 :  #2

User rating:**********  9.7/10 (144 votes)   See votestatistics
**********  9.9/10 (54 votes) - Public votes only.

Credits :
Code .... Luke of Arise, Elysium
  Wacek of Arise, WST
Music .... Jammer of 1mandivision, MultiStyle Labs, Protovision
  Rodney of Arise
Graphics .... Bimber of Arise
  Biter
  Rodney of Arise
  Wacek of Arise, WST
Design .... Bimber of Arise
  Wacek of Arise, WST
Linking .... Wacek of Arise, WST
Loader .... Sparta of Genesis Project, OMG, Propaganda Magazine Staff
Help .... Sparta of Genesis Project, OMG, Propaganda Magazine Staff
Directory Art .... Wacek of Arise, WST


SIDs used in this release :
Cafe Noir(/MUSICIANS/J/Jammer/Cafe_Noir.sid)
DOOM Guy(/MUSICIANS/J/Jammer/DOOM_Guy.sid)
E2IRA(/MUSICIANS/J/Jammer/E2IRA.sid)
Esira (tune 2)(/MUSICIANS/R/Rodney/Esira_tune_2.sid)
Press Play 2022 Edition(/MUSICIANS/J/Jammer/Press_Play_2022_Edition.sid)

Download :
https://csdb.dk/getinternalfile.php/229613/e2ira_by_arise.zip (downloads: 1094)
https://csdb.dk/getinternalfile.php/229680/e2ira_101_by_arise.zip (downloads: 273)
https://csdb.dk/getinternalfile.php/229643/DoomGuy.sid (downloads: 98)
https://csdb.dk/getinternalfile.php/229644/CafeNoir.sid (downloads: 91)
https://csdb.dk/getinternalfile.php/229645/PressPlay2022.sid (downloads: 91)
https://csdb.dk/getinternalfile.php/229741/E2IRA.sid (downloads: 76)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by F7sus4 on 4 July 2022
The absurd amounts of perfectionism put into every single frame of the demo are nothing but mindbending. There's no need to list or name the effects, since Arise reworked and reraped all of them thousands of times repeatedly leading to the ultimate form as we see conducted on the screen.
User Comment
Submitted by wacek on 4 July 2022
@Bob: thanks! Yes, I think we did have a feeling that we are stumbling upon a new approach here, that can set a new direction. Thanks for noticing ;)
User Comment
Submitted by Bob on 30 June 2022
Damn!! I have missed out on commenting this masterpiece. It's different! its Fresh its New, its Wierd \o/ all the aspects I love in a demo! This demo stands out! Excellent execution. Looks like some painstaking effort have been put in there! Interesting to see how animations combined with FX works perfectly well. Will this be a new milestone for the coming demos?
You guys definitely made me think here :)
User Comment
Submitted by Carrion on 22 June 2022
Watched it for 10th time today on real HW.
I don't vote on CSDB too often... But when I do, I give only 10s.
Great job Arise... Great job!
User Comment
Submitted by Jak T Rip on 22 June 2022
Just when you think you have seen everything. Just when you think Biba was it. Congrats, connected blokes!
User Comment
Submitted by Chico on 21 June 2022
INSANE 10/10
User Comment
Submitted by Digger on 17 June 2022
Wacek and the Arise team never disappoints. The amount of determination, talent and work that went into this demo is paramount. Thank you all for doing this.

+ design and tons of surprises (let the bass kick, octopussy etc.)
+ fab hires+sprites flip disc image
+ soundtrack and sync
– lack of realtime effects (was hoping at least the vectors would be)

The difference in voting points at MD 2022 was in the statistical error range, so I consider this ex-equo with Amanita.

Waiting for 3SIRA, ESIR4 and E5IRA now ;-)
User Comment
Submitted by iAN CooG on 15 June 2022
You have to vote what you think a production deserves, not to manipulate charts, that's what a lowlife scumbag would want to do.
User Comment
Submitted by Wile Coyote on 15 June 2022
As great as E2IRA is, i do not consider it to be the best demo on C64, which CSDb implies (as i type atleast).

Sure i voted E2IRA 10/10 as 9/10 seemed too low. Which brings me to my next point..
Cannot CSDb vote system up upgraded so that 9.1 9.2 9.3 etc votes can be cast? ^_^
User Comment
Submitted by ws on 14 June 2022
brand + design * soundtrack ^ cthulhu = brutally cool! jammer: album please! rodney 馃挅
User Comment
Submitted by Flotsam on 9 June 2022
I'm not educated enough to evaluate the quality of code, but just by looking at the action on the screen I can guess it must be top notch and so are the visuals. And the music... other level, especially how it works beautifully with the screen. Definitely #1 stuff @any compo ever.
User Comment
Submitted by Didi on 8 June 2022
Great! A lot of unexpected things to see. Surprising in many aspects. \o/
User Comment
Submitted by Nightlord on 6 June 2022
This demo instantly goes to my favorites playlist, thanks to its fast pace and new school effects. I felt a kinship with you all as I could see how we have similar sensibilities when it comes to demo direction and design. The effect style, the effect/gfx ratio, the pace are all very "my taste". So it was (and will continue to be) a great joy to watch this demo.
User Comment
Submitted by Scrap on 6 June 2022
Gave this demo 10/10, as it is absolutely stunning. But if I colud, i would give this insane soundtrack an 11. Does this really come out of my good old little SIDchip?
User Comment
Submitted by Norvax on 6 June 2022
Damn solid demo with full of different effects on 3 sides. Respect to @Wacek and all the team. I liked the FPP and Octopus (lighting) part a lot. Some animated effects are not exactly my cup of tea, but they provide fresh screens and eye candy. Congrats to the whole team. Go Arise!
User Comment
Submitted by DKT on 5 June 2022
jaw drop at party, hard work pays off, thanks guys for great demo, love ya
User Comment
Submitted by Shine on 5 June 2022
I stay with my 10!

Reason:

I do NOT remember any demo, i watched twice a day!
User Comment
Submitted by wacek on 5 June 2022
@Trap: taking into account that I personally "grew up" on your, meaning Bonzai, demos, a 9 from someone I could call a "childhood hero" remains an incredible moment for me :)
User Comment
Submitted by Trap on 5 June 2022
Had to watch this again today. The music in this one is incredible. The pacing of the demo, the smoothness of the transitions.
I'm changing this to a 9 because some of the graphics feel rushed or just not "done". Most of the code is fantastic, but there's some re-use and lazy solution that I personally would have avoided. Still. I'm an Arise-fanboy <3
User Comment
Submitted by celticdesign on 5 June 2022
10!
User Comment
Submitted by Yogibear on 4 June 2022
Especially like the coding! Ending of last tune is epic!
User Comment
Submitted by NecroPolo on 3 June 2022
THAT monster.
User Comment
Submitted by Wile Coyote on 2 June 2022
Two parts i like that i did not comment on during my original post include:
The rolling cube, with starfield making use of upper border. It looks great!
The intro hires picture, the way the part appears to crash, simply throwing away the hires bitmap. Excellent!
User Comment
Submitted by Count Zero on 2 June 2022
Love that FPP and all the packaging around it as well! Really nice one.
User Comment
Submitted by wacek on 2 June 2022
Uploaded the first music SID file including the samples :)
User Comment
Submitted by wacek on 2 June 2022
@KAL_123 yes, we are a bit exhausted after this one, so we need some time to recuperate for sure before the next one :) but there will be next one for sure. Keep your eyes wide open ;)
User Comment
Submitted by Raistlin on 2 June 2022
@Steverd: can you check the top 10 demos and let us know how many work on NTSC? I’m guessing it’s going to be ~0.

Most scene demos are assumed to be PAL-only.
User Comment
Submitted by KAL_123 on 2 June 2022
In the course of this demo, I also watched "Es1ra" again earlier, which is also cool. Looking forward to the next demo of this series, even if it will take longer, until it's appearance of course. Following the logic in the naming, this would then be called "3sira".
User Comment
Submitted by wacek on 1 June 2022
@Steverd: ok, then mystery is solved. This demo is for PAL machines.
User Comment
Submitted by Steverd on 1 June 2022
More Info: Won't run on my NTSC machine. Also won't run off of my Ultimate II,also tried version 1.01. The music starts on disk one, but the animation never does.
User Comment
Submitted by Copyfault on 1 June 2022
@Steverd: using a PAL or an NTSC machine? Did not try myself but I bet it won't run on NTSC!
User Comment
Submitted by F7sus4 on 1 June 2022
I'm sure it works perfectly fine on real hardware as I've already watched it on multiple C64s and 1541s with no problems at all.
User Comment
Submitted by hedning on 1 June 2022
Both versions work fine on my real hw (1541-II).
User Comment
Submitted by wacek on 1 June 2022
@Steverd: it was tested on real thing with real drive, works fine. Some suggestions:
1. use 1.01
2. use good quality, reliable disks
3. PREFORMAT the disk with verify
4. verify or test the disk after writing
If it still does not work (also, please be more precise: does not start, stops at certain part etc) please contact me via PM.
User Comment
Submitted by Steverd on 1 June 2022
Does NOT work on real C64/1541. Any fix?
User Comment
Submitted by Street Tuff on 1 June 2022
the animations are strong in this one. really like this!
User Comment
Submitted by Rhythm on 1 June 2022
W O W !! 10/10
User Comment
Submitted by Golara on 1 June 2022
Also it's "just" sprite stretching and not FPP (can't do upside down image etc.) but whatever :P The black lines in the graphics that are used to mask background colors and in general add detail make it look like gaps in the graphics that are usually associated with FPP
User Comment
Submitted by Golara on 1 June 2022
I'll just say again, I was mostly impressed by the FPP routine since that's my kind of effect and I was quite puzzled how colorful it looked. I had an idea how this effect looks but not with that many colors. Looking at it again it seems like my general code idea is the same but the graphics are prepared in a clever way.

All the colors are the background color and the sprites are all black. They use quite a bit of black lines of graphics to cover the background color. So now if you want object on the left to have one color and object on the right to have another color you just need to interleave the background color on every other line and the left sprites cover the even lines and the graphics on the right cover the uneven lines.

That's really cool. I'm just thinking, damn, now I can't do that since it's already been done :D. For the main effects like the rotating ARISE logo with the sphere and the 3d cubes... I think these are way too fast to even appear real time. I'm thinking about this super blocky "64" logo in some Chorus demo or the 50 fps cube in Incoherent Nightmare and this is few levels above that. "Jumping the shark" moment I guess. Though I doubt it was supposed to fool anyone, but.. idk, I hope new generation of demos won't just be Blu Reu Lite on stock C64
User Comment
Submitted by Malmix on 1 June 2022
Yes! Thank you for such a fresh and awesome demo!
User Comment
Submitted by Zielok on 31 May 2022
Perfection!
User Comment
Submitted by Golara on 31 May 2022
Live video: https://www.youtube.com/watch?v=TOB8QSDiJoI
User Comment
Submitted by AMB on 31 May 2022
This is the best demo on the C64 for me, it is time for the top ten list to show this new number one. Congrats ARISE and thank you for this piece of arts.
User Comment
Submitted by Peiselulli on 31 May 2022
look here:
Peiselgames
Peiselgames

It was the same case : trouble with the loader. I solved it initially like you, but it was rejected by the admins.
The demo is a full 10/10 btw.
User Comment
Submitted by hqn on 31 May 2022
Still my favorite mixtape.
User Comment
Submitted by Remdy on 31 May 2022
@Peiselulli why? it's way more convenient here.
User Comment
Submitted by Peiselulli on 31 May 2022
In my opinion, the 1.01 version should be a seperate release ...
User Comment
Submitted by wacek on 31 May 2022
By the way, I hope everyone noticed you can start the demo from each side separately, if you'd like? Every side starts by itself ;)
User Comment
Submitted by wacek on 31 May 2022
@KAL_123, the issue was one specific tight sync point which in case of UII+ and some very specific 1541 case could not catch on time. Somehow the UII+ emulates slower disk speed than UII, Vice etc. Unfortunately I do not own UII+ and I assumed it would not be doing that if older UII worked fine ;) So I just increased the "uncertainty" buffer in that specific point. The change is really few bytes on disk A. No changes on disk B and disk C.
So to answer your question, everyone can use the 1.01, most can use the 1.00 without issues.
User Comment
Submitted by KAL_123 on 31 May 2022
@wacek, one short question. Would you recommend to use V1.1 on all different hardware (real 1541 e.g.) and on software-emulators, or only on 1541-UII+? Or, to ask in other words - can V1.1 have a disadvantage on other hardware/emulators than UII+? Guess not, but just want to be sure. :)
User Comment
Submitted by Neo-Rio on 31 May 2022
Trying to pick my jaw up off the floor
User Comment
Submitted by Shadow on 30 May 2022
Great demo, the Nexus 7-style rotating lightbars effect is ace!
User Comment
Submitted by TheRyk on 30 May 2022
top design, overall one wonderful trackmo

(and just btw imho coinflip if this one or samar ended #1)
User Comment
Submitted by wacek on 30 May 2022
I added some trivia about the demo. No technicalities, more human stuff, stories behind effects, anecdotes etc. Enjoy ;)
User Comment
Submitted by Trap on 30 May 2022
Very, very, very cool stuff! You blew my mind. How this didn't win, is beyond me. Awesome!!!
User Comment
Submitted by Paul Bearer on 30 May 2022
Graphics, effects, design, everything is just incredible. The music fits perfectly. Clearly 10/10 for me.
User Comment
Submitted by katon on 30 May 2022
Arise, I'll develop my comment a bit more, so the Demo just blown me away with the action, amazing code, graphics and this music stuck into my head so that I will never forget it. Once again, sincere congratulations to all of you who worked on this release!
User Comment
Submitted by Conrad on 30 May 2022
#1 demo for me! Outstanding effects and transitions!
User Comment
Submitted by wacek on 30 May 2022
You can now also download the 1.01 version that is working properly with UII+. Thanks to Sparta/OMG for the help :)
I am not removing original link and not creating new entry, per CSDb rules.

@Hedning: my approach is different, I will do what I can to make sure as many people can enjoy this demo as they want ;)
User Comment
Submitted by Magnar on 30 May 2022
Amazing efforts and such a nice demo! Love the use of animations, sprites and making it all look so fluid and smooth! The Andromeda Nexus 7 effect + music alone deserves a 10/10! :) Feedback on code, music and graphic in general from me is that the music is of the highest-standard; Jammer really know how to fit songs to the visuals. Maybe overdoing on the dubstep influences here and there, but it works for me. :) The graphic of logos and stuff is nice, but some parts has a bit cartoonish/raw style and it fits mostly the demo-flow, but I never got that wow-impressed by the graphic art itself like say in recent other demos etc. Code and effects and visuals with animations and transitions and flow is top notch! It is a Edge-of-Disgrace killer? Hmm... Let me think for a while on that. 10/10 anyway! :) A shame you reached second spot with the demo, I would put this first. :) Cheers Magnar
User Comment
Submitted by DeMOSic on 30 May 2022
one day after i gave my opinion, Still awesome! The stuff at the beginning is so WTF! HOW! Total jawdropper
User Comment
Submitted by TLF on 30 May 2022
Wow, been a long time since I watched a full C64 demo from start to finish and then booted it straight back up again. Amazing.
User Comment
Submitted by Copyfault on 30 May 2022
The transitions alone beam this extraordinary demo into the EoD-league!

Literally everything fits, the massive soundtrack, the pixel craft and the code - rendering up to something I'd dare to call a perfectly designed demo up to this date!

The PL scene was always high on my personal list. This experience here substantiates it once again!
User Comment
Submitted by hqn on 30 May 2022
Not to take anything away from the code and graphics (this demo is fucking amazing), but those beats slap hard.

This is my kind of mixtape.
User Comment
Submitted by Honcho on 30 May 2022
Fantastic demo! Has a great feel about it with gfx, music and effects working beautifully together with perfect timing. Some may not like the heavy use of animations but think we all agree it's brilliantly executed (apart from the muppet who gave this one a 1) so well done to everyone involved!
User Comment
Submitted by Bitbreaker on 30 May 2022
For my taste there are too much loosy compression/codebook artefacts in quite some effects. And it is chewing up disksides like crunchy chips /o\ But i like the style and how one thing flows into another a lot!
User Comment
Submitted by Strepto on 30 May 2022
Masterpiece. 10/10
User Comment
Submitted by JAYCE - THE MiNiSTRY on 30 May 2022
Holy hell! I looove this demo! <3
User Comment
Submitted by Six on 30 May 2022
This... This is just a true masterpiece.
User Comment
Submitted by hedning on 30 May 2022
Wacek: If it runs on real hw, and it did at my house, there should be no problem? If it bugs on some emulated gadget it is the gadget’s problem, yes?
User Comment
Submitted by Smasher on 30 May 2022
great decision Wacek you dropped the voting debate. The scene does not really need another Capitol Hill siege :P
thanks guys for this great production! this demo really kicks hard!! code/gfx/music/design... all 10/10!
User Comment
Submitted by wacek on 29 May 2022
I had a discussion with Isildur/Samar and his word is good enough for me.
So I drop the discussion about voting, please disregard my previous comment on the subject.

Second thing: I am investigating the issue of UII+/3.10 with the help of Sparta, so far I was not able to replicate it, but we will keep on trying. The timing in the demo is crucial, and every loading call has an overhead sufficient for the tested environments, but let's see. I will do my best to fix this.
User Comment
Submitted by DivertigO on 29 May 2022
Damned nasty and clever, on all counts.
User Comment
Submitted by Slajerek on 29 May 2022
Regarding voting, I think it is important to note that Samar did not have access to voting system at all. Everything was organized and controlled by Xenium demoparty orga team (Borys and Supernoise), they just gave us the results. Please contact them for more details about voting, we do not have access.

Anyway, my fav moment also was Cthulhu part :))
User Comment
Submitted by Frantic on 29 May 2022
Very very nice flow! Chtulhu can't go wrong!

Nice reverb-like effect on the snare just after disc 3 started.
User Comment
Submitted by Genius on 29 May 2022
So many WOW effects! Great!
User Comment
Submitted by Walt on 29 May 2022
Well done!

Some very nice effects surrounded by a lot of animations :) Especially loved the sprite stretcher (AKA 'FPP')!

I have the same issues with the demo stopping on disk 1. I am using 1541 Ultimate II+ firmware 3.10a on a C64 Reloaded MK2.
User Comment
Submitted by Viti on 29 May 2022
Fantastic demo guys, beautifully done! ...and what Clarence said!
User Comment
Submitted by Mibri on 29 May 2022
Speechless.

I think the compo results thing really pales into insignificance beside the fact that this production, as I see and hear it, is such a massive achievement. From now on, when I think of my favourite C64 demos, I'll definitely recall E2IRA. Thanks for blowing my mind a bit today.
User Comment
Submitted by Clarence on 29 May 2022
Amazing demo, well done. Deepest respects.
User Comment
Submitted by vincenzo on 29 May 2022
I told you guys at the partyplace what I think about this demo and probably everyone else in the comments phrased their praise better than I would be capable of doing it right now. I need to process the weekend first and sleep more than just a couple of hours.
User Comment
Submitted by Scrap on 29 May 2022
Wow... Great Demo! Top notch in all categories. Have to watch it again right now... ;-)
User Comment
Submitted by wacek on 29 May 2022
@Tom-Cat, @Almighty God:
I don't own the UII+, the demo was tested on many configs including UII on 3.4 fw, so it shouldn't work worse on better hardware and firmware ;) Please contact me with details, I will try to look up the issue.
For the moment demo (loader) also does not work on the UK1541, but Kisiel promised us to fix it ;)
User Comment
Submitted by Almighty God on 29 May 2022
Awesome work guys, thanks a lot for this.


@Tom-Cat Happens the same to me, with the same set and firmware.
User Comment
Submitted by 4gentE on 29 May 2022
S U P E R B !!!
User Comment
Submitted by w4rp8 on 29 May 2022
A milestone release in every department. You rotate and transform in 3d as you somehow enabled the undocumented gpu :-D
Gfx and design is ace and the soundtrack kicks totally!
Thanks for spending your creativity and skills on such a production.
User Comment
Submitted by wacek on 29 May 2022
@Isildur sure, go ahead, you know how to contact me with the votes, I will have no problem to withdraw what I wrote.
As for the rest of what you wrote I will not comment. I don’t have to.
User Comment
Submitted by Tom-Cat on 29 May 2022
Great demo! :) Lovely effects, even though a lot of them are animations.

Anyone else here has problems with running the demo on real c64 with 1541u2+ and 3.10a firmware? It always stops with music playing at the purple screen on disk 1 :



Working fine when loaded from pi1541 on the same c64 with 1541u2+ attached :)
User Comment
Submitted by Golara on 29 May 2022
The nexus7 light sphere and the FPP effect was my favorite. Tight production, music and the flow is just obviously so precisely tuned and woven together.

As for the votes. It seems obvious that one shouldn't vote on their own prods but I saw people doing that on X and other parties. It's not blocked by any voting system either so I though I shouldn't "waste" my vote. Still I gave this demo 9 while I gave 8 to the Samar production. If that's something tthat shouldn't be done then I'm sorry, but that 8 points towards Samar wouldn't put it in the second place anyway (9 points advantage). I'm also for the publication of the votes if it can put end to this drama :/
User Comment
Submitted by Shogoon on 29 May 2022
That see monster part scared the shit out of me. Guys, what else to say - another AMAZING polish prod. <3
User Comment
Submitted by Isildur on 29 May 2022
Nothing happened with the voting on the party. I told Wacek their demo is a winner before public results. It was sure to me too.
E2ira is one big animation, made with great taste. Few more people decided they prefer classic effects in Amanita. That happened.
Also Wacek you know that we in Samar have rule not to vote on ourselves, but this time Golara voted on E2ira 9 and on Amanita 8, fair enough I think. If you believe there was any manipulation on voting just ask Broneck or Yugorin to show you all the votes. I think this won't be a problem. They both are decent and honest and I believe you know that already.
User Comment
Submitted by hedning on 29 May 2022
Yeah. I wonder what happened with the voting at the party. Clear winner.
User Comment
Submitted by Carrion on 29 May 2022
WHAT A DEMO!
This is one of the best demos ever on C64.
Thanks Arise for doing this!
User Comment
Submitted by kenji on 29 May 2022
Whiskey Tango Foxtrot!


Thank God I had the chance to watch this demo live at the party.

It was FANTASTIC !!!!! Thanx!!!!!


ps.for the future, put Amiga demos on amiga :)
User Comment
Submitted by Paladin on 29 May 2022
@Flex I know right, they had me at the cube which was so beautifully synced with the tune at every flip.
I've watched this beauty like 10 times now and am so proud of what was done here by these folks. You should all be extremely proud of this production and I hope you all have more surprises in store for us in the near future. Bravo!
User Comment
Submitted by Wile Coyote on 29 May 2022
#2 ?
Arise were robbed!
#1 without a doubt..
User Comment
Submitted by Flex on 29 May 2022
Top notch demo! I especially liked how it paid attention to details & sync.
There's clearly countless hours put in this one and it shows. Congratulations to everyone involved and thank you for this candy for all senses!
User Comment
Submitted by Matt on 29 May 2022
Okay...
Have I just been watching the best c64 demo ever?
Either way, it was an amazing journey. Well done team Arise!
User Comment
Submitted by Shine on 29 May 2022
W T F
WHAT A RIDE! :D
E X C E L L E N T!!! <3
User Comment
Submitted by hedning on 29 May 2022
This is awesome. Congrats guys.
User Comment
Submitted by Xiny6581 on 29 May 2022
Excellent! I could write a book here but damned what a nice demo. Satin smooth all way. :)
User Comment
Submitted by Hate Bush on 29 May 2022
ticks all the boxes for a timeless classic. we know Arise is capable of great things indeed ;) but i don't think anybody expected THAT. have to re-watch it a few times, but to me, here and now, it seems like a milestone and the best demo to ever come from Poland. love you guys!
User Comment
Submitted by Raistlin on 29 May 2022
I can’t comment on the Samar demo yet as, well, it’s sadly not been released even in a party form :-( … but, wow, this was a very nice surprise - excellent work, all involved! And Wacek, some spectacular code here from you - absolutely loved it. Some really really nice effects. Brilliant. Stunning. Hope you’ll be back with more in not too long - though I suspect you’ve burnt yourself out with this awesome demo!
User Comment
Submitted by Slajerek on 29 May 2022
Definitely #1 for me. Actually I was totally shocked at prize giving to see Samar won the compo. Difference of number of votes is really small (437pts for Amanita vs 427 for E2ira). Of course my myself I did not vote for any entries to be fair and I believe other Samar members did the same.

Anyway, great and polished design and music is top notch!!
User Comment
Submitted by Zephyr on 29 May 2022
Whoa, what a party banger that was! Excellently designed, timed and executed piece!
Wacek - demoscene history knows a lot of "2nd-place-masterpieces", You guys are in great company. My heartwarming kudos to THE TEAM!
User Comment
Submitted by DeMOSic on 29 May 2022
AWESOME! EoD Killer!
User Comment
Submitted by Wile Coyote on 29 May 2022
The highlight for was the FPP upper lower border swinging image with vertical stretch :D
I really liked The End credits up scroller.
The Pre_Intro screen looks great, and set's the scene well for what is to follow..
Audio fitted to demo perfectly.
Best demo i have seen in a long while..
User Comment
Submitted by Max on 29 May 2022
Amazing, Amazing! did I say AMAZING!
User Comment
Submitted by DJ Gruby on 29 May 2022
An instant classic! Hats off!
User Comment
Submitted by Jason Page on 29 May 2022
Just stunning in every way. Technically, sonically, graphically, and just purely how well executed everything was put together. Easily 10. Would have given higher.
User Comment
Submitted by Oswald on 29 May 2022
arise my heroes, thank you guys, I was just sitting and smiling while watching, with a tear in the corner of my eye :)
User Comment
Submitted by Burglar on 29 May 2022
fantastic demo from Arise, best one in the entire compo for sure!
User Comment
Submitted by wacek on 29 May 2022
@Jammer you are probably right on all the things yoi wrote.
User Comment
Submitted by Jammer on 29 May 2022
@wacek as much as I see E2IRA clearly a winner prod and I'd be probably salty as fuck afterwards in your position, your summary is needlessly speculative 馃槈
User Comment
Submitted by Remdy on 29 May 2022
thanks guys, that was a blast, wondered if it was mega64. voting in polish parties is always a joke...
User Comment
Submitted by kenchis on 29 May 2022
Just wow!
Great ideas and sometimes i felt, that this can never be a C64 demo effect.
User Comment
Submitted by wacek on 29 May 2022
Oh come on, everybody stop pretending you don’t know what happened. You know exactly what happened. It needed 2 among 10+ Samar members voting 4 or less on this demo and 9 on their unfinished, unreleased demo to make this happen. 3 of us Arise guys that worked on this demo did not vote for the demos at all to keep it fair. Of course you will never know who did it, because the votes will remain nonpublic. Where is the mystery? ;)
User Comment
Submitted by Brush on 29 May 2022
I don't know what went wrong with the voting at the party but if you judge the amount of applause - this demo won by acclamation. Superb work guys! Wacek, in your coding career it's certainly Opus Magnum. And i sincerely hope you will outdo yourself many times. Perfect linking and a soundtrack that moves the whole room. I'm a fan. Or a groupie :)
User Comment
Submitted by Puma on 29 May 2022
Stunning
User Comment
Submitted by Joe on 29 May 2022
Excellent!
User Comment
Submitted by psych858o on 29 May 2022
Masterpiece !
User Comment
Submitted by Dymo on 29 May 2022
amazing stuff.. a really fine production, made my morning :)
User Comment
Submitted by Paladin on 29 May 2022
What a great production, I loved it! I enjoyed this one every bit as much as Partypopper released in Arpil. It's been a slow year for multi disk demos so you all decided enough was enough and came guns blazing, kicking the damn door down! Hopefully you woke a few of the other demo groups from hibernation with this one ;)
User Comment
Submitted by Shocker on 29 May 2022
What Xiny said!

Awesome walking/stepping cube! the vector cube part on disk A cries for joystick-control. I love this demo!
User Comment
Submitted by Båtsman on 29 May 2022
AMAZiNG :D LöVE iT!
User Comment
Submitted by KAL_123 on 29 May 2022
Wow super demo. Especially the lightcasting-ball and this moving picture with the skull and tentacles stayd in my mind. Music is also very good, hope the SID's will come soon. Top work!
User Comment
Submitted by Slajerek on 29 May 2022
My 1 from the compo!! Great design, perfect timings.
User Comment
Submitted by Xiny6581 on 29 May 2022
What an amazing demo! Totally 10/10.
Great design and music, super sweet code and graphics.
User Comment
Submitted by katon on 29 May 2022
10/10 !
User Comment
Submitted by Pajda on 29 May 2022
Number one of this party for me. Amazing design, effects and magic of Jammer's music. Congratulations guys, have a great job
User Comment
Submitted by Mixer on 29 May 2022
Damn fine demo. Amazing effects, the fpp on side B is very nice, and the creature terrifying. Quite percussive soundtrack overall.
User Comment
Submitted by Smasher on 29 May 2022
pls remember to upload the 4th diskside.
erm... amazing demo!!! :)
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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