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chatGPZ
Registered: Dec 2001 Posts: 11354 |
Release id #120884 : Zak McKracken and the Alien Mindbenders
Quote:Visa Code entry at Airport not cracked,
OK, while this could probably be better "trivia" or "goofs"...
Quote:Proper release: Broken
... does that really make sense? It was quite normal back in the days to not remove those, and instead provide whatever you need in either seperate notefiles or even on copied paper manuals. It's no less than making the game copyable, but other than that leaving it alone as is - you'll have to go through a lot of games and mark a lot of perfectly valid cracks "broken" if this is how we deal with those now. (I don't even dare to ask for a definition of what "Broken" means in this db) |
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Count Zero
Registered: Jan 2003 Posts: 1926 |
Quick bin-glance led me to the opinion that its just an intro-link indeed. Could have been spread with copies of the codewheel/sheets/whatever as well.
NOT broken that is. |
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chatGPZ
Registered: Dec 2001 Posts: 11354 |
https://csdb.dk/release/?id=175291&show=review ? |
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TheRyk
Registered: Mar 2009 Posts: 2218 |
Even remember copying codewheels by hand back in the days if it was necessary. And a crack that succeeded in Quote:making the game copyable without f***ing things up (in comparison to original) shouldn't be flagged broken. Definition discussion of "broken flag"... uhmh you don't wanna go there :) |
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chatGPZ
Registered: Dec 2001 Posts: 11354 |
Quote: And a crack that succeeded in making the game copyable
without f***ing things up (in comparison to original) shouldn't be flagged broken.
that's exactly what i'd say too |
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Count Zero
Registered: Jan 2003 Posts: 1926 |
Also you dont want to mark a ton of Magnetic Scroll adventures broken due to the unchanged word query from the manual after 100 "steps". MANY people back in the days were surprised that hot new game worked even after standard not nibble copy, text hacked into the booter and never even faced the protection. :) |
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chatGPZ
Registered: Dec 2001 Posts: 11354 |
The Pawn even came with a copier, no? |
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Copyfault
Registered: Dec 2001 Posts: 475 |
Quoting GroepazThe Pawn even came with a copier, no? If I'm not mixing up with other adventures from back then, I think all the games from Magnetic Scrolls came with a copier - which worked at the same "speed" as the in-game word look-up routine. Always gave me the feeling of the floppy literally spelling the words to the C64 ram (and when using the copier, the C64 was like spelling it back onto the floppy disc :) ).
Imagine we had a Transwarp-alike loader/copier back then - the copier could then at least have "told" all the words it copied! No better way to have an instruction, at least for the words the parser understands :)=) |
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Copyfault
Registered: Dec 2001 Posts: 475 |
Feeling a bit guilty for the off-topicness of my last post, so here a little bit more on-topic: adding some more properties to choose from for "proper release" is no option? Something like "incomplete" or "was spread with physical copy of manual" would do wonders... |