| |
cbmeeks
Registered: Oct 2005 Posts: 78 |
Metroid??
I am working on Metroid for the C64 ( http://www.codershangout.com/blogs/metroid ) and would LOVE if someone knows where I might find the music converted to SID. Or, if someone more talented than me (lots) would like to convert it?
The perfect solution would be to try and map the NES original to 2 channels so that I have the 3rd for sfx.
I have the Metroid MIDI's if that would help. I guess worse case I'll have to load the MIDI into some music software and manually try to convert each note with Goattracker or something. I'm not really a music guy. hehehe
Thanks!
cbmeeks
Coders' Hangout
http://www.codershangout.com
METROID
http://www.metroidclassic.com |
|
... 16 posts hidden. Click here to view all posts.... |
| |
cbmeeks
Registered: Oct 2005 Posts: 78 |
Mine too....that's why it has to be done.
Coders' Hangout
http://www.codershangout.com
METROID
http://www.metroidclassic.com |
| |
Bamu® Account closed
Registered: May 2005 Posts: 1332 |
Quote: Thanks...are NSF files easier to convert??
Coders' Hangout
http://www.codershangout.com
METROID
http://www.metroidclassic.com
They are quite easy to convert from nsf to midi. (Guess, there is some tool on my harddrive) :)
Unfortunately, we would have to convert all single *.midi files to one c64 module. (everything by hand)... :-I |
| |
cbmeeks
Registered: Oct 2005 Posts: 78 |
I was afraid of that. :-(
Coders' Hangout
http://www.codershangout.com
METROID
http://www.metroidclassic.com |
| |
Frantic
Registered: Mar 2003 Posts: 1641 |
...but I am sure Nata will do that for you. He's very much into 1:1 conversions. ;) |
| |
cbmeeks
Registered: Oct 2005 Posts: 78 |
nata would be my new best friend if he took on the challenge. :-D
Coders' Hangout
http://www.codershangout.com
METROID
http://www.metroidclassic.com |
| |
Scout
Registered: Dec 2002 Posts: 1570 |
Quote: nata would be my new best friend if he took on the challenge. :-D
Coders' Hangout
http://www.codershangout.com
METROID
http://www.metroidclassic.com
*bites his tongue off...*
---
8Bit Mayhem - The C64 Scenemusic Podcast
http://8bitmayhem.untergrund.net |
| |
cbmeeks
Registered: Oct 2005 Posts: 78 |
er...need a bandage? lol
Coders' Hangout
http://www.codershangout.com
METROID
http://www.metroidclassic.com |
| |
JackAsser
Registered: Jun 2002 Posts: 2014 |
Quote: *bites his tongue off...*
---
8Bit Mayhem - The C64 Scenemusic Podcast
http://8bitmayhem.untergrund.net
@scout: HAHAHAHAHA! :D
@cbmeeks: Just do some progress in the game and then I'm sure people will be delighted to make some music for you. Currently as far as I can see you only have a semi complete scroller, which you even claim is a big step in a game like Metroid. May I remind you of collision detection, "physics", sprite multiplexing for multiple enemies etc. etc. etc.
I'm not saying this to disengourage you, I'm just stating what is fact and what most people probably feel. So, get some work done and you'll most probably get some heavy community feedback.
Good luck!
|
| |
cbmeeks
Registered: Oct 2005 Posts: 78 |
Quote: @scout: HAHAHAHAHA! :D
@cbmeeks: Just do some progress in the game and then I'm sure people will be delighted to make some music for you. Currently as far as I can see you only have a semi complete scroller, which you even claim is a big step in a game like Metroid. May I remind you of collision detection, "physics", sprite multiplexing for multiple enemies etc. etc. etc.
I'm not saying this to disengourage you, I'm just stating what is fact and what most people probably feel. So, get some work done and you'll most probably get some heavy community feedback.
Good luck!
No, I know that. Just didn't see the point in the reply is all. :)
Coders' Hangout
http://www.codershangout.com
METROID
http://www.metroidclassic.com |
| |
Twoflower
Registered: Jan 2002 Posts: 434 |
Hmm, wasn't Metroid included in the Nessidplay pack? Some of the tunes in that one actually sounded kind of decent. Not anything you should use in a game, but a pretty nice example of how Nes-tunes actually could sound on the SID, |
Previous - 1 | 2 | 3 - Next |