| |
v3to
Registered: Feb 2005 Posts: 150 |
C64 Double Screen Compo 2013
Remember this little graphic competition with double-sized pictures that happened two years ago? Think it is a good time for a second attempt. Keeping some requests in mind the rules changed in some cases. More freedom for the graphic artist and coders, but also - as requested - more transparency in case of using references and copies. And - for the first time - a theme.
Compo organizers are Enthusi and I (Veto) - for any questions please contact us per PM. The compo itself will be featured by c64pixels.com and Artcity. Deadline is March 31st 2013.
Okay then, people. Time to start. Here are the rules...
GRAPHICIANS
Theme is water in a wide range of definition: Maybe as part of a landscape, something surreal, raindrops, animals swimming in a river, arrangements with geometric bodies, a person drinking something, a liquid sculpture, a deep sea motive,...
Water doesnt need to be the only subject but should be part of picture front and shown in pure liquid state.
You can use any graphic mode you like, but please note the used format with your entry. In case of a custom format (eg mixing up FLI with custom sprites), please add a short description.
Wired stuff and compositions are allowed, but you have to accept that all originals will be shown to public with your entry, including an 1:1 check as animated gif. You are asked to provide any originals along with your entry submission.
Each entry must be executable with a mere RUN after load. The overall size of the gfx has to be two screens, in whatever arrangement. Scrolling is desired. Interlace does not count etc. You get the idea.
CODERS
This competition is for graphic artists but it is also some kind of mini-demo-compo.
Feel free to play with the idea of using a two screen size gfx. Add effects, create an graphics editor, do interactive stuff.
Minimum requirement is a picture scroller. So please include an option to disable all effects, animations and music (eg using space bar). Viewers should be able to watch the picture without diversity.
SUBMISSIONS
Please send your entry to following email address.
veto [@] c64pixels.spamsuxx.com
And - please - do not submit your entry on csdb before deadline.All pictures are shown on Artcity and the c64pixels.com members area during the compo. The d64-files will be released right after deadline.
VOTING AND PRICES
Like the first Double Screen Compo the best graphic will be chosen by email votes. More details will follow after deadline. The winner will get a personal lasered glass trophy (check out the photo).
For coders there is an award for most interesting approach selected by the c64pixels staff plus one guest juror. Which means this price is not just connected to technical excellence. Great design ideas might be a reason, something really useful or whatever innovative. Remember that online charmode editor by Digger he created for his entry the last DSC :) Prize is also a lasered glass trophy.
 |
|
... 86 posts hidden. Click here to view all posts.... |
| |
Fungus
Registered: Sep 2002 Posts: 710 |
Cruzer: Glad someone besides me loves woody woodpecker.
|
| |
Sphinx
Registered: Oct 2007 Posts: 21 |
* very excited* |
| |
v3to
Registered: Feb 2005 Posts: 150 |
okay - little reminder that the votes are still going on till april 30th 2013.
so please name your 6 favorite pictures in this compo and send them to me or enthusi by pm or 'veto [@] c64pixels.com'.
if you wrote a number ranking next to your choice or mention something like "in that order" your votes will be weightened.
please also tell your friends and groupmates.
about things that i've been asked recently:
- there is no restriction for people that submitted an entry for voting. if you are satisfied with your own work (who isn't), it is absolutely okay to vote for yourself.
- weighting votes does not mean, that votes need a strict 1-6 follow-up. you can also give lists that look like "my fave is xy, could not decide which one of the following is second best" or else... |
| |
enthusi
Registered: May 2004 Posts: 679 |
You can as well change your votes ;-)
Something like this is totally fine:
rank1
pic a
rank2
pic b, pic c, pic d
rank3
pic e, pic f
|
| |
v3to
Registered: Feb 2005 Posts: 150 |
one week left for the votes.
as said before it is free to choose that the votes are ranked or not. to get this working your choice will be weightend to a points system. 42 points per person to be precise, but it is not necessary for voters to get into calculations..

and this is the current state:
more than 300 points - one entry
more than 200 points - three entries
more than 100 points - three entries
less than 100 points - five entries
so please support your favorite graphics in the competition. please vote, tell your groupmates, friends and family. it is not necessary to be a c64 scener for the voting.
thanks in advance... |
| |
v3to
Registered: Feb 2005 Posts: 150 |
last day for the votes. so if you like to support your favorite pictures do it - now :) |
| |
v3to
Registered: Feb 2005 Posts: 150 |
results of the public voting will be published shortly after midnight.
the jury votes for the coders will need some more time unfortunately, because of private reasons. hope this will be also done till the weekend. |
| |
PAL
Registered: Mar 2009 Posts: 294 |
Results for best graphics:
1 - Flock of Seagulls / Yazoo - 467 points
2 - Richard Parker / Leon - 364 points
3 - Waves / Muh - 340 points
4 - Look Twice / Pal - 339 points
5 - Enjoy the Silence / Sphinx - 275 points
6 - Sinister / xIII - 185 points
7 - Mermaid / Bitbreaker - 140 points
8 - Nautilus / Almighty God - 131 points
9 - The Call from Beneath / Wackee - 105 points
10 - Rødspætter / Cruzer - 83 points
11 - Mcol-CI / Algorithm - 36 points
12 - Piranha / JSL - 13 points
CONGRATULATIONS TO YAZOO and the rest of the ones that entered!! |
| |
Yazoo
Registered: Nov 2006 Posts: 228 |
mh... what can i say. nothing - i have no words. thanks alot.
the overall results dont look what i have expected |
| |
Sphinx
Registered: Oct 2007 Posts: 21 |
congrats, my dear <3 |
Previous - 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 - Next |